Player Matchup

Set
Set
Platinum V
IHateWards
Set
Platinum V
Level 128
God Stats
27W - 24L
1,580 SR
Queue Stats
289W - 285L
1,486 MMR
Solo
Nu Wa
Nu Wa
Platinum V
Limitless III
Nu Wa
Platinum V
Level 101
God Stats
38W - 29L
1,645 SR
Queue Stats
235W - 239L
1,676 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold III
Marty_Mar_1
Cu Chulainn
Gold III
Level 116
God Stats
45W - 32L
1,604 SR
Queue Stats
448W - 436L
1,482 MMR
Solo
Skadi
Skadi
Gold IV
SadHyper YT
Skadi
Gold IV
Level 89
God Stats
28W - 14L
1,677 SR
Queue Stats
197W - 189L
1,509 MMR
Party 1
Sylvanus
Sylvanus
Gold IV
yanny5
Sylvanus
Gold IV
Level 127
God Stats
13W - 10L
1,546 SR
Queue Stats
397W - 401L
1,442 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 112
1,610 SR
1,519 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 103
1,612 SR
1,519 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold IV
Mind of Kira
Ah Muzen Cab
Gold IV
Level 125
God Stats
11W - 9L
1,701 SR
Queue Stats
417W - 413L
1,513 MMR
Solo
Chang'e
Chang'e
Gold V
OMOA Limit
Chang'e
Gold V
Level 124
God Stats
35W - 27L
1,659 SR
Queue Stats
655W - 651L
1,348 MMR
Party 2
Mulan
Mulan
Platinum III
Relax9
Mulan
Platinum III
Level 110
God Stats
4W - 4L
1,620 SR
Queue Stats
385W - 398L
1,806 MMR
Party 2
Cerberus
Cerberus
Bronze III
UchihaEC
Cerberus
Bronze III
Level 30
God Stats
0W - 1L
1,437 SR
Queue Stats
1W - 7L
1,500 MMR
Solo
Da Ji
Da Ji
Platinum V
XxChron1cBeastxX
Da Ji
Platinum V
Level 126
God Stats
9W - 7L
1,643 SR
Queue Stats
316W - 299L
1,430 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 2 / 1
10,363
691
10,436
11,371
4,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
2 / 2 / 9
8,546
570
10,734
6,803
2,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Marty_Mar_1
Cu Chulainn
15
2 / 4 / 7
9,125
608
8,345
13,426
9,903
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
10 / 2 / 4
9,730
649
17,313
10,776
4,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
yanny5
Sylvanus
13
1 / 2 / 11
8,191
546
6,115
14,557
15,218
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
GilgameshMorgan Le FayArtioTiamat

VS

Bans
AthenaGebScyllaOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Mind of Kira
Ah Muzen Cab
15
4 / 1 / 3
8,757
584
10,510
11,638
3,602
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
OMOA Limit
Chang'e
12
1 / 6 / 3
6,907
460
5,280
11,826
2,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mulan
Relax9
Mulan
14
4 / 4 / 2
8,639
576
8,170
14,465
12,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
UchihaEC
Cerberus
7
0 / 10 / 2
5,444
363
2,433
16,409
8,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
3 / 4 / 3
7,475
498
8,899
12,734
4,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
25
25
Kills
12
12
Deaths
25
32
Assists
13
Player
Kills
Deaths
Assists
KDA
W
10
2
1
5.25
W
2
2
9
3.25
W
Cu Chulainn
Marty_Mar_1
Cu Chulainn
2
4
7
1.38
L
Ah Muzen Cab
Mind of Kira
Ah Muzen Cab
4
1
3
5.5
L
Chang'e
OMOA Limit
Chang'e
1
6
3
0.42
L
Mulan
Relax9
Mulan
4
4
2
1.25
W
10
2
4
6
L
Cerberus
UchihaEC
Cerberus
0
10
2
0.1
L
3
4
3
1.13
W
Sylvanus
yanny5
Sylvanus
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,943
Damage
35,292
56,933
Taken
67,072
37,107
Mitigated
31,703
18,841
Healing
20,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,436
5,168
0
3,640
11,371
4,898
147
1,572
9,799
0
69,556
W
10,734
1,184
76
881
6,803
2,302
2,864
2,197
4,606
53,233
0
W
Cu Chulainn
Marty_Mar_1
Cu Chulainn
8,345
967
0
3,182
13,426
9,903
238
440
12,986
358
49,339
L
Ah Muzen Cab
Mind of Kira
Ah Muzen Cab
10,510
4,030
0
4,311
11,638
3,602
0
4,148
7,490
0
52,835
L
Chang'e
OMOA Limit
Chang'e
5,280
171
1,043
4,380
11,826
2,939
484
3,134
8,692
46,202
0
L
Mulan
Relax9
Mulan
8,170
756
0
5,637
14,465
12,439
534
898
13,567
0
45,557
W
17,313
8,784
0
1,764
10,776
4,786
5,489
1,437
9,339
0
66,668
L
Cerberus
UchihaEC
Cerberus
2,433
235
0
1,452
16,409
8,297
0
4,992
11,417
11,822
0
L
8,899
2,191
0
3,595
12,734
4,426
0
3,735
8,999
0
41,132
W
Sylvanus
yanny5
Sylvanus
6,115
1,606
3,811
5,487
14,557
15,218
835
2,067
12,490
19,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,955
Gold Earned
37,222
486
Minions Killed
360
0
Camps Cleared
0
1,445,968
Distance Traveled
1,370,097
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,363
691
123
8
0
325,194
1
W
Nu Wa
8,546
570
89
6
0
272,429
1
W
Cu Chulainn
9,125
608
110
7
0
296,978
1
L
Ah Muzen Cab
8,757
584
88
6
0
292,357
3
L
Chang'e
6,907
460
73
5
0
250,488
5
L
Mulan
8,639
576
90
6
0
291,138
4
W
Skadi
9,730
649
123
8
0
265,436
0
L
Cerberus
5,444
363
32
2
0
256,130
1
L
Da Ji
7,475
498
77
5
0
279,984
6
W
Sylvanus
8,191
546
41
3
0
285,931
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role