Player Matchup

Hercules
Hercules
CaptainPecs32
Hercules
Level 124
God Stats
4W - 6L
1,492 SR
Queue Stats
205W - 217L
1,402 Elo+
Solo
Chaac
Chaac
ItsJakes94
Chaac
Level 79
God Stats
4W - 3L
1,341 SR
Queue Stats
171W - 191L
1,388 Elo+
Party 1
Nike
Nike
Terrodome09
Nike
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,405 Elo+
Solo
Baron Samedi
Baron Samedi
aJusticee
Baron Samedi
Level 87
God Stats
5W - 5L
1,461 SR
Queue Stats
191W - 205L
1,384 Elo+
Party 1
Artemis
Artemis
alexendre1095
Artemis
Level 89
God Stats
3W - 0L
1,716 SR
Queue Stats
59W - 63L
1,405 Elo+
Solo
Team Averages
Level 87
1,502 SR
1,397 Elo+

VS

Team Averages
Level 111
1,597 SR
1,468 Elo+
King Arthur
King Arthur
 
King Arthur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Darckanos
Raijin
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 29L
1,436 Elo+
Solo
Achilles
Achilles
ILHUICOATL3129
Achilles
Level 86
God Stats
1W - 1L
1,748 SR
Queue Stats
241W - 222L
1,486 Elo+
Solo
Baron Samedi
Baron Samedi
RosetheBeauty
Baron Samedi
Level 66
God Stats
0W - 2L
1,322 SR
Queue Stats
94W - 107L
1,436 Elo+
Solo
Baba Yaga
Baba Yaga
TheMidNightCat
Baba Yaga
Level 123
God Stats
3W - 1L
1,917 SR
Queue Stats
118W - 117L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CaptainPecs32
Hercules
19
2 / 3 / 28
12,473
734
14,451
44,999
36,572
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
20
7 / 5 / 22
12,705
747
13,222
29,019
28,726
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
7 / 2 / 25
12,708
748
10,269
19,386
22,107
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
aJusticee
Baron Samedi
20
12 / 4 / 18
13,695
806
20,652
22,813
13,275
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
18
5 / 7 / 19
11,453
674
17,582
17,566
8,307
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
2 / 10 / 7
10,665
627
20,586
22,352
30,656
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Raijin
Darckanos
Raijin
20
9 / 6 / 9
12,941
761
29,588
16,085
7,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
18
4 / 11 / 8
11,983
705
19,115
26,903
37,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
RosetheBeauty
Baron Samedi
17
2 / 4 / 9
10,703
630
12,992
12,666
10,911
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
TheMidNightCat
Baba Yaga
20
4 / 2 / 12
13,247
779
30,994
12,181
6,938
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
66
33
Kills
21
21
Deaths
33
112
Assists
45
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
10
7
0.55
W
Hercules
CaptainPecs32
Hercules
2
3
28
5.33
L
Raijin
Darckanos
Raijin
9
6
9
2.25
L
Achilles
4
11
8
0.73
W
Chaac
7
5
22
3.6
L
Baron Samedi
RosetheBeauty
Baron Samedi
2
4
9
1.63
W
7
2
25
9.75
L
Baba Yaga
TheMidNightCat
Baba Yaga
4
2
12
5
W
Baron Samedi
aJusticee
Baron Samedi
12
4
18
5.25
W
Artemis
5
7
19
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,176
Damage
113,275
133,783
Taken
90,187
108,987
Mitigated
92,926
77,892
Healing
30,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
20,586
1,328
907
1,905
22,352
30,656
0
6,112
16,240
9,720
24,286
W
Hercules
CaptainPecs32
Hercules
14,451
2,977
6,752
26,013
44,999
36,572
84
24,572
19,882
209
24,544
L
Raijin
Darckanos
Raijin
29,588
807
2,192
2,495
16,085
7,390
1,120
4,802
11,283
59,078
0
L
Achilles
19,115
4,657
782
4,960
26,903
37,031
638
7,372
19,531
526
21,384
W
Chaac
13,222
2,835
3,214
11,177
29,019
28,726
1,018
16,916
11,867
2,892
27,881
L
Baron Samedi
RosetheBeauty
Baron Samedi
12,992
321
6,481
4,208
12,666
10,911
552
1,723
10,943
23,471
0
W
10,269
2,155
1,189
1,750
19,386
22,107
741
11,073
7,995
0
21,113
L
Baba Yaga
TheMidNightCat
Baba Yaga
30,994
981
593
5,955
12,181
6,938
1,204
1,734
10,447
57,517
0
W
Baron Samedi
aJusticee
Baron Samedi
20,652
2,304
10,921
10,321
22,813
13,275
1,618
14,197
8,512
43,393
0
W
Artemis
17,582
6,552
4,923
1,632
17,566
8,307
2,285
12,404
5,115
0
43,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,034
Gold Earned
59,539
172
Minions Killed
159
0
Camps Cleared
0
1,605,000
Distance Traveled
1,362,835
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,665
627
24
1
0
246,646
2
W
Hercules
12,473
734
17
1
0
348,775
0
L
Raijin
12,941
761
45
3
0
269,592
0
L
Achilles
11,983
705
6
0
0
262,966
1
W
Chaac
12,705
747
42
2
0
329,265
1
L
Baron Samedi
10,703
630
22
1
0
228,216
0
W
Nike
12,708
748
21
1
0
360,445
0
L
Baba Yaga
13,247
779
62
4
0
355,415
4
W
Baron Samedi
13,695
806
43
3
0
293,852
0
W
Artemis
11,453
674
49
3
0
272,663
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role