Player Matchup

Loki
Loki
GSoC Angel
Loki
Level 104
God Stats
1W - 0L
1,488 SR
Queue Stats
122W - 97L
1,489 Elo+
Party 1
Bacchus
Bacchus
TrazeHeatnix
Bacchus
Level 88
God Stats
6W - 2L
1,638 SR
Queue Stats
6W - 5L
1,166 Elo+
Party 1
Nu Wa
Nu Wa
x Sir FiFi x
Nu Wa
Level 62
God Stats
15W - 4L
1,626 SR
Queue Stats
278W - 187L
1,516 Elo+
Party 1
Team Averages
Level 85
1,584 SR
1,390 Elo+

VS

Team Averages
Level 53
1,480 SR
1,345 Elo+
Geb
Geb
 
Geb
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
SchRen14
Vamana
Level 6
God Stats
0W - 2L
1,319 SR
Queue Stats
1W - 7L
1,187 Elo+
Solo
Bellona
Bellona
dalessandro123
Bellona
Level 26
God Stats
0W - 1L
1,620 SR
Queue Stats
6W - 7L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 6
10,196
680
11,615
6,819
3,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
TrazeHeatnix
Bacchus
12
1 / 1 / 11
8,798
587
6,722
6,913
6,679
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
5 / 1 / 8
10,015
668
18,848
6,061
2,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
1 / 4 / 2
9,155
610
6,019
18,588
16,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vamana
SchRen14
Vamana
10
0 / 7 / 3
7,992
533
1,204
11,938
7,041
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 2 / 1
9,294
620
7,119
14,081
9,713
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
13
Kills
3
3
Deaths
13
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
4
2
0.5
W
7
1
6
10
L
Vamana
SchRen14
Vamana
0
7
3
0.21
W
Bacchus
TrazeHeatnix
Bacchus
1
1
11
6.5
L
2
2
1
1.25
W
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,185
Damage
14,342
19,793
Taken
44,607
11,978
Mitigated
33,525
4,932
Healing
6,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
6,019
539
0
4,268
18,588
16,771
0
12,029
6,559
35,628
0
W
11,615
1,363
0
2,370
6,819
3,111
218
1,962
4,857
0
37,060
L
Vamana
SchRen14
Vamana
1,204
0
0
1,827
11,938
7,041
0
5,523
6,415
0
8,551
W
Bacchus
TrazeHeatnix
Bacchus
6,722
224
0
750
6,913
6,679
0
3,306
3,607
15,180
0
L
7,119
1,409
0
608
14,081
9,713
0
8,280
5,801
783
34,082
W
18,848
5,059
0
1,812
6,061
2,188
413
1,628
4,433
51,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,009
Gold Earned
26,441
143
Minions Killed
127
7
Camps Cleared
4
768,933
Distance Traveled
765,741
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,155
610
49
3
0
241,703
1
W
Loki
10,196
680
42
3
5
281,406
2
L
Vamana
7,992
533
15
1
0
227,006
0
W
Bacchus
8,798
587
17
1
0
239,034
3
L
Bellona
9,294
620
63
4
4
297,032
4
W
Nu Wa
10,015
668
84
6
2
248,493
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role