Player Matchup

Ymir
Ymir
AaliG69
Ymir
Level 40
God Stats
7W - 8L
1,487 SR
Queue Stats
192W - 185L
1,466 Elo+
Party 3
Artemis
Artemis
FlyLikeAG6
Artemis
Level 35
God Stats
3W - 1L
1,598 SR
Queue Stats
22W - 32L
1,295 Elo+
Solo
Serqet
Serqet
P9-Edition
Serqet
Level 82
God Stats
3W - 2L
1,702 SR
Queue Stats
132W - 141L
1,421 Elo+
Party 1
Chaac
Chaac
PuuuJebemu
Chaac
Level 27
God Stats
16W - 22L
1,435 SR
Queue Stats
48W - 51L
1,428 Elo+
Party 1
Anubis
Anubis
ma3dnossss
Anubis
Level 27
God Stats
36W - 28L
1,546 SR
Queue Stats
59W - 68L
1,380 Elo+
Party 3
Team Averages
Level 42
1,554 SR
1,398 Elo+

VS

Team Averages
Level 38
1,542 SR
1,369 Elo+
Freya
Freya
BugalaTOP
Freya
Level 46
God Stats
1W - 4L
1,249 SR
Queue Stats
43W - 58L
1,362 Elo+
Party 4
Da Ji
Da Ji
El_Capitan_CJM
Da Ji
Level 65
God Stats
93W - 65L
1,570 SR
Queue Stats
213W - 223L
1,390 Elo+
Party 2
Kuzenbo
Kuzenbo
Kamelkat
Kuzenbo
Level 26
God Stats
20W - 18L
1,668 SR
Queue Stats
65W - 66L
1,450 Elo+
Party 2
Skadi
Skadi
Mishail1968
Skadi
Level 20
God Stats
1W - 2L
1,429 SR
Queue Stats
7W - 6L
1,394 Elo+
Party 4
Neith
Neith
StellamGames
Neith
Level 34
God Stats
5W - 2L
1,794 SR
Queue Stats
26W - 45L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AaliG69
Ymir
14
6 / 1 / 12
9,742
609
7,300
10,354
11,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
FlyLikeAG6
Artemis
14
5 / 4 / 9
8,826
552
15,101
8,680
2,771
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Serqet
P9-Edition
Serqet
16
3 / 3 / 16
10,069
629
9,612
11,701
4,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
16
2 / 0 / 0
10,013
626
3,338
8,521
6,362
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
ma3dnossss
Anubis
16
12 / 3 / 6
10,925
683
12,061
9,968
4,406
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
BugalaTOP
Freya
13
4 / 9 / 2
8,283
518
7,179
13,338
3,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

13
4 / 4 / 3
8,299
519
8,899
13,265
3,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
Kamelkat
Kuzenbo
11
2 / 5 / 2
7,258
454
4,132
16,563
9,092
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

11
1 / 7 / 2
7,054
441
3,771
10,449
2,404
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

13
0 / 3 / 3
7,529
471
4,256
7,940
1,760
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
23
28
Kills
11
11
Deaths
28
43
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ymir
AaliG69
Ymir
6
1
12
12
L
Freya
BugalaTOP
Freya
4
9
2
0.56
L
4
4
3
1.38
W
Artemis
FlyLikeAG6
Artemis
5
4
9
2.38
L
Kuzenbo
Kamelkat
Kuzenbo
2
5
2
0.6
L
1
7
2
0.29
W
Serqet
P9-Edition
Serqet
3
3
16
3.67
W
Chaac
2
0
0
2
L
0
3
3
0.5
W
Anubis
ma3dnossss
Anubis
12
3
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,412
Damage
28,237
49,224
Taken
61,555
29,234
Mitigated
20,231
16,903
Healing
15,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
AaliG69
Ymir
7,300
1,475
0
2,527
10,354
11,165
422
2,178
8,176
37,590
0
L
Freya
BugalaTOP
Freya
7,179
1,912
255
2,299
13,338
3,238
1,088
7,302
5,793
26,420
2,551
L
8,899
1,941
0
3,001
13,265
3,737
0
3,937
9,328
0
42,200
W
Artemis
FlyLikeAG6
Artemis
15,101
7,560
0
1,642
8,680
2,771
3,336
2,224
6,456
0
60,466
L
Kuzenbo
Kamelkat
Kuzenbo
4,132
2,040
1,908
3,553
16,563
9,092
10
4,014
12,239
11,108
0
L
3,771
1,442
397
454
10,449
2,404
865
2,693
7,756
0
29,074
W
Serqet
P9-Edition
Serqet
9,612
1,637
0
5,436
11,701
4,530
0
3,314
8,387
0
65,319
W
Chaac
3,338
47
0
3,506
8,521
6,362
198
1,504
7,017
4,912
48,410
L
4,256
1,949
184
3,073
7,940
1,760
724
1,923
5,855
0
41,459
W
Anubis
ma3dnossss
Anubis
12,061
653
0
3,792
9,968
4,406
1,473
1,727
8,241
61,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,575
Gold Earned
38,423
502
Minions Killed
282
0
Camps Cleared
0
1,572,114
Distance Traveled
1,388,875
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,742
609
66
4
0
300,699
4
L
Freya
8,283
518
55
3
0
262,575
0
L
Da Ji
8,299
519
79
5
0
330,347
0
W
Artemis
8,826
552
94
6
0
262,413
3
L
Kuzenbo
7,258
454
5
0
0
308,507
6
L
Skadi
7,054
441
64
4
0
216,485
0
W
Serqet
10,069
629
100
6
0
374,957
4
W
Chaac
10,013
626
137
9
0
355,230
0
L
Neith
7,529
471
79
5
0
270,961
1
W
Anubis
10,925
683
105
7
0
278,815
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role