Player Matchup

Anubis
Anubis
ELBEBU-_-
Anubis
Level 28
God Stats
21W - 28L
1,441 SR
Queue Stats
65W - 81L
1,415 Elo+
Solo
Artemis
Artemis
Eski-Joe
Artemis
Level 15
God Stats
25W - 22L
1,480 SR
Queue Stats
61W - 61L
1,490 Elo+
Solo
Fenrir
Fenrir
KGB-kwatin44
Fenrir
Level 27
God Stats
1W - 3L
1,524 SR
Queue Stats
62W - 61L
1,373 Elo+
Solo
Loki
Loki
death_man_run
Loki
Level 28
God Stats
5W - 6L
1,649 SR
Queue Stats
99W - 141L
1,355 Elo+
Solo
Medusa
Medusa
l-_NiKoTiN_-l
Medusa
Level 12
God Stats
31W - 40L
1,193 SR
Queue Stats
40W - 54L
1,315 Elo+
Solo
Team Averages
Level 22
1,457 SR
1,390 Elo+

VS

Team Averages
Level 21
1,462 SR
1,351 Elo+
Hercules
Hercules
Lolonciofox
Hercules
Level 39
God Stats
5W - 7L
1,500 SR
Queue Stats
118W - 111L
1,393 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Monkey_God-_-
Tsukuyomi
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,309 Elo+
Solo
Ao Kuang
Ao Kuang
RAH-_-ZAH
Ao Kuang
Level 27
God Stats
3W - 8L
1,312 SR
Queue Stats
6W - 15L
1,243 Elo+
Solo
Artemis
Artemis
TeilzeitG0Dy
Artemis
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 35L
1,417 Elo+
Solo
Gilgamesh
Gilgamesh
ro2017ps
Gilgamesh
Level 20
God Stats
6W - 3L
1,500 SR
Queue Stats
122W - 109L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ELBEBU-_-
Anubis
16
3 / 7 / 4
10,091
439
8,926
16,700
6,855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Eski-Joe
Artemis
16
5 / 8 / 6
10,257
446
16,144
18,001
5,645
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
15
3 / 9 / 2
9,835
428
8,831
19,888
9,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
1 / 11 / 3
10,173
442
2,603
13,314
4,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
5 / 14 / 4
11,144
485
16,070
24,691
8,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Lolonciofox
Hercules
18
12 / 4 / 11
12,131
527
11,777
20,304
21,203
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tsukuyomi
Monkey_God-_-
Tsukuyomi
20
13 / 5 / 4
13,054
568
17,311
18,599
9,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
RAH-_-ZAH
Ao Kuang
19
10 / 2 / 5
12,666
551
9,256
16,020
6,116
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
TeilzeitG0Dy
Artemis
20
10 / 5 / 9
13,940
606
22,620
17,489
6,817
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
ro2017ps
Gilgamesh
18
3 / 2 / 6
11,933
519
8,721
14,372
15,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
83
17
Kills
48
49
Deaths
18
19
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Anubis
ELBEBU-_-
Anubis
3
7
4
0.71
L
Artemis
Eski-Joe
Artemis
5
8
6
1
L
Fenrir
3
9
2
0.44
W
Hercules
Lolonciofox
Hercules
12
4
11
4.38
W
Tsukuyomi
Monkey_God-_-
Tsukuyomi
13
5
4
3
W
Ao Kuang
RAH-_-ZAH
Ao Kuang
10
2
5
6.25
W
Artemis
TeilzeitG0Dy
Artemis
10
5
9
2.9
L
1
11
3
0.23
L
5
14
4
0.5
W
Gilgamesh
ro2017ps
Gilgamesh
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,574
Damage
69,685
92,594
Taken
86,784
35,057
Mitigated
58,388
13,444
Healing
23,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
ELBEBU-_-
Anubis
8,926
357
115
3,113
16,700
6,855
46
2,740
13,960
52,606
0
L
Artemis
Eski-Joe
Artemis
16,144
8,930
0
1,814
18,001
5,645
23
769
17,232
0
50,281
L
Fenrir
8,831
2,409
97
4,388
19,888
9,570
47
4,968
14,920
0
43,737
W
Hercules
Lolonciofox
Hercules
11,777
3,419
0
4,697
20,304
21,203
309
554
19,750
0
38,276
W
Tsukuyomi
Monkey_God-_-
Tsukuyomi
17,311
3,635
0
4,937
18,599
9,224
792
2,336
16,263
0
100,483
W
Ao Kuang
RAH-_-ZAH
Ao Kuang
9,256
3,286
0
5,570
16,020
6,116
2,866
4,125
11,895
69,230
0
W
Artemis
TeilzeitG0Dy
Artemis
22,620
11,174
0
7,815
17,489
6,817
3,265
456
17,033
0
128,169
L
2,603
671
0
445
13,314
4,368
2,330
629
12,685
0
45,660
L
16,070
7,641
0
3,472
24,691
8,619
31
1,901
22,790
0
55,750
W
Gilgamesh
ro2017ps
Gilgamesh
8,721
1,072
0
682
14,372
15,028
1,824
1,709
12,663
13,433
47,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,500
Gold Earned
63,724
428
Minions Killed
648
0
Camps Cleared
0
1,859,631
Distance Traveled
2,087,324
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,091
439
94
4
0
354,591
0
L
Artemis
10,257
446
81
4
0
384,261
6
L
Fenrir
9,835
428
74
3
0
401,299
3
W
Hercules
12,131
527
60
3
0
453,349
1
W
Tsukuyomi
13,054
568
142
6
0
416,887
0
W
Ao Kuang
12,666
551
135
6
0
438,868
0
W
Artemis
13,940
606
181
8
0
391,622
3
L
Loki
10,173
442
96
4
0
364,106
1
L
Medusa
11,144
485
83
4
0
355,374
3
W
Gilgamesh
11,933
519
130
6
0
386,598
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role