Player Matchup

Nike
Nike
Beastin214
Nike
Level 27
God Stats
2W - 1L
1,773 SR
Queue Stats
93W - 86L
1,566 Elo+
Solo
He Bo
He Bo
BumpMastaFlexx
He Bo
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 30L
1,584 Elo+
Solo
Danzaburou
Danzaburou
Deemnz
Danzaburou
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,815 Elo+
Solo
Awilix
Awilix
SecretShadow10
Awilix
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 19L
1,546 Elo+
Solo
Chang'e
Chang'e
Zenitsu81MT
Chang'e
Level 27
God Stats
15W - 10L
1,602 SR
Queue Stats
112W - 93L
1,554 Elo+
Solo
Team Averages
Level 18
1,575 SR
1,613 Elo+

VS

Team Averages
Level 12
1,523 SR
1,693 Elo+
Thor
Thor
Aloebash
Thor
Level 2
God Stats
2W - 1L
1,791 SR
Queue Stats
3W - 4L
1,755 Elo+
Solo
Erlang Shen
Erlang Shen
Dajtheboss2
Erlang Shen
Level 14
God Stats
1W - 2L
1,691 SR
Queue Stats
7W - 3L
1,709 Elo+
Solo
Kuzenbo
Kuzenbo
FreshboyKeim
Kuzenbo
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,691 Elo+
Solo
Bakasura
Bakasura
Nels21
Bakasura
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 17L
1,661 Elo+
Solo
Tsukuyomi
Tsukuyomi
raceaflais
Tsukuyomi
Level 25
God Stats
0W - 1L
1,135 SR
Queue Stats
21W - 24L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 2
6,886
492
1,100
10,128
4,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
8 / 3 / 4
8,866
633
5,462
6,483
1,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Deemnz
Danzaburou
14
6 / 1 / 2
8,609
615
6,922
6,907
1,839
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
13 / 2 / 1
9,184
656
8,783
7,452
2,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chang'e
Zenitsu81MT
Chang'e
15
7 / 1 / 4
9,048
646
10,231
9,332
3,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
4
0 / 8 / 0
4,570
326
1,735
6,021
2,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
Dajtheboss2
Erlang Shen
9
0 / 6 / 1
5,706
408
2,956
10,576
8,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
FreshboyKeim
Kuzenbo
6
0 / 7 / 0
4,699
336
270
6,122
2,806
Bakasura
Nels21
Bakasura
11
6 / 6 / 0
7,690
549
9,784
11,733
5,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
raceaflais
Tsukuyomi
10
1 / 9 / 0
5,838
417
3,859
10,637
3,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
35
Kills
7
8
Deaths
36
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thor
0
8
0
0
W
1
1
2
2
W
8
3
4
3.33
L
Erlang Shen
Dajtheboss2
Erlang Shen
0
6
1
0.08
W
Danzaburou
Deemnz
Danzaburou
6
1
2
7
L
Kuzenbo
FreshboyKeim
Kuzenbo
0
7
0
0
L
Bakasura
Nels21
Bakasura
6
6
0
1
W
13
2
1
6.75
W
Chang'e
Zenitsu81MT
Chang'e
7
1
4
9
L
Tsukuyomi
raceaflais
Tsukuyomi
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,498
Damage
18,604
40,302
Taken
45,089
14,070
Mitigated
21,995
16,548
Healing
7,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
1,735
810
0
282
6,021
2,096
0
2,642
3,379
0
9,116
W
1,100
34
88
2,144
10,128
4,871
253
0
9,708
3,690
30,600
W
5,462
789
0
2,467
6,483
1,953
0
0
6,293
48,992
0
L
Erlang Shen
Dajtheboss2
Erlang Shen
2,956
1,212
0
3,085
10,576
8,157
0
6,731
3,845
0
20,261
W
Danzaburou
Deemnz
Danzaburou
6,922
4,826
0
2,597
6,907
1,839
2,915
0
6,739
0
49,076
L
Kuzenbo
FreshboyKeim
Kuzenbo
270
270
0
0
6,122
2,806
11
433
5,689
4,241
0
L
Bakasura
Nels21
Bakasura
9,784
6,546
0
3,320
11,733
5,283
0
5,371
6,362
0
35,848
W
8,783
4,667
0
2,094
7,452
2,405
1,166
270
6,638
0
41,971
W
Chang'e
Zenitsu81MT
Chang'e
10,231
757
265
6,893
9,332
3,002
1,710
0
9,192
59,883
0
L
Tsukuyomi
raceaflais
Tsukuyomi
3,859
538
0
615
10,637
3,653
0
744
9,893
0
29,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,593
Gold Earned
28,503
442
Minions Killed
177
0
Camps Cleared
0
1,255,990
Distance Traveled
1,043,709
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,570
326
15
1
0
149,212
0
W
Nike
6,886
492
59
4
0
234,176
4
W
He Bo
8,866
633
93
7
0
235,958
2
L
Erlang Shen
5,706
408
35
3
0
231,862
0
W
Danzaburou
8,609
615
94
7
0
207,519
0
L
Kuzenbo
4,699
336
12
1
0
170,172
0
L
Bakasura
7,690
549
74
5
0
254,283
1
W
Awilix
9,184
656
81
6
0
304,382
0
W
Chang'e
9,048
646
115
8
0
273,955
2
L
Tsukuyomi
5,838
417
41
3
0
238,180
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role