Player Matchup

Chiron
Chiron
HêℓBøt
Chiron
Level 158
God Stats
3W - 0L
1,500 SR
Queue Stats
59W - 67L
1,562 Elo+
Solo
Aphrodite
Aphrodite
KAMENJAR
Aphrodite
Level 147
God Stats
3W - 7L
1,616 SR
Queue Stats
41W - 42L
1,539 Elo+
Solo
Bellona
Bellona
LiQUiD PR0XY DE
Bellona
Level 47
God Stats
2W - 2L
1,478 SR
Queue Stats
47W - 86L
1,326 Elo+
Solo
Bacchus
Bacchus
MarvelousMadness
Bacchus
Level 32
God Stats
2W - 3L
1,526 SR
Queue Stats
3W - 9L
1,248 Elo+
Solo
Team Averages
Level 96
1,530 SR
1,419 Elo+

VS

Team Averages
Level 72
1,370 SR
1,299 Elo+
Odin
Odin
DUKE1986boom
Odin
Level 67
God Stats
0W - 2L
1,518 SR
Queue Stats
3W - 10L
1,301 Elo+
Solo
Poseidon
Poseidon
Fudo
Poseidon
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 89L
1,557 Elo+
Solo
Hachiman
Hachiman
MishelVERMISHEL
Hachiman
Level 42
God Stats
0W - 3L
1,108 SR
Queue Stats
0W - 5L
1,101 Elo+
Party 1
Cerberus
Cerberus
jonyherker
Cerberus
Level 24
God Stats
0W - 2L
1,355 SR
Queue Stats
2W - 7L
1,238 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
HêℓBøt
Chiron
16
2 / 2 / 6
9,818
893
10,807
8,018
3,615
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
KAMENJAR
Aphrodite
16
2 / 0 / 6
9,855
896
5,501
5,013
4,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 1 / 5
9,741
886
5,395
9,602
8,910
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
4 / 0 / 6
10,141
922
7,848
10,237
14,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 2
7,756
705
5,724
10,113
6,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
Fudo
Poseidon
15
2 / 2 / 0
8,960
815
7,691
6,331
2,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hachiman
13
0 / 2 / 0
7,619
693
3,972
7,446
2,800
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
jonyherker
Cerberus
13
1 / 5 / 1
7,785
708
4,596
13,723
6,079
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
11
Kills
3
3
Deaths
11
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
Poseidon
Fudo
Poseidon
2
2
0
1
W
Chiron
HêℓBøt
Chiron
2
2
6
2.5
W
Aphrodite
KAMENJAR
Aphrodite
2
0
6
5
W
3
1
5
5.5
W
4
0
6
7
L
Hachiman
0
2
0
0
L
Cerberus
jonyherker
Cerberus
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,551
Damage
21,983
32,870
Taken
37,613
31,652
Mitigated
17,969
15,896
Healing
6,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,724
41
0
2,356
10,113
6,642
56
3,367
6,746
447
15,123
L
Poseidon
Fudo
Poseidon
7,691
1,213
0
1,194
6,331
2,448
876
4,048
2,283
46,360
0
W
Chiron
HêℓBøt
Chiron
10,807
4,110
1,055
2,243
8,018
3,615
3,853
3,518
4,366
0
46,284
W
Aphrodite
KAMENJAR
Aphrodite
5,501
684
3,981
3,499
5,013
4,684
1,774
1,653
3,232
42,399
0
W
5,395
1,440
1,445
2,061
9,602
8,910
470
3,697
5,732
0
18,546
W
7,848
741
0
1,612
10,237
14,443
327
4,456
5,579
17,253
0
L
Hachiman
3,972
1,049
0
396
7,446
2,800
114
1,476
5,970
0
24,088
L
Cerberus
jonyherker
Cerberus
4,596
195
0
2,843
13,723
6,079
452
4,883
8,840
16,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,555
Gold Earned
32,120
235
Minions Killed
187
10
Camps Cleared
9
966,368
Distance Traveled
841,572
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,756
705
29
3
1
228,647
2
L
Poseidon
8,960
815
94
9
5
212,940
0
W
Chiron
9,818
893
85
8
5
223,444
1
W
Aphrodite
9,855
896
96
9
2
246,232
4
W
Bellona
9,741
886
37
3
3
257,443
3
W
Bacchus
10,141
922
17
2
0
239,249
2
L
Hachiman
7,619
693
29
3
2
225,961
3
L
Cerberus
7,785
708
35
3
1
174,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role