Player Matchup

Nemesis
Nemesis
GoodNaight
Nemesis
Level 29
God Stats
11W - 6L
1,552 SR
Queue Stats
159W - 183L
1,548 Elo+
Solo
Ah Puch
Ah Puch
JustAhCuk
Ah Puch
Level 27
God Stats
32W - 31L
1,573 SR
Queue Stats
167W - 158L
1,632 Elo+
Solo
Hou Yi
Hou Yi
StashMan
Hou Yi
Level 31
God Stats
18W - 15L
1,480 SR
Queue Stats
87W - 86L
1,486 Elo+
Party 1
Ymir
Ymir
Thegoodgibby
Ymir
Level 8
God Stats
6W - 2L
1,537 SR
Queue Stats
11W - 12L
1,595 Elo+
Party 1
Susano
Susano
ThrowPiller
Susano
Level 17
God Stats
0W - 2L
1,237 SR
Queue Stats
2W - 3L
1,433 Elo+
Solo
Team Averages
Level 22
1,476 SR
1,539 Elo+

VS

Team Averages
Level 18
1,639 SR
1,533 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
LiveStreamTTV
Sylvanus
Level 16
God Stats
37W - 27L
1,620 SR
Queue Stats
183W - 85L
1,613 Elo+
Solo
King Arthur
King Arthur
POOMYPANTS
King Arthur
Level 14
God Stats
11W - 5L
1,852 SR
Queue Stats
36W - 32L
1,403 Elo+
Solo
Cthulhu
Cthulhu
Tamalito Queso
Cthulhu
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 16L
1,561 Elo+
Solo
Ratatoskr
Ratatoskr
xSisxx
Ratatoskr
Level 27
God Stats
6W - 3L
1,724 SR
Queue Stats
89W - 78L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GoodNaight
Nemesis
15
3 / 6 / 5
9,837
518
10,225
14,233
5,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
JustAhCuk
Ah Puch
16
6 / 5 / 3
10,689
563
15,071
18,815
14,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
StashMan
Hou Yi
15
4 / 6 / 0
9,342
492
7,900
13,422
2,979
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 7 / 2
7,447
392
2,696
15,878
11,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Susano
11
1 / 9 / 3
7,811
411
8,976
13,902
6,282
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
19
11 / 1 / 3
11,811
622
21,008
12,319
5,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
LiveStreamTTV
Sylvanus
17
13 / 2 / 4
11,917
627
13,904
16,764
10,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
POOMYPANTS
King Arthur
17
1 / 4 / 7
9,937
523
8,008
15,812
10,919
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
1 / 1 / 17
9,243
486
7,458
13,746
11,230
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ratatoskr
xSisxx
Ratatoskr
18
7 / 6 / 8
11,266
593
9,641
15,908
6,108
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
72
14
Kills
33
33
Deaths
14
13
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
11
1
3
12.5
L
Nemesis
GoodNaight
Nemesis
3
6
5
0.92
L
Ah Puch
JustAhCuk
Ah Puch
6
5
3
1.5
W
Sylvanus
LiveStreamTTV
Sylvanus
13
2
4
7.5
W
King Arthur
POOMYPANTS
King Arthur
1
4
7
1.13
L
Hou Yi
StashMan
Hou Yi
4
6
0
0.67
W
1
1
17
9.5
L
0
7
2
0.14
L
Susano
1
9
3
0.28
W
Ratatoskr
xSisxx
Ratatoskr
7
6
8
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,868
Damage
60,019
76,250
Taken
74,549
41,089
Mitigated
44,349
13,096
Healing
26,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
21,008
11,422
0
7,225
12,319
5,677
2,448
2,233
10,086
0
110,106
L
Nemesis
GoodNaight
Nemesis
10,225
5,036
0
3,673
14,233
5,817
0
3,418
10,811
0
50,926
L
Ah Puch
JustAhCuk
Ah Puch
15,071
1,795
0
7,642
18,815
14,927
124
7,223
11,592
57,014
4,843
W
Sylvanus
LiveStreamTTV
Sylvanus
13,904
3,017
1,692
7,608
16,764
10,415
1,008
6,065
10,699
63,925
13,798
W
King Arthur
POOMYPANTS
King Arthur
8,008
397
0
2,463
15,812
10,919
0
5,393
10,419
1,303
58,041
L
Hou Yi
StashMan
Hou Yi
7,900
3,105
0
707
13,422
2,979
0
3,298
10,119
0
64,153
W
7,458
308
845
1,556
13,746
11,230
0
1,727
12,019
37,434
0
L
2,696
442
0
884
15,878
11,084
0
2,999
12,879
19,502
0
L
Susano
8,976
1,500
0
190
13,902
6,282
599
3,616
10,286
0
30,766
W
Ratatoskr
xSisxx
Ratatoskr
9,641
3,836
0
5,568
15,908
6,108
0
2,002
13,906
0
86,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,126
Gold Earned
54,174
374
Minions Killed
596
0
Camps Cleared
0
1,863,762
Distance Traveled
1,918,012
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,811
622
161
8
0
377,814
2
L
Nemesis
9,837
518
71
4
0
396,809
3
L
Ah Puch
10,689
563
116
6
0
336,549
3
W
Sylvanus
11,917
627
143
8
0
335,514
3
W
King Arthur
9,937
523
99
5
0
388,899
1
L
Hou Yi
9,342
492
103
5
0
380,292
1
W
Cthulhu
9,243
486
50
3
0
396,222
2
L
Ymir
7,447
392
34
2
0
427,382
0
L
Susano
7,811
411
50
3
0
322,730
6
W
Ratatoskr
11,266
593
143
8
0
419,563
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role