Player Matchup

Ares
Ares
Adrianoboe
Ares
Level 127
God Stats
9W - 4L
1,667 SR
Queue Stats
1,135W - 1,082L
1,550 Elo+
Party 1
Hera
Hera
Tigre18s
Hera
Level 156
God Stats
11W - 16L
1,548 SR
Queue Stats
531W - 521L
1,596 Elo+
Party 1
Cliodhna
Cliodhna
fitteslikker1
Cliodhna
Level 32
God Stats
29W - 26L
1,509 SR
Queue Stats
210W - 200L
1,489 Elo+
Solo
Rama
Rama
nirvana5506
Rama
Level 144
God Stats
4W - 10L
1,333 SR
Queue Stats
411W - 471L
1,511 Elo+
Party 1
Cu Chulainn
Cu Chulainn
xSteve2196
Cu Chulainn
Level 44
God Stats
1W - 1L
1,754 SR
Queue Stats
141W - 126L
1,552 Elo+
Party 1
Team Averages
Level 101
1,562 SR
1,540 Elo+

VS

Team Averages
Level 99
1,501 SR
1,558 Elo+
Freya
Freya
Alabasterr
Freya
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
225W - 239L
1,521 Elo+
Solo
Izanami
Izanami
BrandoBrakin
Izanami
Level 141
God Stats
11W - 6L
1,535 SR
Queue Stats
343W - 216L
1,605 Elo+
Party 2
Amaterasu
Amaterasu
DeathR0se
Amaterasu
Level 49
God Stats
6W - 5L
1,279 SR
Queue Stats
276W - 220L
1,600 Elo+
Party 2
Hun Batz
Hun Batz
Graaaaaay
Hun Batz
Level 88
God Stats
2W - 4L
1,550 SR
Queue Stats
54W - 47L
1,465 Elo+
Solo
Athena
Athena
RwbyCrimson
Athena
Level 59
God Stats
5W - 2L
1,641 SR
Queue Stats
337W - 218L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 8
9,662
439
7,657
21,325
25,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
15
1 / 9 / 6
10,135
461
13,690
15,374
4,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
fitteslikker1
Cliodhna
20
8 / 3 / 5
13,082
595
16,021
20,099
9,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
3 / 5 / 2
11,404
518
8,480
14,451
5,152
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
xSteve2196
Cu Chulainn
17
5 / 7 / 8
11,334
515
22,647
24,581
26,451
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
17
3 / 5 / 6
11,022
501
9,732
16,997
6,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
BrandoBrakin
Izanami
20
10 / 1 / 3
13,673
622
18,132
14,844
6,222
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
DeathR0se
Amaterasu
16
4 / 9 / 9
11,264
512
14,036
26,372
23,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hun Batz
Graaaaaay
Hun Batz
20
8 / 1 / 9
12,815
583
13,050
18,134
8,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Athena
15
2 / 3 / 14
11,383
517
11,369
27,146
31,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
68
18
Kills
27
28
Deaths
19
29
Assists
41
Player
Kills
Deaths
Assists
KDA
L
1
4
8
1.25
W
Freya
3
5
6
1.2
W
Izanami
BrandoBrakin
Izanami
10
1
3
11.5
W
Amaterasu
DeathR0se
Amaterasu
4
9
9
0.94
W
Hun Batz
Graaaaaay
Hun Batz
8
1
9
12.5
W
Athena
2
3
14
3
L
Hera
1
9
6
0.44
L
Cliodhna
fitteslikker1
Cliodhna
8
3
5
3.5
L
3
5
2
0.8
L
Cu Chulainn
xSteve2196
Cu Chulainn
5
7
8
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,495
Damage
66,319
95,830
Taken
103,493
71,746
Mitigated
75,700
24,305
Healing
38,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,657
323
0
1,558
21,325
25,995
31
5,149
15,842
23,829
0
W
Freya
9,732
3,006
0
7,823
16,997
6,311
2,689
5,594
11,195
57,857
0
W
Izanami
BrandoBrakin
Izanami
18,132
14,833
0
4,700
14,844
6,222
4,092
4,484
10,280
0
135,112
W
Amaterasu
DeathR0se
Amaterasu
14,036
5,501
0
10,205
26,372
23,154
931
7,016
19,315
102
58,447
W
Hun Batz
Graaaaaay
Hun Batz
13,050
2,412
0
7,284
18,134
8,588
2,277
6,432
11,560
0
92,136
W
Athena
11,369
3,562
0
8,767
27,146
31,425
503
7,544
19,448
34,483
0
L
Hera
13,690
3,191
132
2,360
15,374
4,641
254
5,637
9,381
73,555
0
L
Cliodhna
fitteslikker1
Cliodhna
16,021
1,654
0
11,522
20,099
9,507
4,841
4,650
15,261
0
115,872
L
8,480
6,052
0
5,082
14,451
5,152
0
3,134
11,309
0
83,311
L
Cu Chulainn
xSteve2196
Cu Chulainn
22,647
3,408
0
3,651
24,581
26,451
0
4,238
20,150
16,647
59,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,617
Gold Earned
60,157
628
Minions Killed
569
0
Camps Cleared
0
2,030,699
Distance Traveled
2,190,236
27
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,662
439
28
1
0
389,378
1
W
Freya
11,022
501
100
5
0
409,600
2
W
Izanami
13,673
622
196
9
0
414,275
2
W
Amaterasu
11,264
512
90
4
0
398,709
4
W
Hun Batz
12,815
583
142
6
0
516,109
11
W
Athena
11,383
517
41
2
0
451,543
5
L
Hera
10,135
461
141
6
0
382,888
6
L
Cliodhna
13,082
595
201
9
0
457,246
12
L
Rama
11,404
518
140
6
0
389,552
7
L
Cu Chulainn
11,334
515
118
5
0
411,635
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role