Player Matchup

Ra
Ra
dagolac
Ra
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 41L
1,235 Elo+
Party 2
Neith
Neith
oce06
Neith
Level 26
God Stats
12W - 18L
1,385 SR
Queue Stats
33W - 71L
1,233 Elo+
Solo
Sylvanus
Sylvanus
pancracio3ro
Sylvanus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,233 Elo+
Party 2
Team Averages
Level 14
1,462 SR
1,234 Elo+

VS

Team Averages
Level 20
1,382 SR
1,229 Elo+
Anubis
Anubis
Bulfrog690
Anubis
Level 27
God Stats
9W - 11L
1,393 SR
Queue Stats
13W - 35L
1,039 Elo+
Solo
Skadi
Skadi
DiabloBlazig
Skadi
Level 17
God Stats
7W - 6L
1,373 SR
Queue Stats
58W - 92L
1,304 Elo+
Party 1
Cthulhu
Cthulhu
El Panda6115
Cthulhu
Level 17
God Stats
14W - 9L
1,382 SR
Queue Stats
98W - 124L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 3
8,904
594
6,839
10,971
3,374
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
oce06
Neith
11
0 / 2 / 5
8,142
543
7,164
9,242
2,578
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
pancracio3ro
Sylvanus
13
3 / 4 / 3
9,639
643
6,461
14,744
14,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bulfrog690
Anubis
13
1 / 3 / 6
9,468
631
8,872
9,177
4,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
4 / 3 / 4
10,003
667
11,309
9,572
3,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
El Panda6115
Cthulhu
14
6 / 0 / 4
10,621
708
9,533
12,266
11,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
25
6
Kills
11
11
Deaths
6
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anubis
Bulfrog690
Anubis
1
3
6
1.33
W
4
3
4
2
W
Cthulhu
El Panda6115
Cthulhu
6
0
4
8
L
3
5
3
0.9
L
Neith
oce06
Neith
0
2
5
1.25
L
Sylvanus
pancracio3ro
Sylvanus
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,464
Damage
29,714
34,957
Taken
31,015
20,904
Mitigated
18,479
8,433
Healing
9,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Bulfrog690
Anubis
8,872
776
0
2,527
9,177
4,219
1,002
3,401
5,776
32,945
0
W
11,309
3,885
0
2,031
9,572
3,052
960
5,365
4,058
0
37,815
W
Cthulhu
El Panda6115
Cthulhu
9,533
398
159
5,282
12,266
11,208
312
5,189
6,862
22,004
0
L
6,839
1,400
306
959
10,971
3,374
46
5,866
4,853
17,664
0
L
Neith
oce06
Neith
7,164
2,231
0
894
9,242
2,578
0
5,118
3,813
0
22,015
L
Sylvanus
pancracio3ro
Sylvanus
6,461
2,131
1,274
5,000
14,744
14,952
0
6,317
7,682
18,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,685
Gold Earned
30,092
80
Minions Killed
151
2
Camps Cleared
4
701,095
Distance Traveled
795,756
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,468
631
62
4
2
237,136
0
W
Skadi
10,003
667
55
4
2
266,951
2
W
Cthulhu
10,621
708
34
2
0
291,669
3
L
Ra
8,904
594
19
1
0
219,291
1
L
Neith
8,142
543
44
3
2
258,004
0
L
Sylvanus
9,639
643
17
1
0
223,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role