Player Matchup

Chaac
Chaac
Cruzmissle24
Chaac
Level 87
God Stats
8W - 6L
1,634 SR
Queue Stats
209W - 215L
1,461 Elo+
Party 1
Zeus
Zeus
GHOSTw000
Zeus
Level 99
God Stats
3W - 5L
1,609 SR
Queue Stats
169W - 167L
1,431 Elo+
Solo
Jing Wei
Jing Wei
Sohnano
Jing Wei
Level 125
God Stats
89W - 100L
1,541 SR
Queue Stats
904W - 915L
1,430 Elo+
Solo
Aphrodite
Aphrodite
changguito
Aphrodite
Level 128
God Stats
159W - 154L
1,543 SR
Queue Stats
604W - 611L
1,367 Elo+
Solo
Nemesis
Nemesis
vanillataytay
Nemesis
Level 109
God Stats
2W - 5L
1,576 SR
Queue Stats
423W - 408L
1,507 Elo+
Party 1
Team Averages
Level 110
1,581 SR
1,439 Elo+

VS

Team Averages
Level 99
1,412 SR
1,442 Elo+
Skadi
Skadi
DeathCaster4242
Skadi
Level 124
God Stats
20W - 15L
1,501 SR
Queue Stats
412W - 399L
1,469 Elo+
Solo
Janus
Janus
DopeasCheese
Janus
Level 87
God Stats
3W - 2L
1,198 SR
Queue Stats
189W - 194L
1,419 Elo+
Solo
Ymir
Ymir
JeadEdge
Ymir
Level 102
God Stats
9W - 2L
1,591 SR
Queue Stats
37W - 46L
1,390 Elo+
Solo
Cliodhna
Cliodhna
Mando-World
Cliodhna
Level 95
God Stats
40W - 36L
1,610 SR
Queue Stats
575W - 671L
1,426 Elo+
Solo
Sol
Sol
Ticoyuriyan
Sol
Level 89
God Stats
1W - 1L
1,157 SR
Queue Stats
22W - 16L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 4
7,153
477
6,532
11,662
6,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
12
1 / 4 / 1
7,285
486
7,786
7,840
2,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
Sohnano
Jing Wei
13
0 / 4 / 1
7,761
517
3,940
9,460
2,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
changguito
Aphrodite
14
1 / 1 / 2
7,674
512
6,174
11,189
4,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
14
4 / 2 / 1
8,273
552
5,495
11,108
3,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 5
8,805
587
8,372
6,993
2,074
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
6 / 2 / 0
7,743
516
6,077
7,165
1,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
11
2 / 1 / 7
7,577
505
5,517
14,768
9,172
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
Mando-World
Cliodhna
15
6 / 2 / 1
8,604
574
6,061
10,749
3,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
0 / 4 / 2
7,506
500
9,897
12,643
4,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
8
Kills
16
16
Deaths
9
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
W
2
0
5
4.5
W
6
2
0
3
L
Zeus
1
4
1
0.38
W
Ymir
2
1
7
5.5
W
Cliodhna
Mando-World
Cliodhna
6
2
1
3.25
L
Jing Wei
Sohnano
Jing Wei
0
4
1
0.13
W
0
4
2
0.25
L
Aphrodite
changguito
Aphrodite
1
1
2
2
L
Nemesis
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,927
Damage
35,924
51,259
Taken
52,318
19,784
Mitigated
21,345
21,242
Healing
20,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,532
1,201
0
3,792
11,662
6,785
0
6,201
5,289
0
23,927
W
8,372
2,990
0
154
6,993
2,074
1,197
164
6,756
0
68,981
W
6,077
72
0
2,055
7,165
1,623
0
1,886
4,954
34,371
0
L
Zeus
7,786
815
0
2,079
7,840
2,327
0
3,470
4,208
43,609
0
W
Ymir
5,517
1,357
1,445
5,081
14,768
9,172
58
4,345
9,773
24,191
0
W
Cliodhna
Mando-World
Cliodhna
6,061
105
0
5,990
10,749
3,673
0
2,680
7,799
0
59,816
L
Jing Wei
Sohnano
Jing Wei
3,940
2,691
0
1,786
9,460
2,607
1,202
1,143
8,235
0
53,673
W
9,897
2,296
32
5,801
12,643
4,803
356
3,847
8,167
43,677
6,089
L
Aphrodite
changguito
Aphrodite
6,174
267
1,231
8,228
11,189
4,370
612
6,924
4,265
48,017
0
L
Nemesis
5,495
1,964
0
4,126
11,108
3,695
0
2,607
8,367
0
51,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,146
Gold Earned
40,235
439
Minions Killed
434
0
Camps Cleared
0
1,405,794
Distance Traveled
1,431,942
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,153
477
45
3
0
294,533
0
W
Skadi
8,805
587
121
8
0
293,091
4
W
Janus
7,743
516
73
5
0
291,323
4
L
Zeus
7,285
486
78
5
0
257,010
2
W
Ymir
7,577
505
42
3
0
275,835
2
W
Cliodhna
8,604
574
108
7
0
353,010
1
L
Jing Wei
7,761
517
110
7
0
298,056
4
W
Sol
7,506
500
90
6
0
218,683
2
L
Aphrodite
7,674
512
99
7
0
258,155
4
L
Nemesis
8,273
552
107
7
0
298,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role