Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
BigBoiGilly
Skadi
Level 29
God Stats
0W - 3L
1,297 SR
Queue Stats
37W - 43L
1,301 Elo+
Solo
Achilles
Achilles
Jeriliam
Achilles
Level 21
God Stats
8W - 10L
1,480 SR
Queue Stats
21W - 28L
1,414 Elo+
Solo
Terra
Terra
Sikoots
Terra
Level 17
God Stats
0W - 1L
1,318 SR
Queue Stats
5W - 11L
1,081 Elo+
Solo
Discordia
Discordia
mayanksinha13
Discordia
Level 26
God Stats
6W - 6L
1,451 SR
Queue Stats
40W - 53L
1,312 Elo+
Solo
Team Averages
Level 22
1,409 SR
1,321 Elo+

VS

Team Averages
Level 17
1,537 SR
1,332 Elo+
Tiamat
Tiamat
 
Tiamat
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Brisk27
Set
Level 24
God Stats
9W - 1L
1,868 SR
Queue Stats
95W - 72L
1,448 Elo+
Party 1
Medusa
Medusa
CreamyNic
Medusa
Level 12
God Stats
8W - 6L
1,500 SR
Queue Stats
35W - 46L
1,145 Elo+
Party 2
Mercury
Mercury
Pendalul
Mercury
Level 14
God Stats
9W - 15L
1,315 SR
Queue Stats
59W - 69L
1,157 Elo+
Party 2
Xing Tian
Xing Tian
ianinator2
Xing Tian
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
118W - 98L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
1 / 4 / 2
6,372
490
1,725
7,952
3,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
1 / 2 / 1
5,933
456
4,005
4,717
1,437
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Achilles
Jeriliam
Achilles
13
2 / 3 / 0
7,713
593
6,052
9,356
7,471
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Terra
Sikoots
Terra
5
0 / 3 / 1
4,584
353
489
4,721
2,601
Discordia
mayanksinha13
Discordia
8
0 / 7 / 1
5,512
424
1,465
7,845
2,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
11 / 1 / 1
8,472
652
9,112
6,602
4,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Set
12
2 / 0 / 1
6,428
494
2,843
4,136
3,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
CreamyNic
Medusa
10
2 / 3 / 1
6,164
474
3,972
5,165
1,603
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
Pendalul
Mercury
13
4 / 0 / 4
7,542
580
4,010
6,803
2,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
ianinator2
Xing Tian
10
0 / 0 / 6
6,306
485
2,281
6,510
5,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
4
Kills
19
19
Deaths
4
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
4
2
0.5
W
Tiamat
 
Tiamat
11
1
1
11.5
L
1
2
1
0.75
W
Set
2
0
1
2.5
W
Medusa
CreamyNic
Medusa
2
3
1
0.83
L
Achilles
Jeriliam
Achilles
2
3
0
0.67
W
Mercury
Pendalul
Mercury
4
0
4
6
L
Terra
Sikoots
Terra
0
3
1
0.17
W
Xing Tian
ianinator2
Xing Tian
0
0
6
3
L
Discordia
mayanksinha13
Discordia
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,736
Damage
22,218
34,591
Taken
29,216
17,194
Mitigated
16,843
8,508
Healing
9,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
1,725
679
0
2,014
7,952
3,310
115
1,377
6,547
0
28,169
W
Tiamat
 
Tiamat
9,112
537
158
2,868
6,602
4,016
296
367
6,136
42,657
0
L
4,005
1,711
0
618
4,717
1,437
23
1,725
2,960
0
35,323
W
Set
2,843
1,400
0
1,688
4,136
3,553
818
0
4,136
0
19,822
W
Medusa
CreamyNic
Medusa
3,972
1,922
0
830
5,165
1,603
864
960
4,097
0
38,360
L
Achilles
Jeriliam
Achilles
6,052
2,368
0
2,816
9,356
7,471
226
1,837
7,051
0
42,007
W
Mercury
Pendalul
Mercury
4,010
2,577
0
3,045
6,803
2,318
0
115
6,688
0
43,480
L
Terra
Sikoots
Terra
489
160
51
1,111
4,721
2,601
0
1,372
3,295
2,669
0
W
Xing Tian
ianinator2
Xing Tian
2,281
85
0
926
6,510
5,353
309
297
6,205
12,363
0
L
Discordia
mayanksinha13
Discordia
1,465
57
0
1,898
7,845
2,375
441
4,454
2,977
22,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,114
Gold Earned
34,912
245
Minions Killed
329
0
Camps Cleared
0
1,090,539
Distance Traveled
1,247,081
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,372
490
57
4
0
267,183
2
W
Tiamat
8,472
652
85
7
0
244,047
1
L
Skadi
5,933
456
46
4
0
232,523
1
W
Set
6,428
494
49
4
0
249,269
5
W
Medusa
6,164
474
81
6
0
212,042
0
L
Achilles
7,713
593
91
7
0
250,644
4
W
Mercury
7,542
580
92
7
0
292,192
0
L
Terra
4,584
353
7
1
0
108,809
4
W
Xing Tian
6,306
485
22
2
0
249,531
0
L
Discordia
5,512
424
44
3
0
231,380
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role