Player Matchup

Awilix
Awilix
BabyDino334
Awilix
Level 129
God Stats
0W - 6L
1,348 SR
Queue Stats
286W - 307L
1,405 Elo+
Party 2
Yemoja
Yemoja
Gamination1
Yemoja
Level 61
God Stats
9W - 8L
1,484 SR
Queue Stats
51W - 59L
1,419 Elo+
Party 2
Agni
Agni
Victim170
Agni
Level 17
God Stats
4W - 2L
1,493 SR
Queue Stats
28W - 32L
1,461 Elo+
Party 2
Neith
Neith
WeaZeL8506
Neith
Level 61
God Stats
2W - 7L
1,190 SR
Queue Stats
146W - 188L
1,365 Elo+
Party 2
Tyr
Tyr
littlelawson07
Tyr
Level 67
God Stats
5W - 5L
1,549 SR
Queue Stats
163W - 190L
1,421 Elo+
Party 2
Team Averages
Level 67
1,413 SR
1,414 Elo+

VS

Team Averages
Level 80
1,624 SR
1,501 Elo+
Neith
Neith
Elyk62
Neith
Level 15
God Stats
24W - 15L
1,508 SR
Queue Stats
71W - 62L
1,411 Elo+
Party 1
Cthulhu
Cthulhu
Get Ginger x
Cthulhu
Level 28
God Stats
2W - 0L
1,718 SR
Queue Stats
49W - 29L
1,589 Elo+
Party 3
Vulcan
Vulcan
Hype Kingz x
Vulcan
Level 138
God Stats
1W - 0L
1,739 SR
Queue Stats
5W - 4L
1,612 Elo+
Party 3
Ymir
Ymir
Lxnaa62
Ymir
Level 127
God Stats
9W - 8L
1,636 SR
Queue Stats
127W - 117L
1,472 Elo+
Party 1
Arachne
Arachne
mo-jito62
Arachne
Level 90
God Stats
6W - 3L
1,520 SR
Queue Stats
90W - 91L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
17
3 / 6 / 4
10,827
516
6,912
17,896
8,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
13
0 / 4 / 4
8,573
408
4,280
19,210
18,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Agni
16
7 / 10 / 1
10,404
495
10,243
18,545
6,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
14
3 / 8 / 6
9,255
441
6,038
16,813
6,086
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 1 / 6
10,280
490
7,356
14,382
11,655
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Elyk62
Neith
17
5 / 3 / 3
10,773
513
10,930
11,206
4,728
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Get Ginger x
Cthulhu
14
0 / 2 / 6
9,244
440
6,921
10,629
10,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Vulcan
18
7 / 4 / 10
11,675
556
27,766
8,597
3,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
Lxnaa62
Ymir
15
0 / 2 / 16
10,054
479
8,183
16,124
16,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
mo-jito62
Arachne
19
17 / 4 / 3
12,317
587
16,042
17,642
8,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
67
15
Kills
29
29
Deaths
15
21
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Awilix
3
6
4
0.83
W
Neith
Elyk62
Neith
5
3
3
2.17
L
Yemoja
0
4
4
0.5
W
Cthulhu
Get Ginger x
Cthulhu
0
2
6
1.5
W
Vulcan
7
4
10
3
W
Ymir
Lxnaa62
Ymir
0
2
16
4
L
Agni
7
10
1
0.75
L
Neith
3
8
6
0.75
L
2
1
6
5
W
Arachne
mo-jito62
Arachne
17
4
3
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,829
Damage
69,842
86,846
Taken
64,198
50,934
Mitigated
44,006
16,295
Healing
15,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
6,912
1,929
0
2,272
17,896
8,008
0
8,402
9,217
0
69,984
W
Neith
Elyk62
Neith
10,930
5,385
0
3,916
11,206
4,728
3,335
1,848
9,316
0
84,045
L
Yemoja
4,280
855
1,844
3,403
19,210
18,726
752
8,645
10,333
33,112
0
W
Cthulhu
Get Ginger x
Cthulhu
6,921
252
157
3,120
10,629
10,861
146
2,446
8,023
39,178
0
W
Vulcan
27,766
9,408
0
1,316
8,597
3,508
260
2,225
6,021
89,208
0
W
Ymir
Lxnaa62
Ymir
8,183
782
0
1,587
16,124
16,069
580
3,702
12,326
43,591
0
L
Agni
10,243
1,080
135
2,448
18,545
6,459
0
11,925
6,200
50,040
0
L
Neith
6,038
2,390
0
3,105
16,813
6,086
1,469
2,970
13,725
0
48,156
L
7,356
923
0
3,088
14,382
11,655
78
8,739
4,501
0
52,877
W
Arachne
mo-jito62
Arachne
16,042
8,868
0
5,626
17,642
8,840
672
3,475
13,989
0
87,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,339
Gold Earned
54,063
483
Minions Killed
531
0
Camps Cleared
0
1,866,355
Distance Traveled
1,976,528
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
10,827
516
116
6
0
415,318
2
W
Neith
10,773
513
126
6
0
361,735
4
L
Yemoja
8,573
408
59
3
0
344,306
1
W
Cthulhu
9,244
440
86
4
0
349,810
3
W
Vulcan
11,675
556
148
7
0
420,875
6
W
Ymir
10,054
479
56
3
0
388,713
2
L
Agni
10,404
495
117
6
0
337,694
1
L
Neith
9,255
441
81
4
0
341,846
2
L
Tyr
10,280
490
110
5
0
427,191
3
W
Arachne
12,317
587
115
5
0
455,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role