Player Matchup

Tsukuyomi
Tsukuyomi
McSwear
Tsukuyomi
Level 128
God Stats
2W - 1L
1,810 SR
Queue Stats
6W - 3L
1,461 Elo+
Party 2
Ganesha
Ganesha
Mishwoo
Ganesha
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 35L
1,454 Elo+
Solo
Cliodhna
Cliodhna
PanPedo
Cliodhna
Level 116
God Stats
5W - 2L
1,852 SR
Queue Stats
35W - 29L
1,520 Elo+
Party 2
Rama
Rama
Save5Bulls7Hits
Rama
Level 101
God Stats
3W - 1L
1,484 SR
Queue Stats
12W - 23L
1,322 Elo+
Solo
Baba Yaga
Baba Yaga
Tomerikoo2
Baba Yaga
Level 106
God Stats
1W - 0L
1,234 SR
Queue Stats
45W - 65L
1,367 Elo+
Solo
Team Averages
Level 95
1,576 SR
1,425 Elo+

VS

Team Averages
Level 110
1,583 SR
1,421 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Borusse09Marcelo
Cthulhu
Level 154
God Stats
6W - 4L
1,609 SR
Queue Stats
149W - 152L
1,481 Elo+
Party 1
Gilgamesh
Gilgamesh
F-I-C-U-S
Gilgamesh
Level 84
God Stats
6W - 5L
1,742 SR
Queue Stats
66W - 62L
1,461 Elo+
Party 1
Raijin
Raijin
Frustracia
Raijin
Level 56
God Stats
0W - 3L
1,405 SR
Queue Stats
14W - 25L
1,152 Elo+
Solo
Ne Zha
Ne Zha
FuryFistas
Ne Zha
Level 128
God Stats
10W - 8L
1,659 SR
Queue Stats
54W - 38L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
McSwear
Tsukuyomi
17
6 / 1 / 11
10,355
941
14,237
9,578
4,121
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
Mishwoo
Ganesha
15
0 / 2 / 15
8,766
797
3,431
12,346
10,214
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cliodhna
PanPedo
Cliodhna
16
4 / 4 / 13
9,762
887
12,353
10,085
3,548
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

15
4 / 2 / 8
8,796
800
6,738
8,525
2,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baba Yaga
Tomerikoo2
Baba Yaga
16
5 / 0 / 6
9,469
861
7,957
5,760
2,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
2 / 6 / 3
7,724
702
8,484
9,983
2,125
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 3 / 4
7,962
724
7,469
12,329
7,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
F-I-C-U-S
Gilgamesh
13
2 / 4 / 3
8,009
728
3,112
14,724
4,474
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Raijin
Frustracia
Raijin
15
2 / 1 / 0
7,785
708
4,502
5,393
1,547
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
FuryFistas
Ne Zha
13
0 / 5 / 5
6,996
636
8,640
8,006
2,209
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
24
19
Kills
9
9
Deaths
19
53
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
6
3
0.58
L
3
3
4
1.67
L
Gilgamesh
F-I-C-U-S
Gilgamesh
2
4
3
0.88
L
Raijin
Frustracia
Raijin
2
1
0
2
L
Ne Zha
FuryFistas
Ne Zha
0
5
5
0.5
W
Tsukuyomi
McSwear
Tsukuyomi
6
1
11
11.5
W
Ganesha
Mishwoo
Ganesha
0
2
15
3.75
W
Cliodhna
PanPedo
Cliodhna
4
4
13
2.63
W
4
2
8
4
W
Baba Yaga
Tomerikoo2
Baba Yaga
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,716
Damage
32,207
46,294
Taken
50,435
23,044
Mitigated
18,183
15,206
Healing
10,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
8,484
2,754
0
1,160
9,983
2,125
55
2,014
7,883
27,981
0
L
7,469
174
611
1,905
12,329
7,828
0
2,413
9,553
21,960
0
L
Gilgamesh
F-I-C-U-S
Gilgamesh
3,112
296
1,947
3,267
14,724
4,474
46
2,549
12,125
0
12,334
L
Raijin
Frustracia
Raijin
4,502
701
30
704
5,393
1,547
2
1,544
3,773
25,962
0
L
Ne Zha
FuryFistas
Ne Zha
8,640
919
0
694
8,006
2,209
0
2,185
5,713
0
24,722
W
Tsukuyomi
McSwear
Tsukuyomi
14,237
3,849
0
1,701
9,578
4,121
34
3,667
5,690
0
44,307
W
Ganesha
Mishwoo
Ganesha
3,431
405
2,856
2,876
12,346
10,214
0
4,017
8,065
21,229
0
W
Cliodhna
PanPedo
Cliodhna
12,353
1,308
0
2,953
10,085
3,548
1,031
5,870
3,998
0
39,916
W
6,738
4,621
0
2,425
8,525
2,957
375
3,197
5,076
0
24,622
W
Baba Yaga
Tomerikoo2
Baba Yaga
7,957
309
0
2,395
5,760
2,204
878
3,327
2,433
30,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,148
Gold Earned
38,476
299
Minions Killed
233
11
Camps Cleared
4
1,179,621
Distance Traveled
1,065,149
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,724
702
58
5
1
195,695
5
L
Cthulhu
7,962
724
48
4
1
206,932
3
L
Gilgamesh
8,009
728
24
2
0
223,240
5
L
Raijin
7,785
708
85
8
0
206,052
1
L
Ne Zha
6,996
636
18
2
2
233,230
5
W
Tsukuyomi
10,355
941
81
7
3
260,591
1
W
Ganesha
8,766
797
7
1
0
232,359
3
W
Cliodhna
9,762
887
77
7
5
234,761
2
W
Rama
8,796
800
72
7
2
219,922
3
W
Baba Yaga
9,469
861
62
6
1
231,988
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role