Player Matchup

Neith
Neith
DigiIgre483
Neith
Level 18
God Stats
7W - 8L
1,342 SR
Queue Stats
52W - 55L
1,551 Elo+
Solo
Terra
Terra
Malmquiz
Terra
Level 17
God Stats
4W - 1L
1,614 SR
Queue Stats
12W - 9L
1,521 Elo+
Party 1
Achilles
Achilles
Nödin
Achilles
Level 27
God Stats
3W - 3L
1,337 SR
Queue Stats
45W - 24L
1,656 Elo+
Party 1
Chaac
Chaac
Tvkanut
Chaac
Level 28
God Stats
5W - 1L
1,883 SR
Queue Stats
94W - 72L
1,569 Elo+
Solo
Bakasura
Bakasura
Yogibliz
Bakasura
Level 38
God Stats
6W - 2L
1,594 SR
Queue Stats
37W - 21L
1,632 Elo+
Party 1
Team Averages
Level 26
1,554 SR
1,586 Elo+

VS

Team Averages
Level 20
1,543 SR
1,584 Elo+
Set
Set
Danloan
Set
Level 9
God Stats
1W - 4L
1,380 SR
Queue Stats
22W - 26L
1,550 Elo+
Solo
Nox
Nox
NeKokovan
Nox
Level 5
God Stats
1W - 1L
1,727 SR
Queue Stats
4W - 3L
1,655 Elo+
Solo
Rama
Rama
Paulitician
Rama
Level 28
God Stats
0W - 1L
1,544 SR
Queue Stats
17W - 17L
1,554 Elo+
Solo
Achilles
Achilles
RenaTole
Achilles
Level 29
God Stats
6W - 8L
1,566 SR
Queue Stats
105W - 116L
1,525 Elo+
Solo
Hercules
Hercules
skinsid
Hercules
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 29L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 7
8,993
500
11,932
12,378
4,157
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
Malmquiz
Terra
14
0 / 3 / 3
8,394
466
3,904
9,339
8,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
Nödin
Achilles
18
4 / 2 / 8
10,731
596
17,860
16,158
21,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chaac
Tvkanut
Chaac
16
6 / 4 / 2
9,842
547
12,186
15,244
8,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
Yogibliz
Bakasura
18
12 / 3 / 5
11,199
622
17,843
18,407
10,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
16
9 / 8 / 2
10,527
585
13,645
18,237
7,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 7 / 2
7,958
442
5,170
12,733
4,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 4 / 4
8,352
464
8,185
11,375
3,422
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
RenaTole
Achilles
15
2 / 5 / 3
9,777
543
11,764
20,901
20,671
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
skinsid
Hercules
12
3 / 3 / 6
8,293
461
6,522
19,800
18,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
33
27
Kills
16
16
Deaths
27
25
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Set
9
8
2
1.25
W
5
4
7
2.13
W
Terra
Malmquiz
Terra
0
3
3
0.5
L
1
7
2
0.29
W
Achilles
Nödin
Achilles
4
2
8
4
L
1
4
4
0.75
L
Achilles
RenaTole
Achilles
2
5
3
0.7
W
Chaac
Tvkanut
Chaac
6
4
2
1.75
W
Bakasura
Yogibliz
Bakasura
12
3
5
4.83
L
Hercules
skinsid
Hercules
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,725
Damage
45,286
71,526
Taken
83,046
53,823
Mitigated
54,883
25,516
Healing
20,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
13,645
6,596
0
4,857
18,237
7,631
1,214
708
16,252
0
63,769
W
11,932
5,192
0
2,775
12,378
4,157
265
734
11,644
0
55,000
W
Terra
Malmquiz
Terra
3,904
792
312
1,747
9,339
8,707
155
225
9,114
21,723
0
L
5,170
1,103
111
2,584
12,733
4,914
563
281
11,909
35,018
0
W
Achilles
Nödin
Achilles
17,860
2,604
0
5,473
16,158
21,746
177
3,740
12,418
10,628
60,884
L
8,185
6,398
0
2,469
11,375
3,422
242
1,386
9,492
0
55,805
L
Achilles
RenaTole
Achilles
11,764
1,866
0
4,963
20,901
20,671
0
1,553
16,857
10,580
48,995
W
Chaac
Tvkanut
Chaac
12,186
3,531
0
6,843
15,244
8,882
0
2,842
12,402
0
71,863
W
Bakasura
Yogibliz
Bakasura
17,843
12,947
0
8,366
18,407
10,331
153
1,972
16,435
0
60,981
L
Hercules
skinsid
Hercules
6,522
3,046
0
5,125
19,800
18,245
0
3,603
14,921
0
17,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,159
Gold Earned
44,907
518
Minions Killed
414
0
Camps Cleared
0
1,772,898
Distance Traveled
1,649,386
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,527
585
108
6
0
323,326
3
W
Neith
8,993
500
95
5
0
312,791
2
W
Terra
8,394
466
44
2
0
335,796
0
L
Nox
7,958
442
68
4
0
306,377
4
W
Achilles
10,731
596
139
8
0
387,552
3
L
Rama
8,352
464
101
6
0
319,137
1
L
Achilles
9,777
543
113
6
0
350,801
4
W
Chaac
9,842
547
119
7
0
338,506
2
W
Bakasura
11,199
622
121
7
0
398,253
5
L
Hercules
8,293
461
24
1
0
349,745
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role