Player Matchup

Apollo
Apollo
Askanio
Apollo
Level 145
God Stats
5W - 2L
1,441 SR
Queue Stats
373W - 294L
1,612 Elo+
Party 2
Discordia
Discordia
Malacs
Discordia
Level 107
God Stats
1W - 2L
1,265 SR
Queue Stats
66W - 57L
1,593 Elo+
Party 2
Ganesha
Ganesha
Manfrik
Ganesha
Level 124
God Stats
1W - 1L
1,295 SR
Queue Stats
117W - 113L
1,528 Elo+
Solo
Guan Yu
Guan Yu
Optimouz
Guan Yu
Level 45
God Stats
2W - 0L
1,296 SR
Queue Stats
22W - 26L
1,218 Elo+
Solo
Zeus
Zeus
V-CROWE-7
Zeus
Level 148
God Stats
2W - 1L
1,625 SR
Queue Stats
157W - 171L
1,500 Elo+
Solo
Team Averages
Level 114
1,384 SR
1,490 Elo+

VS

Team Averages
Level 146
1,592 SR
1,577 Elo+
Chronos
Chronos
 
Chronos
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Sandlash
Terra
Level 123
God Stats
1W - 1L
1,893 SR
Queue Stats
73W - 59L
1,614 Elo+
Party 1
Apollo
Apollo
bollokid
Apollo
Level 153
God Stats
0W - 3L
1,421 SR
Queue Stats
174W - 159L
1,604 Elo+
Party 1
Discordia
Discordia
dimitrigranato
Discordia
Level 149
God Stats
30W - 17L
1,600 SR
Queue Stats
1,842W - 1,791L
1,535 Elo+
Solo
Serqet
Serqet
sasuke3
Serqet
Level 156
God Stats
0W - 1L
1,544 SR
Queue Stats
44W - 28L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Askanio
Apollo
18
10 / 2 / 8
11,254
938
20,166
12,753
6,790
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Malacs
Discordia
16
5 / 2 / 10
9,921
827
10,462
7,252
3,629
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
Manfrik
Ganesha
16
0 / 3 / 19
9,959
830
7,672
15,514
16,444
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
Optimouz
Guan Yu
16
3 / 3 / 13
9,425
785
6,545
17,032
21,360
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Zeus
19
8 / 2 / 15
11,062
922
21,622
6,344
3,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
3 / 6 / 5
9,151
763
13,428
13,239
6,756
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Terra
Sandlash
Terra
13
0 / 5 / 8
8,423
702
3,044
17,896
21,057
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Apollo
bollokid
Apollo
17
5 / 5 / 4
9,873
823
8,341
17,037
8,828
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
dimitrigranato
Discordia
16
0 / 5 / 8
8,543
712
9,788
9,202
4,894
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Serqet
sasuke3
Serqet
14
3 / 5 / 7
8,892
741
7,455
13,224
14,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
43
26
Kills
11
12
Deaths
26
65
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
3
6
5
0.92
W
Apollo
Askanio
Apollo
10
2
8
7
W
Discordia
Malacs
Discordia
5
2
10
5
W
Ganesha
Manfrik
Ganesha
0
3
19
3.17
W
Guan Yu
Optimouz
Guan Yu
3
3
13
3.17
L
Terra
Sandlash
Terra
0
5
8
0.8
W
Zeus
8
2
15
7.75
L
Apollo
bollokid
Apollo
5
5
4
1.4
L
Discordia
dimitrigranato
Discordia
0
5
8
0.8
L
Serqet
sasuke3
Serqet
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,467
Damage
42,056
58,895
Taken
70,598
51,691
Mitigated
56,233
30,700
Healing
28,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
13,428
2,375
0
1,688
13,239
6,756
986
9,949
3,290
25,363
0
W
Apollo
Askanio
Apollo
20,166
14,117
725
4,574
12,753
6,790
4,142
6,325
6,335
0
40,043
W
Discordia
Malacs
Discordia
10,462
501
754
1,424
7,252
3,629
472
3,734
3,253
22,374
0
W
Ganesha
Manfrik
Ganesha
7,672
422
1,749
3,738
15,514
16,444
0
6,642
8,416
24,418
0
W
Guan Yu
Optimouz
Guan Yu
6,545
1,447
9,049
7,877
17,032
21,360
395
6,295
10,239
0
12,879
L
Terra
Sandlash
Terra
3,044
831
7,424
6,187
17,896
21,057
170
7,491
10,405
9,788
0
W
Zeus
21,622
1,162
0
810
6,344
3,468
673
3,264
2,742
34,206
0
L
Apollo
bollokid
Apollo
8,341
5,325
983
5,098
17,037
8,828
569
10,168
6,869
0
20,274
L
Discordia
dimitrigranato
Discordia
9,788
38
1,852
1,283
9,202
4,894
107
6,125
3,077
30,541
0
L
Serqet
sasuke3
Serqet
7,455
1,419
1,774
1,757
13,224
14,698
98
6,023
7,201
0
7,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,621
Gold Earned
44,882
136
Minions Killed
117
0
Camps Cleared
0
1,173,933
Distance Traveled
991,804
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,151
763
34
3
0
192,455
3
W
Apollo
11,254
938
59
5
0
212,599
0
W
Discordia
9,921
827
20
2
0
235,584
0
W
Ganesha
9,959
830
1
0
0
256,074
3
W
Guan Yu
9,425
785
11
1
0
255,369
7
L
Terra
8,423
702
7
1
0
218,742
4
W
Zeus
11,062
922
45
4
0
214,307
1
L
Apollo
9,873
823
38
3
0
187,714
0
L
Discordia
8,543
712
37
3
0
209,648
0
L
Serqet
8,892
741
1
0
0
183,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role