Player Matchup

Achilles
Achilles
AraRueMorgue
Achilles
Level 87
God Stats
22W - 19L
1,494 SR
Queue Stats
214W - 222L
1,462 Elo+
Party 1
Cliodhna
Cliodhna
GeyminGiy
Cliodhna
Level 129
God Stats
5W - 3L
1,551 SR
Queue Stats
202W - 203L
1,471 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KillerOfHell13
Morgan Le Fay
Level 127
God Stats
13W - 11L
1,670 SR
Queue Stats
142W - 148L
1,471 Elo+
Solo
Team Averages
Level 114
1,572 SR
1,468 Elo+

VS

Team Averages
Level 102
1,247 SR
1,514 Elo+
King Arthur
King Arthur
Ol Hellboy
King Arthur
Level 89
God Stats
2W - 11L
1,158 SR
Queue Stats
74W - 79L
1,464 Elo+
Party 2
Nu Wa
Nu Wa
bigbennymack
Nu Wa
Level 94
God Stats
6W - 9L
1,263 SR
Queue Stats
157W - 195L
1,455 Elo+
Solo
Hercules
Hercules
mikepeachchris
Hercules
Level 122
God Stats
0W - 1L
1,319 SR
Queue Stats
11W - 10L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AraRueMorgue
Achilles
17
4 / 2 / 15
13,000
650
12,577
31,088
29,871
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cliodhna
GeyminGiy
Cliodhna
17
8 / 3 / 8
13,573
679
23,330
18,556
6,473
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
KillerOfHell13
Morgan Le Fay
17
10 / 4 / 8
13,774
689
23,625
15,117
5,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ol Hellboy
King Arthur
14
3 / 9 / 4
11,736
587
13,368
25,039
22,095
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
4 / 5 / 4
13,245
662
18,924
16,558
3,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hercules
14
1 / 8 / 4
10,856
543
9,578
23,703
15,336
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
20
22
Kills
8
9
Deaths
22
31
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Achilles
AraRueMorgue
Achilles
4
2
15
5.75
W
Cliodhna
GeyminGiy
Cliodhna
8
3
8
4
W
Morgan Le Fay
KillerOfHell13
Morgan Le Fay
10
4
8
3.5
L
King Arthur
Ol Hellboy
King Arthur
3
9
4
0.56
L
4
5
4
1.2
L
Hercules
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,532
Damage
41,870
64,761
Taken
65,300
42,185
Mitigated
41,364
22,693
Healing
7,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AraRueMorgue
Achilles
12,577
2,054
0
15,161
31,088
29,871
50
9,451
20,256
0
40,128
W
Cliodhna
GeyminGiy
Cliodhna
23,330
1,231
0
5,632
18,556
6,473
1,328
6,055
11,736
0
77,643
W
Morgan Le Fay
KillerOfHell13
Morgan Le Fay
23,625
3,486
0
1,900
15,117
5,841
195
6,434
8,411
76,548
0
L
King Arthur
Ol Hellboy
King Arthur
13,368
1,262
606
1,069
25,039
22,095
0
10,803
12,418
8,088
17,357
L
18,924
6,918
276
2,196
16,558
3,933
0
3,180
12,930
56,717
0
L
Hercules
9,578
2,319
406
3,251
23,703
15,336
0
8,743
13,756
0
37,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,347
Gold Earned
35,837
252
Minions Killed
171
12
Camps Cleared
5
1,151,301
Distance Traveled
992,811
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,000
650
33
2
3
392,098
2
W
Cliodhna
13,573
679
94
5
5
415,022
2
W
Morgan Le Fay
13,774
689
125
6
4
344,181
4
L
King Arthur
11,736
587
19
1
0
357,773
5
L
Nu Wa
13,245
662
92
5
3
310,516
4
L
Hercules
10,856
543
60
3
2
324,522
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role