Player Matchup

Agni
Agni
KuroNoYojimbo
Agni
Level 160
God Stats
0W - 1L
1,985 SR
Queue Stats
21W - 22L
1,541 Elo+
Party 1
Izanami
Izanami
LotusOrden
Izanami
Level 160
God Stats
1W - 1L
1,678 SR
Queue Stats
19W - 19L
1,611 Elo+
Party 1
Ganesha
Ganesha
Nemsnej
Ganesha
Level 155
God Stats
0W - 3L
1,589 SR
Queue Stats
17W - 19L
1,506 Elo+
Party 1
Cliodhna
Cliodhna
NeoX-ZeroBahamut
Cliodhna
Level 157
God Stats
0W - 1L
1,293 SR
Queue Stats
17W - 19L
1,575 Elo+
Party 1
Team Averages
Level 158
1,636 SR
1,558 Elo+

VS

Team Averages
Level 112
1,566 SR
1,412 Elo+
Charybdis
Charybdis
CajaConAim
Charybdis
Level 129
God Stats
1W - 0L
1,665 SR
Queue Stats
2W - 2L
1,401 Elo+
Solo
Bastet
Bastet
Felsonecek3
Bastet
Level 128
God Stats
1W - 0L
1,240 SR
Queue Stats
4W - 3L
1,347 Elo+
Solo
Sylvanus
Sylvanus
Testrel
Sylvanus
Level 108
God Stats
1W - 0L
1,641 SR
Queue Stats
3W - 4L
1,436 Elo+
Solo
Ah Puch
Ah Puch
Yuknoe
Ah Puch
Level 83
God Stats
1W - 0L
1,717 SR
Queue Stats
19W - 30L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 3 / 5
11,710
781
15,449
11,653
4,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
LotusOrden
Izanami
18
7 / 4 / 6
12,480
832
18,209
16,945
5,390
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Nemsnej
Ganesha
17
1 / 4 / 14
11,470
765
11,498
16,112
10,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
6 / 5 / 6
11,702
780
14,934
11,357
4,395
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CajaConAim
Charybdis
18
4 / 6 / 6
12,227
815
11,114
17,439
6,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bastet
19
6 / 7 / 4
12,857
857
12,459
20,585
13,534
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Testrel
Sylvanus
17
1 / 5 / 10
12,629
842
7,127
17,282
21,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Puch
Yuknoe
Ah Puch
19
5 / 5 / 5
12,457
830
12,409
17,168
7,068
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
41
23
Kills
16
16
Deaths
23
31
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Charybdis
CajaConAim
Charybdis
4
6
6
1.17
W
Bastet
6
7
4
1.14
L
9
3
5
3.83
L
Izanami
LotusOrden
Izanami
7
4
6
2.5
L
Ganesha
Nemsnej
Ganesha
1
4
14
2
L
6
5
6
1.8
W
Sylvanus
Testrel
Sylvanus
1
5
10
1.2
W
Ah Puch
Yuknoe
Ah Puch
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,090
Damage
43,109
56,067
Taken
72,474
24,566
Mitigated
47,999
10,619
Healing
25,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
CajaConAim
Charybdis
11,114
6,864
0
3,222
17,439
6,080
4,492
6,224
11,215
0
63,763
W
Bastet
12,459
3,260
949
2,337
20,585
13,534
1,189
7,452
13,133
0
45,953
L
15,449
449
132
3,270
11,653
4,047
500
1,840
9,813
28,342
0
L
Izanami
LotusOrden
Izanami
18,209
11,415
0
2,738
16,945
5,390
3,700
7,252
9,693
0
61,569
L
Ganesha
Nemsnej
Ganesha
11,498
316
0
3,231
16,112
10,734
229
5,832
10,280
43,936
0
L
14,934
809
0
1,248
11,357
4,395
146
5,179
6,178
0
43,365
W
Sylvanus
Testrel
Sylvanus
7,127
1,537
7,541
7,266
17,282
21,317
1,026
6,591
10,691
22,852
0
W
Ah Puch
Yuknoe
Ah Puch
12,409
871
0
4,596
17,168
7,068
207
7,044
10,124
49,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,362
Gold Earned
50,170
272
Minions Killed
284
15
Camps Cleared
11
1,044,248
Distance Traveled
1,029,930
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,227
815
100
7
4
250,908
3
W
Bastet
12,857
857
59
4
4
280,241
3
L
Agni
11,710
781
53
4
1
201,085
0
L
Izanami
12,480
832
134
9
8
258,342
2
L
Ganesha
11,470
765
21
1
2
274,717
2
L
Cliodhna
11,702
780
64
4
4
310,104
0
W
Sylvanus
12,629
842
35
2
0
259,437
0
W
Ah Puch
12,457
830
90
6
3
239,344
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role