Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
SoloAtlas
Neith
Level 17
God Stats
2W - 7L
1,255 SR
Queue Stats
89W - 90L
1,446 Elo+
Solo
Medusa
Medusa
UnfadingGameplay
Medusa
Level 21
God Stats
5W - 1L
1,907 SR
Queue Stats
32W - 30L
1,514 Elo+
Party 1
Hel
Hel
morgoth14
Hel
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,495 Elo+
Solo
Olorun
Olorun
spankmymeatplz
Olorun
Level 22
God Stats
14W - 4L
1,841 SR
Queue Stats
37W - 34L
1,518 Elo+
Party 1
Team Averages
Level 18
1,601 SR
1,494 Elo+

VS

Team Averages
Level 15
1,553 SR
1,558 Elo+
King Arthur
King Arthur
Electroknight271
King Arthur
Level 26
God Stats
5W - 5L
1,569 SR
Queue Stats
95W - 64L
1,504 Elo+
Solo
Ares
Ares
ImAlwaysAngry
Ares
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 87L
1,674 Elo+
Solo
Poseidon
Poseidon
MrTowels
Poseidon
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,495 Elo+
Solo
Cupid
Cupid
SenseiVoodoo
Cupid
Level 7
God Stats
0W - 1L
1,698 SR
Queue Stats
5W - 6L
1,571 Elo+
Solo
Nemesis
Nemesis
beSenpaiSam
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
17
6 / 2 / 4
10,908
574
7,301
14,001
7,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
SoloAtlas
Neith
17
8 / 1 / 3
11,076
583
16,636
15,797
6,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
19 / 1 / 11
11,205
590
26,078
17,058
7,346
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
4 / 0 / 26
10,523
554
9,265
11,573
10,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
12 / 3 / 13
11,531
607
29,539
22,261
9,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Electroknight271
King Arthur
12
0 / 7 / 1
7,200
379
11,217
23,800
12,206
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 15 / 2
7,439
392
8,103
31,850
22,475
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
MrTowels
Poseidon
12
0 / 13 / 1
7,300
384
6,782
14,532
4,311
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 9 / 1
6,760
356
3,403
14,123
4,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
beSenpaiSam
Nemesis
16
6 / 6 / 1
10,964
577
15,617
19,937
9,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
13
49
Kills
7
7
Deaths
50
57
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
6
2
4
4
L
King Arthur
Electroknight271
King Arthur
0
7
1
0.07
L
1
15
2
0.13
L
Poseidon
MrTowels
Poseidon
0
13
1
0.04
L
0
9
1
0.06
W
Neith
SoloAtlas
Neith
8
1
3
9.5
W
19
1
11
24.5
L
Nemesis
beSenpaiSam
Nemesis
6
6
1
1.08
W
4
0
26
17
W
12
3
13
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,819
Damage
45,122
80,690
Taken
104,242
42,249
Mitigated
52,259
51,123
Healing
10,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
7,301
5,292
0
5,941
14,001
7,849
666
569
13,432
0
69,791
L
King Arthur
Electroknight271
King Arthur
11,217
533
0
3,823
23,800
12,206
0
8,008
15,454
0
49,616
L
8,103
736
1,164
1,004
31,850
22,475
0
9,597
22,092
18,864
0
L
Poseidon
MrTowels
Poseidon
6,782
1,003
0
550
14,532
4,311
0
7,551
6,898
39,304
0
L
3,403
1,479
499
1,661
14,123
4,039
945
6,151
7,825
0
30,397
W
Neith
SoloAtlas
Neith
16,636
8,255
0
7,188
15,797
6,741
5,556
1,302
14,495
0
85,769
W
26,078
15,069
0
2,342
17,058
7,346
1,220
3,888
13,170
0
76,813
L
Nemesis
beSenpaiSam
Nemesis
15,617
4,151
0
2,059
19,937
9,228
0
7,497
12,115
0
56,456
W
9,265
1,827
10,863
8,587
11,573
10,743
332
3,804
7,769
32,898
0
W
29,539
15,820
1,755
14,447
22,261
9,570
5,610
5,322
16,939
92,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,243
Gold Earned
39,663
557
Minions Killed
305
0
Camps Cleared
0
1,775,230
Distance Traveled
1,557,464
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,908
574
141
7
0
434,105
1
L
King Arthur
7,200
379
83
4
0
322,215
3
L
Ares
7,439
392
22
1
0
292,888
0
L
Poseidon
7,300
384
75
4
0
245,617
4
L
Cupid
6,760
356
46
2
0
290,189
2
W
Neith
11,076
583
129
7
0
308,886
1
W
Medusa
11,205
590
112
6
0
353,422
1
L
Nemesis
10,964
577
79
4
0
406,555
3
W
Hel
10,523
554
38
2
0
378,513
2
W
Olorun
11,531
607
137
7
0
300,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role