Player Matchup

Bakasura
Bakasura
Genelle
Bakasura
Level 34
God Stats
2W - 3L
1,409 SR
Queue Stats
110W - 100L
1,483 Elo+
Solo
Artemis
Artemis
NinjaSkaven
Artemis
Level 37
God Stats
1W - 1L
1,799 SR
Queue Stats
21W - 28L
1,510 Elo+
Solo
Cliodhna
Cliodhna
PADILLAHDZ
Cliodhna
Level 104
God Stats
4W - 3L
1,627 SR
Queue Stats
277W - 297L
1,509 Elo+
Solo
Scylla
Scylla
Tatermaker
Scylla
Level 116
God Stats
30W - 38L
1,508 SR
Queue Stats
1,223W - 1,279L
1,545 Elo+
Solo
Yemoja
Yemoja
ThiccLoot
Yemoja
Level 82
God Stats
0W - 2L
1,269 SR
Queue Stats
9W - 12L
1,490 Elo+
Solo
Team Averages
Level 75
1,522 SR
1,507 Elo+

VS

Team Averages
Level 88
1,582 SR
1,537 Elo+
Sun Wukong
Sun Wukong
FelipeSharp
Sun Wukong
Level 103
God Stats
1W - 0L
1,510 SR
Queue Stats
21W - 22L
1,385 Elo+
Party 1
Nu Wa
Nu Wa
Liebeㅤ
Nu Wa
Level 105
God Stats
3W - 2L
1,778 SR
Queue Stats
411W - 420L
1,623 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sirusx45
Morgan Le Fay
Level 52
God Stats
5W - 4L
1,500 SR
Queue Stats
65W - 60L
1,569 Elo+
Solo
Vamana
Vamana
Soulstohell3
Vamana
Level 18
God Stats
23W - 21L
1,460 SR
Queue Stats
44W - 45L
1,490 Elo+
Party 1
Kukulkan
Kukulkan
ŜÞyro
Kukulkan
Level 160
God Stats
24W - 16L
1,662 SR
Queue Stats
127W - 116L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Genelle
Bakasura
20
2 / 7 / 8
13,715
857
10,128
31,666
20,420
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
NinjaSkaven
Artemis
20
5 / 9 / 8
14,618
914
23,204
39,760
19,132
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cliodhna
PADILLAHDZ
Cliodhna
20
10 / 6 / 11
16,945
1,059
30,373
31,236
11,956
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
Tatermaker
Scylla
20
7 / 2 / 8
15,224
952
12,112
15,921
6,022
Archmage's Gem

Archmage's Gem

+85
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
ThiccLoot
Yemoja
20
0 / 3 / 17
14,977
936
7,145
29,647
39,256
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

10

VS

Team 2 Tickets

61

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FelipeSharp
Sun Wukong
20
4 / 7 / 19
15,109
944
21,795
33,120
38,785
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nu Wa
Liebeㅤ
Nu Wa
20
6 / 6 / 16
15,729
983
34,291
14,260
5,468
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Morgan Le Fay
Sirusx45
Morgan Le Fay
20
6 / 5 / 14
15,051
941
33,390
17,557
8,044
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
19
2 / 3 / 8
13,425
839
6,789
9,561
6,999
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
ŜÞyro
Kukulkan
20
9 / 3 / 15
16,280
1,018
45,940
14,317
6,067
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
99
24
Kills
27
27
Deaths
24
52
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
FelipeSharp
Sun Wukong
4
7
19
1.93
L
Bakasura
Genelle
Bakasura
2
7
8
0.86
W
Nu Wa
Liebeㅤ
Nu Wa
6
6
16
2.33
L
Artemis
NinjaSkaven
Artemis
5
9
8
1
L
Cliodhna
PADILLAHDZ
Cliodhna
10
6
11
2.58
W
Morgan Le Fay
Sirusx45
Morgan Le Fay
6
5
14
2.6
W
Vamana
2
3
8
2
L
Scylla
Tatermaker
Scylla
7
2
8
5.5
L
Yemoja
ThiccLoot
Yemoja
0
3
17
2.83
W
Kukulkan
ŜÞyro
Kukulkan
9
3
15
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,962
Damage
142,205
148,230
Taken
88,815
96,786
Mitigated
65,363
31,543
Healing
12,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
FelipeSharp
Sun Wukong
21,795
2,431
0
4,117
33,120
38,785
0
8,557
24,069
6,629
37,096
L
Bakasura
Genelle
Bakasura
10,128
6,951
0
3,826
31,666
20,420
0
23,943
7,345
0
27,515
W
Nu Wa
Liebeㅤ
Nu Wa
34,291
6,551
166
878
14,260
5,468
0
2,942
11,238
76,681
0
L
Artemis
NinjaSkaven
Artemis
23,204
14,399
0
6,783
39,760
19,132
0
31,677
7,583
0
59,742
L
Cliodhna
PADILLAHDZ
Cliodhna
30,373
3,088
0
131
31,236
11,956
0
23,355
7,393
0
87,247
W
Morgan Le Fay
Sirusx45
Morgan Le Fay
33,390
1,276
352
3,407
17,557
8,044
0
2,387
14,935
62,529
0
W
Vamana
6,789
3,444
792
2,117
9,561
6,999
0
1,952
7,140
0
16,335
L
Scylla
Tatermaker
Scylla
12,112
914
153
416
15,921
6,022
0
13,243
2,534
43,376
0
L
Yemoja
ThiccLoot
Yemoja
7,145
2,665
13,576
6,658
29,647
39,256
0
24,305
4,880
22,657
0
W
Kukulkan
ŜÞyro
Kukulkan
45,940
3,323
0
449
14,317
6,067
0
2,803
11,480
79,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,479
Gold Earned
75,594
340
Minions Killed
316
13
Camps Cleared
9
1,462,577
Distance Traveled
1,371,617
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
15,109
944
53
3
0
302,850
0
L
Bakasura
13,715
857
58
4
2
313,440
0
W
Nu Wa
15,729
983
98
6
1
292,776
0
L
Artemis
14,618
914
78
5
0
253,935
0
L
Cliodhna
16,945
1,059
106
7
8
335,185
0
W
Morgan Le Fay
15,051
941
51
3
2
309,348
0
W
Vamana
13,425
839
24
2
4
153,869
3
L
Scylla
15,224
952
76
5
2
269,147
0
L
Yemoja
14,977
936
22
1
1
290,870
0
W
Kukulkan
16,280
1,018
90
6
2
312,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role