Player Matchup

Janus
Janus
 
Janus
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
FlickzMagic
Sol
Level 17
God Stats
54W - 43L
1,689 SR
Queue Stats
128W - 139L
1,458 Elo+
Solo
Fenrir
Fenrir
VxnomSlays
Fenrir
Level 27
God Stats
4W - 1L
1,710 SR
Queue Stats
28W - 20L
1,593 Elo+
Solo
Artemis
Artemis
erenluck7
Artemis
Level 30
God Stats
10W - 18L
1,500 SR
Queue Stats
309W - 336L
1,574 Elo+
Solo
Hercules
Hercules
patubat
Hercules
Level 29
God Stats
2W - 2L
1,432 SR
Queue Stats
158W - 172L
1,485 Elo+
Solo
Team Averages
Level 24
1,566 SR
1,522 Elo+

VS

Team Averages
Level 14
1,494 SR
1,577 Elo+
Cerberus
Cerberus
DoubledAlarm833
Cerberus
Level 18
God Stats
45W - 59L
1,448 SR
Queue Stats
131W - 160L
1,372 Elo+
Solo
Kumbhakarna
Kumbhakarna
GigaChadGodUser
Kumbhakarna
Level 8
God Stats
1W - 1L
1,240 SR
Queue Stats
11W - 9L
1,630 Elo+
Solo
Medusa
Medusa
GothborneWitch
Medusa
Level 28
God Stats
1W - 1L
1,538 SR
Queue Stats
27W - 26L
1,530 Elo+
Solo
Nemesis
Nemesis
Zeta-dealer
Nemesis
Level 5
God Stats
4W - 4L
1,716 SR
Queue Stats
126W - 160L
1,792 Elo+
Solo
Chaac
Chaac
justgetaway
Chaac
Level 12
God Stats
27W - 34L
1,525 SR
Queue Stats
51W - 52L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
2 / 1 / 1
6,000
600
2,413
2,855
802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 4 / 1
5,374
537
4,438
8,479
1,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
VxnomSlays
Fenrir
11
8 / 1 / 1
6,645
665
6,475
5,867
2,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
erenluck7
Artemis
9
0 / 0 / 5
5,239
524
2,868
3,678
973
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
patubat
Hercules
8
1 / 0 / 2
5,290
529
3,421
6,827
5,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
7
0 / 2 / 0
4,263
426
1,385
6,055
3,096
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kumbhakarna
GigaChadGodUser
Kumbhakarna
10
2 / 1 / 0
5,795
580
2,154
5,649
1,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
0 / 3 / 0
4,253
425
2,316
4,392
832
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Zeta-dealer
Nemesis
8
0 / 3 / 2
5,190
519
2,317
5,958
1,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
4 / 2 / 0
6,320
632
5,992
9,578
6,458
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
11
Kills
6
6
Deaths
11
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
1
1
2.5
L
Cerberus
0
2
0
0
W
0
4
1
0.13
L
Kumbhakarna
GigaChadGodUser
Kumbhakarna
2
1
0
2
L
0
3
0
0
W
Fenrir
VxnomSlays
Fenrir
8
1
1
8.5
L
Nemesis
Zeta-dealer
Nemesis
0
3
2
0.33
W
Artemis
erenluck7
Artemis
0
0
5
2.5
L
4
2
0
2
W
Hercules
patubat
Hercules
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,615
Damage
14,164
27,706
Taken
31,632
11,031
Mitigated
13,732
9,951
Healing
10,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
2,413
31
0
473
2,855
802
176
840
1,913
37,793
0
L
Cerberus
1,385
50
0
1,570
6,055
3,096
0
264
5,791
15,217
0
W
4,438
1,560
0
3,605
8,479
1,954
1,046
731
7,274
24,786
0
L
Kumbhakarna
GigaChadGodUser
Kumbhakarna
2,154
241
0
1,250
5,649
1,883
0
779
4,804
22,717
0
L
2,316
794
157
789
4,392
832
0
359
3,991
0
17,317
W
Fenrir
VxnomSlays
Fenrir
6,475
2,502
0
3,125
5,867
2,140
0
943
4,856
0
30,828
L
Nemesis
Zeta-dealer
Nemesis
2,317
752
0
2,080
5,958
1,463
0
785
5,055
0
18,571
W
Artemis
erenluck7
Artemis
2,868
1,521
0
922
3,678
973
0
756
2,922
0
30,450
L
5,992
835
0
4,237
9,578
6,458
0
4,438
5,140
3,665
30,729
W
Hercules
patubat
Hercules
3,421
581
0
1,826
6,827
5,162
245
1,014
5,773
0
15,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,548
Gold Earned
25,821
285
Minions Killed
245
0
Camps Cleared
0
928,200
Distance Traveled
883,450
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,000
600
88
9
0
190,099
3
L
Cerberus
4,263
426
47
5
0
144,536
0
W
Sol
5,374
537
56
6
0
178,009
0
L
Kumbhakarna
5,795
580
52
5
0
196,540
3
L
Medusa
4,253
425
32
3
0
156,859
3
W
Fenrir
6,645
665
65
7
0
206,476
1
L
Nemesis
5,190
519
43
4
0
208,569
2
W
Artemis
5,239
524
51
5
0
170,657
3
L
Chaac
6,320
632
71
7
0
176,946
3
W
Hercules
5,290
529
25
3
0
182,959
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role