Player Matchup

Hades
Hades
HectorofTroyx
Hades
Level 17
God Stats
9W - 5L
1,205 SR
Queue Stats
148W - 159L
1,515 Elo+
Solo
Anhur
Anhur
JOHNCR18
Anhur
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 8L
1,701 Elo+
Solo
Kukulkan
Kukulkan
Mirangi
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Mythymoostan
Bakasura
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,324 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TomTamTim
Ah Muzen Cab
Level 26
God Stats
69W - 68L
1,489 SR
Queue Stats
136W - 154L
1,483 Elo+
Solo
Team Averages
Level 13
1,439 SR
1,505 Elo+

VS

Team Averages
Level 26
1,421 SR
1,412 Elo+
Neith
Neith
BALAGG
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,442 Elo+
Solo
Gilgamesh
Gilgamesh
MilkMeJesus
Gilgamesh
Level 29
God Stats
15W - 13L
1,550 SR
Queue Stats
25W - 30L
1,389 Elo+
Solo
Chang'e
Chang'e
Ninjadude3765
Chang'e
Level 29
God Stats
1W - 5L
1,215 SR
Queue Stats
92W - 89L
1,475 Elo+
Party 1
Vamana
Vamana
Timaaaay
Vamana
Level 29
God Stats
4W - 7L
1,494 SR
Queue Stats
96W - 99L
1,494 Elo+
Party 1
Yemoja
Yemoja
alissonkevin
Yemoja
Level 27
God Stats
15W - 16L
1,347 SR
Queue Stats
155W - 229L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 8 / 8
11,210
534
14,245
19,488
9,798
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
JOHNCR18
Anhur
20
13 / 3 / 7
12,842
612
26,318
15,485
5,719
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
Mirangi
Kukulkan
15
4 / 4 / 3
9,918
472
5,742
6,134
1,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
Mythymoostan
Bakasura
20
14 / 1 / 1
12,863
613
16,020
17,121
9,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
TomTamTim
Ah Muzen Cab
20
1 / 1 / 2
12,486
595
8,492
10,822
5,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BALAGG
Neith
9
0 / 9 / 2
7,195
343
3,998
10,479
2,015
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
MilkMeJesus
Gilgamesh
15
11 / 7 / 3
10,374
494
14,011
17,283
6,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
16
1 / 3 / 0
9,780
466
5,832
16,446
5,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vamana
Timaaaay
Vamana
15
5 / 9 / 2
9,757
465
11,097
21,368
15,110
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
13
0 / 8 / 2
8,268
394
3,057
22,994
5,577
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
26
35
Kills
17
17
Deaths
36
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
BALAGG
Neith
0
9
2
0.11
W
3
8
8
0.88
W
Anhur
JOHNCR18
Anhur
13
3
7
5.5
L
Gilgamesh
MilkMeJesus
Gilgamesh
11
7
3
1.79
W
Kukulkan
Mirangi
Kukulkan
4
4
3
1.38
W
Bakasura
Mythymoostan
Bakasura
14
1
1
14.5
L
Chang'e
1
3
0
0.33
L
Vamana
Timaaaay
Vamana
5
9
2
0.67
W
Ah Muzen Cab
TomTamTim
Ah Muzen Cab
1
1
2
2
L
Yemoja
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,817
Damage
37,995
69,050
Taken
88,570
32,200
Mitigated
35,045
24,193
Healing
21,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BALAGG
Neith
3,998
1,694
0
541
10,479
2,015
31
2,313
7,898
0
30,177
W
14,245
1,022
100
7,223
19,488
9,798
1,353
159
19,299
55,359
0
W
Anhur
JOHNCR18
Anhur
26,318
20,224
0
3,414
15,485
5,719
1,981
2,229
13,227
0
88,442
L
Gilgamesh
MilkMeJesus
Gilgamesh
14,011
4,157
0
2,074
17,283
6,541
0
3,991
12,780
0
41,962
W
Kukulkan
Mirangi
Kukulkan
5,742
517
0
250
6,134
1,816
1,295
752
5,382
34,749
0
W
Bakasura
Mythymoostan
Bakasura
16,020
10,057
0
6,776
17,121
9,602
1,040
2,247
14,715
0
87,013
L
Chang'e
5,832
104
340
9,146
16,446
5,802
0
1,173
14,857
61,396
0
L
Vamana
Timaaaay
Vamana
11,097
6,787
0
3,404
21,368
15,110
392
10,385
10,079
0
49,349
W
Ah Muzen Cab
TomTamTim
Ah Muzen Cab
8,492
4,988
0
6,430
10,822
5,265
400
3,048
7,538
0
117,243
L
Yemoja
3,057
519
968
4,899
22,994
5,577
0
1,713
20,352
28,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,319
Gold Earned
45,374
613
Minions Killed
412
0
Camps Cleared
0
1,935,403
Distance Traveled
1,655,312
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,195
343
57
3
0
239,405
0
W
Hades
11,210
534
102
5
0
324,432
3
W
Anhur
12,842
612
118
6
0
369,160
3
L
Gilgamesh
10,374
494
55
3
0
417,489
0
W
Kukulkan
9,918
472
69
3
0
377,264
4
W
Bakasura
12,863
613
138
7
0
481,420
3
L
Chang'e
9,780
466
158
8
0
361,956
7
L
Vamana
9,757
465
95
5
0
354,612
1
W
Ah Muzen Cab
12,486
595
186
9
0
383,127
5
L
Yemoja
8,268
394
47
2
0
281,850
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role