Player Matchup

Rama
Rama
III_V_II-_-_
Rama
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,585 Elo+
Solo
Hera
Hera
Jt__of__618
Hera
Level 7
God Stats
1W - 2L
1,693 SR
Queue Stats
21W - 23L
1,481 Elo+
Party 1
Cthulhu
Cthulhu
RidingWithRex
Cthulhu
Level 16
God Stats
0W - 2L
1,797 SR
Queue Stats
17W - 14L
1,327 Elo+
Party 1
Team Averages
Level 10
1,663 SR
1,465 Elo+

VS

Team Averages
Level 55
1,489 SR
1,530 Elo+
Izanami
Izanami
BIGPANDA1516
Izanami
Level 28
God Stats
19W - 10L
1,697 SR
Queue Stats
95W - 42L
1,630 Elo+
Solo
Fenrir
Fenrir
Evotian
Fenrir
Level 26
God Stats
8W - 10L
1,257 SR
Queue Stats
61W - 60L
1,440 Elo+
Party 2
Kumbhakarna
Kumbhakarna
VitreousSign154
Kumbhakarna
Level 111
God Stats
14W - 15L
1,513 SR
Queue Stats
136W - 110L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
6,463
646
2,644
6,098
1,968
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 7 / 1
6,158
616
4,816
7,609
1,788
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
9
0 / 4 / 2
6,125
613
8,436
11,350
10,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BIGPANDA1516
Izanami
13
4 / 1 / 6
7,887
789
8,925
7,708
2,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
Evotian
Fenrir
12
4 / 0 / 7
8,044
804
5,822
6,621
3,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
VitreousSign154
Kumbhakarna
12
4 / 1 / 7
7,759
776
5,231
9,553
6,747
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
2
Kills
12
12
Deaths
2
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Izanami
BIGPANDA1516
Izanami
4
1
6
7
W
Fenrir
Evotian
Fenrir
4
0
7
7.5
L
1
1
1
1.5
L
1
7
1
0.21
L
Cthulhu
0
4
2
0.25
W
Kumbhakarna
VitreousSign154
Kumbhakarna
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,896
Damage
19,978
25,057
Taken
23,882
13,896
Mitigated
13,069
3,724
Healing
4,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BIGPANDA1516
Izanami
8,925
6,355
0
2,082
7,708
2,879
1,508
3,620
3,928
0
51,118
W
Fenrir
Evotian
Fenrir
5,822
1,168
0
1,510
6,621
3,443
401
4,034
2,128
0
9,110
L
2,644
1,077
0
579
6,098
1,968
180
1,715
4,383
0
18,025
L
4,816
1,986
186
620
7,609
1,788
11
1,921
5,688
13,161
0
L
Cthulhu
8,436
491
0
2,339
11,350
10,140
0
2,212
9,138
18,633
0
W
Kumbhakarna
VitreousSign154
Kumbhakarna
5,231
303
326
998
9,553
6,747
0
5,651
3,656
12,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,746
Gold Earned
23,690
89
Minions Killed
119
3
Camps Cleared
6
469,936
Distance Traveled
608,948
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,887
789
104
10
5
177,615
2
W
Fenrir
8,044
804
7
1
1
225,442
1
L
Rama
6,463
646
38
4
2
152,771
3
L
Hera
6,158
616
18
2
0
133,763
1
L
Cthulhu
6,125
613
33
3
1
183,402
1
W
Kumbhakarna
7,759
776
8
1
0
205,891
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role