Player Matchup

Sun Wukong
Sun Wukong
BigBoiGilly
Sun Wukong
Level 29
God Stats
9W - 16L
1,387 SR
Queue Stats
37W - 43L
1,288 Elo+
Solo
Artemis
Artemis
ODoyleRules89
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Sol
Sol
Sikoots
Sol
Level 17
God Stats
1W - 2L
1,220 SR
Queue Stats
5W - 11L
1,035 Elo+
Solo
Olorun
Olorun
elpañales
Olorun
Level 34
God Stats
17W - 10L
1,603 SR
Queue Stats
245W - 277L
1,378 Elo+
Party 2
Jormungandr
Jormungandr
serafin12
Jormungandr
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 2
Team Averages
Level 17
1,442 SR
1,340 Elo+

VS

Team Averages
Level 9
1,474 SR
1,277 Elo+
Agni
Agni
BSmoke01
Agni
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Susano
Susano
KuDx
Susano
Level 10
God Stats
0W - 1L
1,462 SR
Queue Stats
0W - 3L
1,178 Elo+
Party 1
Olorun
Olorun
SRicopollo09
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,205 Elo+
Solo
Tsukuyomi
Tsukuyomi
ZEODI
Tsukuyomi
Level 16
God Stats
0W - 2L
1,410 SR
Queue Stats
1W - 3L
1,178 Elo+
Party 1
Rama
Rama
vanCarter
Rama
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BigBoiGilly
Sun Wukong
14
8 / 0 / 6
9,471
526
10,093
8,351
5,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
14
7 / 7 / 2
9,034
502
9,242
12,028
3,954
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
8
1 / 3 / 0
6,331
352
2,628
6,844
1,520
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Olorun
elpañales
Olorun
15
16 / 0 / 3
10,318
573
14,825
8,029
3,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jormungandr
serafin12
Jormungandr
11
1 / 3 / 4
7,679
427
2,451
9,966
7,510
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
11
0 / 11 / 0
7,004
389
1,095
9,494
2,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
KuDx
Susano
12
3 / 8 / 3
7,926
440
6,036
14,287
4,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
13
1 / 4 / 0
8,151
453
4,829
12,741
4,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
ZEODI
Tsukuyomi
14
4 / 8 / 2
8,623
479
10,889
14,393
5,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rama
14
5 / 5 / 2
8,883
494
8,923
10,707
3,401
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
33
Kills
13
13
Deaths
36
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Agni
0
11
0
0
W
Sun Wukong
BigBoiGilly
Sun Wukong
8
0
6
11
L
Susano
KuDx
Susano
3
8
3
0.56
W
Artemis
7
7
2
1.14
L
Olorun
1
4
0
0.25
W
Sol
1
3
0
0.33
L
Tsukuyomi
ZEODI
Tsukuyomi
4
8
2
0.63
W
Olorun
elpañales
Olorun
16
0
3
17.5
W
Jormungandr
serafin12
Jormungandr
1
3
4
1
L
Rama
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,239
Damage
31,772
45,218
Taken
61,622
21,489
Mitigated
20,813
10,453
Healing
12,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
1,095
236
0
384
9,494
2,892
257
4,327
5,167
16,902
0
W
Sun Wukong
BigBoiGilly
Sun Wukong
10,093
3,981
0
752
8,351
5,099
107
1,975
6,284
0
33,051
L
Susano
KuDx
Susano
6,036
987
0
2,326
14,287
4,691
0
3,549
10,738
0
44,056
W
Artemis
9,242
6,888
0
2,634
12,028
3,954
1,547
945
11,083
0
36,972
L
Olorun
4,829
1,406
175
5,586
12,741
4,039
1,274
3,716
9,025
43,018
0
W
Sol
2,628
759
0
2,650
6,844
1,520
177
2,042
4,802
11,843
0
L
Tsukuyomi
ZEODI
Tsukuyomi
10,889
3,940
0
2,412
14,393
5,790
93
5,036
9,357
0
55,163
W
Olorun
elpañales
Olorun
14,825
6,376
252
3,810
8,029
3,406
1,370
840
7,159
50,745
7,232
W
Jormungandr
serafin12
Jormungandr
2,451
615
0
355
9,966
7,510
341
0
9,966
28,005
0
L
Rama
8,923
6,477
0
1,225
10,707
3,401
2,434
2,096
8,611
0
57,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,833
Gold Earned
40,587
269
Minions Killed
396
0
Camps Cleared
0
1,265,513
Distance Traveled
1,454,160
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,004
389
44
2
0
228,785
0
W
Sun Wukong
9,471
526
60
3
0
373,728
3
L
Susano
7,926
440
80
4
0
305,155
4
W
Artemis
9,034
502
65
4
0
245,491
0
L
Olorun
8,151
453
95
5
0
271,492
2
W
Sol
6,331
352
25
1
0
131,684
5
L
Tsukuyomi
8,623
479
92
5
0
344,755
0
W
Olorun
10,318
573
70
4
0
271,912
1
W
Jormungandr
7,679
427
49
3
0
242,698
0
L
Rama
8,883
494
85
5
0
303,973
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role