Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
BeNgAa845
Fafnir
Level 24
God Stats
5W - 8L
1,305 SR
Queue Stats
121W - 122L
1,382 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
CyraX034
Morgan Le Fay
Level 29
God Stats
17W - 11L
1,509 SR
Queue Stats
87W - 92L
1,372 Elo+
Solo
Guan Yu
Guan Yu
Delicate_Ban
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,336 Elo+
Solo
Cernunnos
Cernunnos
panas-music
Cernunnos
Level 27
God Stats
2W - 4L
1,266 SR
Queue Stats
69W - 91L
1,363 Elo+
Solo
Team Averages
Level 23
1,416 SR
1,391 Elo+

VS

Team Averages
Level 12
1,579 SR
1,455 Elo+
Ares
Ares
DigiIgre483
Ares
Level 18
God Stats
3W - 3L
1,743 SR
Queue Stats
52W - 55L
1,569 Elo+
Solo
Hun Batz
Hun Batz
ErrrroR3System3
Hun Batz
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
71W - 74L
1,438 Elo+
Solo
Medusa
Medusa
Jackie_Chann08
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Odin
Odin
Streleney
Odin
Level 6
God Stats
1W - 1L
1,653 SR
Queue Stats
2W - 5L
1,267 Elo+
Solo
Neith
Neith
carlarius97
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
1 / 0 / 3
6,266
627
1,680
5,748
2,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fafnir
BeNgAa845
Fafnir
8
2 / 0 / 3
5,678
568
1,888
5,303
3,198
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Morgan Le Fay
CyraX034
Morgan Le Fay
10
5 / 0 / 1
6,265
627
6,449
1,569
532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
Delicate_Ban
Guan Yu
11
8 / 1 / 0
6,467
647
4,024
5,844
4,361
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
panas-music
Cernunnos
10
4 / 2 / 1
5,947
595
3,450
5,201
1,510
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,641
464
2,417
4,979
2,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
10
3 / 3 / 0
6,100
610
2,875
6,495
2,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 8 / 1
4,547
455
1,637
7,520
1,931
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Odin
7
0 / 2 / 0
4,108
411
570
6,462
4,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

3
0 / 3 / 0
3,832
383
907
2,406
496
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
20
Kills
3
3
Deaths
20
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
1
0
3
2.5
W
Fafnir
BeNgAa845
Fafnir
2
0
3
3.5
W
Morgan Le Fay
CyraX034
Morgan Le Fay
5
0
1
5.5
W
Guan Yu
Delicate_Ban
Guan Yu
8
1
0
8
L
0
4
0
0
L
Hun Batz
3
3
0
1
L
0
8
1
0.06
L
Odin
0
2
0
0
L
0
3
0
0
W
Cernunnos
panas-music
Cernunnos
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,491
Damage
8,406
23,665
Taken
27,862
12,094
Mitigated
11,429
8,233
Healing
3,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
1,680
577
0
2,699
5,748
2,493
58
21
5,648
0
46,778
W
Fafnir
BeNgAa845
Fafnir
1,888
681
872
1,631
5,303
3,198
52
429
4,874
8,880
0
W
Morgan Le Fay
CyraX034
Morgan Le Fay
6,449
943
0
216
1,569
532
73
0
1,486
25,910
0
W
Guan Yu
Delicate_Ban
Guan Yu
4,024
661
0
1,352
5,844
4,361
469
1,002
4,801
0
19,776
L
2,417
596
0
250
4,979
2,625
0
275
4,704
14,896
1,199
L
Hun Batz
2,875
1,012
0
1,652
6,495
2,110
521
624
5,871
0
27,380
L
1,637
910
0
312
7,520
1,931
69
2,944
4,348
0
14,302
L
Odin
570
122
0
453
6,462
4,267
25
3,289
2,705
0
5,447
L
907
822
0
352
2,406
496
189
495
1,897
0
3,904
W
Cernunnos
panas-music
Cernunnos
3,450
2,219
0
1,463
5,201
1,510
753
660
4,541
0
27,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,623
Gold Earned
23,228
242
Minions Killed
121
0
Camps Cleared
0
959,239
Distance Traveled
899,215
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,266
627
83
8
0
218,090
0
W
Fafnir
5,678
568
19
2
0
187,398
0
W
Morgan Le Fay
6,265
627
57
6
0
193,208
1
W
Guan Yu
6,467
647
28
3
0
205,800
1
L
Ares
4,641
464
31
3
0
176,799
1
L
Hun Batz
6,100
610
57
6
0
202,362
4
L
Medusa
4,547
455
23
2
0
196,630
0
L
Odin
4,108
411
3
0
0
221,003
1
L
Neith
3,832
383
7
1
0
102,421
0
W
Cernunnos
5,947
595
55
6
0
154,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role