Player Matchup

He Bo
He Bo
JojoBongadas
He Bo
Level 134
God Stats
2W - 0L
1,734 SR
Queue Stats
66W - 50L
1,529 Elo+
Party 1
Cthulhu
Cthulhu
Teinted-
Cthulhu
Level 44
God Stats
5W - 1L
1,688 SR
Queue Stats
144W - 131L
1,497 Elo+
Solo
Danzaburou
Danzaburou
noahbeast01
Danzaburou
Level 123
God Stats
10W - 4L
1,646 SR
Queue Stats
270W - 227L
1,572 Elo+
Party 3
Kuzenbo
Kuzenbo
oVrRated Ending
Kuzenbo
Level 108
God Stats
4W - 4L
1,546 SR
Queue Stats
299W - 256L
1,559 Elo+
Party 3
Cliodhna
Cliodhna
v3lh4_4ssassyn4
Cliodhna
Level 146
God Stats
7W - 4L
1,466 SR
Queue Stats
111W - 93L
1,533 Elo+
Party 1
Team Averages
Level 111
1,616 SR
1,538 Elo+

VS

Team Averages
Level 77
1,592 SR
1,466 Elo+
Olorun
Olorun
Kinguesu
Olorun
Level 13
God Stats
1W - 3L
1,281 SR
Queue Stats
15W - 24L
1,140 Elo+
Party 2
Mulan
Mulan
Luv4toke
Mulan
Level 41
God Stats
17W - 14L
1,595 SR
Queue Stats
275W - 289L
1,478 Elo+
Solo
Apollo
Apollo
Nlcknam3HD
Apollo
Level 145
God Stats
1W - 1L
1,573 SR
Queue Stats
113W - 70L
1,690 Elo+
Party 2
Kuzenbo
Kuzenbo
SPDGF
Kuzenbo
Level 147
God Stats
7W - 9L
1,678 SR
Queue Stats
425W - 493L
1,572 Elo+
Party 2
Susano
Susano
unitedhcks
Susano
Level 39
God Stats
3W - 5L
1,835 SR
Queue Stats
272W - 281L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 4
7,152
511
6,726
4,721
1,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Teinted-
Cthulhu
14
6 / 2 / 1
8,405
600
7,740
8,859
6,751
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
noahbeast01
Danzaburou
12
2 / 2 / 3
7,353
525
6,312
8,196
2,492
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 0 / 4
6,849
489
1,786
7,475
6,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cliodhna
13
6 / 3 / 4
7,792
557
7,675
11,273
3,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Kinguesu
Olorun
10
0 / 6 / 2
5,878
420
2,137
9,225
3,097
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
Luv4toke
Mulan
12
3 / 2 / 1
7,383
527
3,790
9,022
5,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
Nlcknam3HD
Apollo
10
3 / 5 / 1
6,636
474
7,292
10,103
3,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
SPDGF
Kuzenbo
11
1 / 2 / 4
6,881
492
4,735
8,579
10,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
unitedhcks
Susano
11
1 / 4 / 3
6,805
486
4,255
9,057
2,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
18
Kills
8
8
Deaths
19
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
L
Olorun
Kinguesu
Olorun
0
6
2
0.17
L
Mulan
Luv4toke
Mulan
3
2
1
1.75
L
Apollo
Nlcknam3HD
Apollo
3
5
1
0.7
L
Kuzenbo
SPDGF
Kuzenbo
1
2
4
1.5
W
Cthulhu
Teinted-
Cthulhu
6
2
1
3.25
W
Danzaburou
noahbeast01
Danzaburou
2
2
3
1.75
W
1
0
4
3
L
Susano
unitedhcks
Susano
1
4
3
0.63
W
Cliodhna
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,239
Damage
22,209
40,524
Taken
45,986
20,577
Mitigated
25,457
15,950
Healing
10,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,726
355
0
980
4,721
1,291
262
1,034
3,641
32,367
0
L
Olorun
Kinguesu
Olorun
2,137
687
55
2,127
9,225
3,097
0
4,132
4,801
25,181
0
L
Mulan
Luv4toke
Mulan
3,790
657
0
3,016
9,022
5,431
0
5,443
3,527
0
26,088
L
Apollo
Nlcknam3HD
Apollo
7,292
4,249
0
2,444
10,103
3,232
114
1,278
8,825
0
37,113
L
Kuzenbo
SPDGF
Kuzenbo
4,735
2,054
0
1,296
8,579
10,988
83
1,302
7,166
19,677
0
W
Cthulhu
Teinted-
Cthulhu
7,740
913
247
3,988
8,859
6,751
0
0
8,517
39,565
0
W
Danzaburou
noahbeast01
Danzaburou
6,312
2,966
0
3,153
8,196
2,492
0
1,985
6,211
0
48,072
W
1,786
1,061
0
2,573
7,475
6,356
33
2,484
4,955
21,015
0
L
Susano
unitedhcks
Susano
4,255
1,190
0
1,390
9,057
2,709
0
3,478
5,415
0
36,294
W
Cliodhna
7,675
1,012
0
5,009
11,273
3,687
977
1,438
9,751
0
47,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,551
Gold Earned
33,583
363
Minions Killed
282
0
Camps Cleared
0
1,264,086
Distance Traveled
1,242,815
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,152
511
71
5
0
218,024
4
L
Olorun
5,878
420
56
4
0
223,122
1
L
Mulan
7,383
527
57
4
0
247,160
3
L
Apollo
6,636
474
79
6
0
235,367
1
L
Kuzenbo
6,881
492
17
1
0
255,755
6
W
Cthulhu
8,405
600
85
6
0
249,874
2
W
Danzaburou
7,353
525
84
6
0
247,057
1
W
Kuzenbo
6,849
489
35
3
0
268,242
5
L
Susano
6,805
486
73
5
0
281,411
2
W
Cliodhna
7,792
557
88
6
0
280,889
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role