Player Matchup

Artio
Artio
ArtioSucks
Artio
Level 6
God Stats
6W - 0L
2,063 SR
Queue Stats
6W - 0L
1,896 Elo+
Party 1
Raijin
Raijin
RankedCommander
Raijin
Level 159
God Stats
11W - 7L
1,891 SR
Queue Stats
112W - 91L
1,670 Elo+
Party 1
Chronos
Chronos
XLokiDecoyX
Chronos
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
216W - 128L
1,673 Elo+
Party 1
Tsukuyomi
Tsukuyomi
YagamiOmen
Tsukuyomi
Level 42
God Stats
1W - 3L
1,414 SR
Queue Stats
57W - 46L
1,574 Elo+
Party 1
Freya
Freya
mgranger8
Freya
Level 153
God Stats
8W - 4L
2,215 SR
Queue Stats
178W - 111L
1,750 Elo+
Party 1
Team Averages
Level 77
1,817 SR
1,713 Elo+

VS

Team Averages
Level 44
1,620 SR
1,634 Elo+
Cliodhna
Cliodhna
GodPacman01
Cliodhna
Level 86
God Stats
13W - 17L
1,597 SR
Queue Stats
135W - 125L
1,561 Elo+
Party 3
Cabrakan
Cabrakan
JüngleDîff
Cabrakan
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 27L
1,716 Elo+
Party 2
Danzaburou
Danzaburou
Pülse
Danzaburou
Level 55
God Stats
3W - 2L
1,839 SR
Queue Stats
185W - 112L
1,672 Elo+
Party 2
Guan Yu
Guan Yu
ThankHeadshots
Guan Yu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,698 Elo+
Party 3
Horus
Horus
lTortilllal
Horus
Level 49
God Stats
2W - 2L
1,664 SR
Queue Stats
159W - 144L
1,524 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
11
3 / 1 / 6
6,416
642
5,427
7,773
2,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
7 / 0 / 4
7,048
705
7,623
5,597
1,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos
XLokiDecoyX
Chronos
9
0 / 3 / 2
5,339
534
4,283
6,943
2,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
YagamiOmen
Tsukuyomi
11
3 / 0 / 0
6,488
649
4,742
5,196
2,422
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Freya
mgranger8
Freya
11
5 / 3 / 4
6,568
657
5,788
5,860
2,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
GodPacman01
Cliodhna
8
3 / 3 / 1
5,604
560
5,589
7,738
2,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
JüngleDîff
Cabrakan
10
2 / 5 / 4
5,642
564
6,703
7,836
4,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Pülse
Danzaburou
9
0 / 2 / 3
4,765
477
4,286
5,761
1,832
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 3 / 0
4,891
489
1,996
8,033
4,554
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
2 / 5 / 2
4,986
499
2,141
9,030
4,791
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
18
Kills
7
7
Deaths
18
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Artio
3
1
6
6
L
Cliodhna
GodPacman01
Cliodhna
3
3
1
1.17
L
Cabrakan
JüngleDîff
Cabrakan
2
5
4
0.8
L
Danzaburou
Pülse
Danzaburou
0
2
3
0.75
W
7
0
4
9
L
0
3
0
0
W
Chronos
XLokiDecoyX
Chronos
0
3
2
0.33
W
Tsukuyomi
YagamiOmen
Tsukuyomi
3
0
0
3
L
2
5
2
0.6
W
Freya
mgranger8
Freya
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,863
Damage
20,715
31,369
Taken
38,398
11,490
Mitigated
18,195
16,851
Healing
7,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
5,427
734
647
5,634
7,773
2,932
0
2,474
5,299
38,304
0
L
Cliodhna
GodPacman01
Cliodhna
5,589
1,219
0
454
7,738
2,488
0
5,443
2,295
0
23,779
L
Cabrakan
JüngleDîff
Cabrakan
6,703
1,106
0
626
7,836
4,530
0
5,330
2,506
32,185
0
L
Danzaburou
Pülse
Danzaburou
4,286
2,210
0
2,060
5,761
1,832
0
4,249
1,512
0
23,789
W
7,623
741
0
3,274
5,597
1,773
161
528
5,069
30,664
0
L
1,996
214
0
2,105
8,033
4,554
0
186
7,847
3,796
17,817
W
Chronos
XLokiDecoyX
Chronos
4,283
916
0
2,663
6,943
2,153
387
1,216
5,727
31,049
0
W
Tsukuyomi
YagamiOmen
Tsukuyomi
4,742
1,129
0
2,818
5,196
2,422
176
510
4,686
0
35,912
L
2,141
1,344
513
2,066
9,030
4,791
0
7,405
1,625
0
7,654
W
Freya
mgranger8
Freya
5,788
1,742
0
1,815
5,860
2,210
0
2,539
3,321
31,061
3,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,859
Gold Earned
25,888
328
Minions Killed
217
0
Camps Cleared
0
992,147
Distance Traveled
911,808
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,416
642
73
7
0
242,838
3
L
Cliodhna
5,604
560
46
5
0
210,609
0
L
Cabrakan
5,642
564
57
6
0
160,491
0
L
Danzaburou
4,765
477
47
5
0
172,834
2
W
Raijin
7,048
705
48
5
0
184,454
3
L
Guan Yu
4,891
489
56
6
0
182,672
1
W
Chronos
5,339
534
68
7
0
184,648
1
W
Tsukuyomi
6,488
649
70
7
0
192,656
2
L
Horus
4,986
499
11
1
0
185,202
0
W
Freya
6,568
657
69
7
0
187,551
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role