Player Matchup

Discordia
Discordia
Contra8
Discordia
Level 76
God Stats
95W - 32L
1,655 SR
Queue Stats
439W - 176L
1,706 Elo+
Party 1
Ganesha
Ganesha
Orxatita
Ganesha
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 6L
1,798 Elo+
Party 1
Danzaburou
Danzaburou
x Mairon
Danzaburou
Level 18
God Stats
7W - 6L
1,500 SR
Queue Stats
171W - 64L
1,497 Elo+
Party 1
Team Averages
Level 39
1,552 SR
1,667 Elo+

VS

Team Averages
Level 68
1,478 SR
1,206 Elo+
Sylvanus
Sylvanus
Balabadabushnik
Sylvanus
Level 84
God Stats
27W - 15L
1,669 SR
Queue Stats
461W - 633L
1,346 Elo+
Solo
Izanami
Izanami
M0NCH0
Izanami
Level 53
God Stats
17W - 22L
1,285 SR
Queue Stats
46W - 92L
1,182 Elo+
Solo
Kukulkan
Kukulkan
MladiTata
Kukulkan
Level 67
God Stats
0W - 1L
1,480 SR
Queue Stats
3W - 11L
1,089 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Contra8
Discordia
13
5 / 3 / 6
9,302
775
13,337
7,459
2,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
Orxatita
Ganesha
13
1 / 2 / 12
9,099
758
12,768
15,396
12,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
x Mairon
Danzaburou
14
7 / 3 / 4
9,335
778
6,984
7,417
2,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
5 / 3 / 3
8,273
689
9,707
14,721
7,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Izanami
M0NCH0
Izanami
10
1 / 4 / 3
7,231
603
4,212
11,477
3,454
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
MladiTata
Kukulkan
11
2 / 6 / 3
7,818
652
9,419
12,330
4,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
13
Kills
8
8
Deaths
13
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
5
3
3
2.17
W
Discordia
Contra8
Discordia
5
3
6
2.67
L
Izanami
M0NCH0
Izanami
1
4
3
0.63
L
Kukulkan
MladiTata
Kukulkan
2
6
3
0.58
W
Ganesha
Orxatita
Ganesha
1
2
12
3.5
W
Danzaburou
x Mairon
Danzaburou
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,089
Damage
23,338
30,272
Taken
38,528
17,555
Mitigated
15,429
9,638
Healing
11,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
9,707
1,258
3,237
6,130
14,721
7,348
315
7,366
7,075
20,345
0
W
Discordia
Contra8
Discordia
13,337
588
168
1,166
7,459
2,502
334
5,561
1,898
36,335
0
L
Izanami
M0NCH0
Izanami
4,212
3,453
0
325
11,477
3,454
0
9,249
1,790
0
21,737
L
Kukulkan
MladiTata
Kukulkan
9,419
1,624
365
1,923
12,330
4,627
308
8,947
3,038
32,525
0
W
Ganesha
Orxatita
Ganesha
12,768
1,687
522
6,661
15,396
12,477
457
8,927
6,469
32,010
0
W
Danzaburou
x Mairon
Danzaburou
6,984
2,635
211
910
7,417
2,576
659
5,192
2,225
0
17,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,736
Gold Earned
23,322
151
Minions Killed
129
6
Camps Cleared
5
640,037
Distance Traveled
565,642
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,273
689
21
2
0
191,155
0
W
Discordia
9,302
775
78
7
3
218,011
2
L
Izanami
7,231
603
43
4
3
191,226
2
L
Kukulkan
7,818
652
65
5
2
183,261
2
W
Ganesha
9,099
758
11
1
0
234,627
5
W
Danzaburou
9,335
778
62
5
3
187,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role