Player Matchup

Thoth
Thoth
Kirthien
Thoth
Level 64
God Stats
1W - 0L
1,877 SR
Queue Stats
45W - 11L
1,844 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Qciapka
Kumbhakarna
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,665 Elo+
Party 2
Anhur
Anhur
UbranieNuWy
Anhur
Level 11
God Stats
3W - 0L
1,926 SR
Queue Stats
14W - 5L
1,632 Elo+
Party 2
Team Averages
Level 28
1,768 SR
1,714 Elo+

VS

Team Averages
Level 27
1,452 SR
1,444 Elo+
Bacchus
Bacchus
Atrocis
Bacchus
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 11L
1,444 Elo+
Party 1
Merlin
Merlin
Copic
Merlin
Level 27
God Stats
1W - 3L
1,446 SR
Queue Stats
5W - 11L
1,444 Elo+
Party 1
King Arthur
King Arthur
Rajet
King Arthur
Level 26
God Stats
1W - 3L
1,409 SR
Queue Stats
5W - 11L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Kirthien
Thoth
13
5 / 3 / 15
9,267
842
12,879
6,720
2,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Qciapka
Kumbhakarna
13
5 / 0 / 16
9,681
880
6,236
14,270
14,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
12 / 3 / 10
10,396
945
16,717
10,723
4,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Atrocis
Bacchus
11
5 / 6 / 1
8,121
738
9,176
14,016
7,166
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
Copic
Merlin
10
1 / 7 / 1
7,350
668
5,619
12,006
2,832
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Rajet
King Arthur
9
0 / 9 / 5
7,104
646
8,212
17,593
10,726
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
13
22
Kills
6
6
Deaths
22
41
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Atrocis
Bacchus
5
6
1
0.92
L
Merlin
Copic
Merlin
1
7
1
0.21
W
Thoth
Kirthien
Thoth
5
3
15
4.17
W
Kumbhakarna
Qciapka
Kumbhakarna
5
0
16
13
L
King Arthur
Rajet
King Arthur
0
9
5
0.28
W
12
3
10
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,832
Damage
23,007
31,713
Taken
43,615
21,931
Mitigated
20,724
9,574
Healing
7,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Atrocis
Bacchus
9,176
1,020
0
2,545
14,016
7,166
0
7,436
6,285
17,450
0
L
Merlin
Copic
Merlin
5,619
696
135
1,243
12,006
2,832
0
5,307
6,443
22,412
0
W
Thoth
Kirthien
Thoth
12,879
671
45
949
6,720
2,340
548
3,990
2,730
27,578
0
W
Kumbhakarna
Qciapka
Kumbhakarna
6,236
875
0
5,416
14,270
14,674
211
5,929
8,341
10,237
0
L
King Arthur
Rajet
King Arthur
8,212
1,618
414
2,789
17,593
10,726
0
7,372
9,823
0
22,060
W
16,717
8,739
0
3,164
10,723
4,917
1,735
5,298
5,425
0
46,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,344
Gold Earned
22,575
119
Minions Killed
80
6
Camps Cleared
3
627,798
Distance Traveled
545,133
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,121
738
21
2
0
187,169
2
L
Merlin
7,350
668
34
3
2
164,109
1
W
Thoth
9,267
842
28
3
0
207,708
2
W
Kumbhakarna
9,681
880
8
1
1
220,938
3
L
King Arthur
7,104
646
25
2
1
193,855
4
W
Anhur
10,396
945
83
8
5
199,152
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role