Player Matchup

Hades
Hades
Feze24
Hades
Level 21
God Stats
6W - 5L
1,759 SR
Queue Stats
22W - 31L
1,230 Elo+
Party 1
Chaac
Chaac
S1lor
Chaac
Level 48
God Stats
3W - 4L
1,691 SR
Queue Stats
20W - 34L
1,259 Elo+
Party 1
Cupid
Cupid
ШиНоКами
Cupid
Level 68
God Stats
1W - 2L
1,446 SR
Queue Stats
38W - 59L
1,257 Elo+
Party 1
Team Averages
Level 46
1,632 SR
1,249 Elo+

VS

Team Averages
Level 104
1,617 SR
1,428 Elo+
Set
Set
GAMBA_NUCELAR2
Set
Level 126
God Stats
2W - 0L
1,788 SR
Queue Stats
48W - 61L
1,392 Elo+
Party 2
Tiamat
Tiamat
HêℓBøt
Tiamat
Level 158
God Stats
4W - 6L
1,560 SR
Queue Stats
24W - 21L
1,535 Elo+
Solo
Artemis
Artemis
Valdespino
Artemis
Level 28
God Stats
4W - 3L
1,501 SR
Queue Stats
21W - 21L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Feze24
Hades
13
5 / 5 / 6
9,486
730
9,178
13,401
6,218
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
S1lor
Chaac
13
3 / 4 / 7
8,730
672
7,718
19,033
16,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
3 / 6 / 7
9,058
697
5,428
15,450
5,491
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 8
9,576
737
11,551
11,474
10,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
HêℓBøt
Tiamat
15
7 / 0 / 7
10,543
811
13,239
9,238
5,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Valdespino
Artemis
14
5 / 6 / 8
10,088
776
13,731
9,640
3,248
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
38
11
Kills
15
15
Deaths
11
20
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hades
Feze24
Hades
5
5
6
1.6
W
3
5
8
1.4
W
Tiamat
HêℓBøt
Tiamat
7
0
7
10.5
L
Chaac
S1lor
Chaac
3
4
7
1.63
W
Artemis
Valdespino
Artemis
5
6
8
1.5
L
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,324
Damage
38,521
47,884
Taken
30,352
27,937
Mitigated
18,805
13,621
Healing
7,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Feze24
Hades
9,178
890
517
2,216
13,401
6,218
126
4,423
8,634
15,410
0
W
11,551
4,872
0
2,396
11,474
10,497
204
3,177
7,904
0
27,630
W
Tiamat
HêℓBøt
Tiamat
13,239
1,071
0
4,398
9,238
5,060
823
3,723
5,258
44,447
0
L
Chaac
S1lor
Chaac
7,718
960
514
3,902
19,033
16,228
0
3,285
14,943
220
22,837
W
Artemis
Valdespino
Artemis
13,731
8,418
0
538
9,640
3,248
1,275
2,691
6,508
0
30,766
L
5,428
3,761
822
5,650
15,450
5,491
0
4,423
10,459
0
24,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,274
Gold Earned
30,207
82
Minions Killed
141
0
Camps Cleared
8
613,409
Distance Traveled
690,891
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,486
730
14
1
0
211,809
1
W
Set
9,576
737
44
3
1
224,097
1
W
Tiamat
10,543
811
57
4
4
261,264
2
L
Chaac
8,730
672
24
2
0
209,480
0
W
Artemis
10,088
776
40
3
3
205,530
0
L
Cupid
9,058
697
44
3
0
192,120
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role