Player Matchup

Erlang Shen
Erlang Shen
PistolaSucia
Erlang Shen
Level 27
God Stats
0W - 4L
1,259 SR
Queue Stats
172W - 139L
1,554 Elo+
Solo
Izanami
Izanami
The1ManArmy1065
Izanami
Level 18
God Stats
1W - 7L
1,756 SR
Queue Stats
14W - 17L
1,512 Elo+
Solo
Guan Yu
Guan Yu
TxG_CARNAGE
Guan Yu
Level 7
God Stats
3W - 2L
1,702 SR
Queue Stats
11W - 10L
1,525 Elo+
Solo
Yemoja
Yemoja
WeedRize
Yemoja
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,555 Elo+
Solo
Ra
Ra
joeskilove
Ra
Level 29
God Stats
5W - 2L
1,740 SR
Queue Stats
46W - 17L
1,735 Elo+
Solo
Team Averages
Level 19
1,591 SR
1,576 Elo+

VS

Team Averages
Level 22
1,667 SR
1,664 Elo+
Thanatos
Thanatos
Aldisass
Thanatos
Level 28
God Stats
7W - 7L
1,863 SR
Queue Stats
186W - 137L
1,652 Elo+
Solo
Khepri
Khepri
GothborneWitch
Khepri
Level 28
God Stats
2W - 2L
1,346 SR
Queue Stats
27W - 26L
1,543 Elo+
Solo
Sol
Sol
Wet Pretzel7645
Sol
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,689 Elo+
Solo
Ullr
Ullr
afroditedosmite
Ullr
Level 15
God Stats
5W - 1L
1,890 SR
Queue Stats
23W - 12L
1,730 Elo+
Solo
Serqet
Serqet
bingbongchong
Serqet
Level 27
God Stats
5W - 2L
1,734 SR
Queue Stats
70W - 34L
1,704 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
PistolaSucia
Erlang Shen
11
6 / 3 / 0
7,219
656
9,147
8,500
4,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 3 / 1
5,199
473
2,798
5,510
1,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
TxG_CARNAGE
Guan Yu
8
0 / 6 / 2
5,469
497
5,708
8,994
3,594
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
WeedRize
Yemoja
7
0 / 4 / 2
4,982
453
553
6,072
2,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
0 / 5 / 1
5,799
527
5,154
6,075
1,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Aldisass
Thanatos
11
10 / 2 / 3
7,684
699
9,800
11,465
6,439
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
1 / 2 / 4
5,156
469
982
4,909
2,749
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
8 / 1 / 5
7,265
660
7,794
7,562
3,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
0 / 0 / 4
6,587
599
2,803
4,750
1,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 1 / 1
6,340
576
3,971
8,027
3,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
6
Kills
21
21
Deaths
6
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Aldisass
Thanatos
10
2
3
5.75
W
1
2
4
1.5
L
Erlang Shen
PistolaSucia
Erlang Shen
6
3
0
2
L
0
3
1
0.17
L
Guan Yu
TxG_CARNAGE
Guan Yu
0
6
2
0.17
L
Yemoja
WeedRize
Yemoja
0
4
2
0.25
W
8
1
5
10.5
W
0
0
4
2
W
2
1
1
2.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,360
Damage
25,350
35,151
Taken
36,713
13,867
Mitigated
17,355
6,390
Healing
19,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Aldisass
Thanatos
9,800
3,266
195
9,469
11,465
6,439
0
1,607
9,858
683
32,605
W
982
228
603
745
4,909
2,749
0
519
4,390
7,856
0
L
Erlang Shen
PistolaSucia
Erlang Shen
9,147
4,749
0
2,238
8,500
4,484
0
2,337
6,163
0
39,358
L
2,798
1,855
0
740
5,510
1,045
942
335
4,907
0
20,334
L
Guan Yu
TxG_CARNAGE
Guan Yu
5,708
1,795
278
905
8,994
3,594
0
2,122
6,872
0
26,157
L
Yemoja
WeedRize
Yemoja
553
185
283
274
6,072
2,837
242
1,562
4,510
9,666
0
W
7,794
3,612
0
4,522
7,562
3,041
2,291
1,445
6,117
34,035
4,738
W
2,803
1,319
0
2,446
4,750
1,470
1,168
1,733
3,017
0
40,260
W
3,971
1,543
0
1,528
8,027
3,656
0
403
7,624
2,052
33,146
L
5,154
973
261
1,411
6,075
1,907
0
2,139
3,848
36,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,668
Gold Earned
33,032
252
Minions Killed
284
0
Camps Cleared
0
1,036,691
Distance Traveled
1,112,735
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,684
699
64
6
0
221,554
1
W
Khepri
5,156
469
11
1
0
226,627
2
L
Erlang Shen
7,219
656
67
6
0
222,945
1
L
Izanami
5,199
473
40
4
0
215,080
0
L
Guan Yu
5,469
497
63
6
0
229,054
0
L
Yemoja
4,982
453
11
1
0
156,992
1
W
Sol
7,265
660
62
6
0
206,148
0
W
Ullr
6,587
599
85
8
0
224,579
2
W
Serqet
6,340
576
62
6
0
233,827
4
L
Ra
5,799
527
71
6
0
212,620
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role