Player Matchup

Ra
Ra
 
Ra
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ImperialPenguin
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,215 Elo+
Solo
Loki
Loki
Robeu5
Loki
Level 24
God Stats
4W - 3L
1,249 SR
Queue Stats
27W - 18L
1,375 Elo+
Solo
Bacchus
Bacchus
ftsmoke
Bacchus
Level 29
God Stats
4W - 5L
1,359 SR
Queue Stats
94W - 118L
1,409 Elo+
Party 1
Medusa
Medusa
xarcho
Medusa
Level 27
God Stats
21W - 17L
1,498 SR
Queue Stats
150W - 184L
1,387 Elo+
Party 1
Team Averages
Level 27
1,421 SR
1,377 Elo+

VS

Team Averages
Level 17
1,573 SR
1,367 Elo+
Thor
Thor
 
Thor
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
OFFHARD777
Mercury
Level 29
God Stats
36W - 40L
1,396 SR
Queue Stats
169W - 199L
1,348 Elo+
Solo
Nemesis
Nemesis
Stavode
Nemesis
Level 12
God Stats
10W - 3L
2,006 SR
Queue Stats
21W - 19L
1,433 Elo+
Solo
Cthulhu
Cthulhu
Sykkub
Cthulhu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,254 Elo+
Solo
Pele
Pele
Time474
Pele
Level 17
God Stats
9W - 18L
1,463 SR
Queue Stats
76W - 102L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
2 / 3 / 12
10,728
894
7,113
7,084
2,255
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
4 / 4 / 19
11,763
980
16,722
13,368
12,815
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
Robeu5
Loki
19
11 / 1 / 13
13,117
1,093
19,801
10,128
3,889
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
ftsmoke
Bacchus
19
7 / 4 / 19
12,116
1,010
15,152
11,561
8,270
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
xarcho
Medusa
19
8 / 1 / 17
12,767
1,064
15,839
6,780
2,584
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

272

VS

Team 2 Tickets

54

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
1 / 7 / 2
9,737
811
3,380
12,294
4,132
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
OFFHARD777
Mercury
18
5 / 5 / 5
12,159
1,013
12,379
17,909
6,666
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
Stavode
Nemesis
17
2 / 7 / 8
11,322
944
13,564
23,765
8,328
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Sykkub
Cthulhu
17
4 / 2 / 5
11,541
962
10,605
10,667
10,813
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
Time474
Pele
17
1 / 11 / 8
10,331
861
4,985
18,127
6,405
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
41
32
Kills
13
13
Deaths
32
80
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
3
12
2.67
L
Thor
 
Thor
1
7
2
0.29
W
4
4
19
3.38
L
Mercury
OFFHARD777
Mercury
5
5
5
1.5
W
Loki
Robeu5
Loki
11
1
13
17.5
L
Nemesis
Stavode
Nemesis
2
7
8
0.86
L
Cthulhu
Sykkub
Cthulhu
4
2
5
3.25
L
Pele
Time474
Pele
1
11
8
0.45
W
Bacchus
ftsmoke
Bacchus
7
4
19
4.13
W
Medusa
xarcho
Medusa
8
1
17
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,627
Damage
44,913
48,921
Taken
82,762
29,813
Mitigated
36,344
4,755
Healing
7,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
7,113
1,137
1,916
722
7,084
2,255
0
684
6,400
15,296
0
L
Thor
 
Thor
3,380
714
0
0
12,294
4,132
0
6,569
5,725
0
8,714
W
16,722
733
128
390
13,368
12,815
0
3,098
10,270
32,170
0
L
Mercury
OFFHARD777
Mercury
12,379
5,834
0
958
17,909
6,666
0
9,952
7,957
0
39,748
W
Loki
Robeu5
Loki
19,801
3,690
0
250
10,128
3,889
0
1,993
8,135
0
39,412
L
Nemesis
Stavode
Nemesis
13,564
6,077
0
6,336
23,765
8,328
0
8,994
14,771
0
27,123
L
Cthulhu
Sykkub
Cthulhu
10,605
480
104
0
10,667
10,813
0
4,949
5,718
27,332
0
L
Pele
Time474
Pele
4,985
1,641
0
210
18,127
6,405
0
8,523
9,604
0
13,320
W
Bacchus
ftsmoke
Bacchus
15,152
1,975
0
836
11,561
8,270
0
1,549
10,012
22,859
0
W
Medusa
xarcho
Medusa
15,839
6,538
0
513
6,780
2,584
0
3,281
3,499
0
42,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,491
Gold Earned
55,090
191
Minions Killed
146
8
Camps Cleared
5
1,013,904
Distance Traveled
1,117,685
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,728
894
15
1
2
167,882
0
L
Thor
9,737
811
6
1
0
143,743
0
W
Cthulhu
11,763
980
42
4
0
194,793
2
L
Mercury
12,159
1,013
64
5
2
277,408
0
W
Loki
13,117
1,093
37
3
4
226,860
0
L
Nemesis
11,322
944
29
2
0
257,015
0
L
Cthulhu
11,541
962
33
3
2
250,400
0
L
Pele
10,331
861
14
1
1
189,119
0
W
Bacchus
12,116
1,010
21
2
1
198,231
0
W
Medusa
12,767
1,064
76
6
1
226,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role