Player Matchup

Izanami
Izanami
BonkeysKong69
Izanami
Level 16
God Stats
3W - 3L
1,682 SR
Queue Stats
47W - 50L
1,360 Elo+
Solo
Ares
Ares
Naggsy
Ares
Level 26
God Stats
1W - 3L
1,315 SR
Queue Stats
46W - 69L
1,281 Elo+
Solo
Loki
Loki
NyctoPyka
Loki
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,314 Elo+
Solo
Fenrir
Fenrir
xMateooo
Fenrir
Level 11
God Stats
2W - 5L
1,383 SR
Queue Stats
2W - 8L
989 Elo+
Party 1
Medusa
Medusa
xrafau18
Medusa
Level 8
God Stats
2W - 2L
1,326 SR
Queue Stats
2W - 5L
1,039 Elo+
Party 1
Team Averages
Level 13
1,441 SR
1,197 Elo+

VS

Team Averages
Level 20
1,435 SR
1,170 Elo+
Baba Yaga
Baba Yaga
Acetonsture
Baba Yaga
Level 17
God Stats
2W - 7L
1,128 SR
Queue Stats
14W - 19L
1,055 Elo+
Party 3
Tsukuyomi
Tsukuyomi
MilesDecamp
Tsukuyomi
Level 25
God Stats
1W - 3L
1,289 SR
Queue Stats
10W - 17L
1,055 Elo+
Party 3
Izanami
Izanami
datchieeee
Izanami
Level 17
God Stats
21W - 9L
1,781 SR
Queue Stats
40W - 35L
1,203 Elo+
Party 2
Erlang Shen
Erlang Shen
helgehorse
Erlang Shen
Level 18
God Stats
3W - 3L
1,253 SR
Queue Stats
17W - 23L
1,203 Elo+
Party 2
Sobek
Sobek
zhukTaras
Sobek
Level 24
God Stats
7W - 2L
1,726 SR
Queue Stats
57W - 52L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
8
0 / 8 / 1
5,349
411
4,319
9,444
1,515
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
Naggsy
Ares
8
1 / 8 / 0
5,504
423
3,420
16,069
6,606
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
9
0 / 6 / 2
5,764
443
1,359
7,030
2,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
xMateooo
Fenrir
12
4 / 4 / 1
7,523
579
4,990
9,833
3,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Medusa
xrafau18
Medusa
11
2 / 6 / 3
6,699
515
5,532
9,318
2,656
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Acetonsture
Baba Yaga
11
1 / 2 / 1
6,669
513
2,907
4,505
1,467
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
MilesDecamp
Tsukuyomi
12
7 / 2 / 4
7,643
588
6,810
7,183
3,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
datchieeee
Izanami
13
12 / 0 / 3
8,488
653
12,636
6,705
2,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Erlang Shen
helgehorse
Erlang Shen
13
8 / 1 / 4
8,408
647
8,953
8,693
5,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
zhukTaras
Sobek
12
3 / 2 / 16
7,995
615
5,274
9,443
8,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
59
7
Kills
31
32
Deaths
7
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Acetonsture
Baba Yaga
1
2
1
0.75
L
Izanami
0
8
1
0.06
W
Tsukuyomi
MilesDecamp
Tsukuyomi
7
2
4
4.5
L
Ares
Naggsy
Ares
1
8
0
0.13
L
Loki
0
6
2
0.17
W
Izanami
datchieeee
Izanami
12
0
3
13.5
W
Erlang Shen
helgehorse
Erlang Shen
8
1
4
10
L
Fenrir
xMateooo
Fenrir
4
4
1
1.13
L
Medusa
xrafau18
Medusa
2
6
3
0.58
W
Sobek
zhukTaras
Sobek
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,620
Damage
36,580
51,694
Taken
36,529
16,857
Mitigated
21,458
7,579
Healing
10,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Acetonsture
Baba Yaga
2,907
76
0
1,221
4,505
1,467
798
0
4,505
27,640
0
L
Izanami
4,319
2,459
64
366
9,444
1,515
269
1,612
7,788
0
26,416
W
Tsukuyomi
MilesDecamp
Tsukuyomi
6,810
1,595
0
2,305
7,183
3,187
0
33
7,150
0
40,277
L
Ares
Naggsy
Ares
3,420
353
699
2,108
16,069
6,606
0
2,888
13,181
14,393
0
L
Loki
1,359
288
0
228
7,030
2,635
420
591
6,435
0
16,735
W
Izanami
datchieeee
Izanami
12,636
8,621
0
1,592
6,705
2,335
3,718
1,374
5,331
0
58,566
W
Erlang Shen
helgehorse
Erlang Shen
8,953
4,234
0
2,933
8,693
5,829
578
69
8,624
0
37,648
L
Fenrir
xMateooo
Fenrir
4,990
1,235
0
2,932
9,833
3,445
594
285
9,537
0
36,478
L
Medusa
xrafau18
Medusa
5,532
3,096
0
1,182
9,318
2,656
848
2,805
6,513
0
32,937
W
Sobek
zhukTaras
Sobek
5,274
571
0
2,588
9,443
8,640
687
1,944
7,499
13,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,839
Gold Earned
39,203
250
Minions Killed
304
0
Camps Cleared
0
1,202,049
Distance Traveled
1,173,059
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
6,669
513
56
4
0
200,961
0
L
Izanami
5,349
411
55
4
0
230,159
0
W
Tsukuyomi
7,643
588
65
5
0
214,102
0
L
Ares
5,504
423
19
1
0
235,059
2
L
Loki
5,764
443
38
3
0
250,859
3
W
Izanami
8,488
653
101
8
0
237,155
3
W
Erlang Shen
8,408
647
69
5
0
269,205
1
L
Fenrir
7,523
579
76
6
0
243,284
0
L
Medusa
6,699
515
62
5
0
242,688
0
W
Sobek
7,995
615
13
1
0
251,636
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role