Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
AangKuzon
Merlin
Level 30
God Stats
28W - 48L
1,410 SR
Queue Stats
34W - 54L
1,294 Elo+
Party 2
Yemoja
Yemoja
KlassicKryous
Yemoja
Level 63
God Stats
3W - 6L
1,479 SR
Queue Stats
20W - 29L
1,340 Elo+
Party 1
Odin
Odin
xlz-Phantomhive
Odin
Level 27
God Stats
3W - 1L
1,922 SR
Queue Stats
83W - 85L
1,537 Elo+
Party 1
Team Averages
Level 38
1,562 SR
1,434 Elo+

VS

Team Averages
Level 73
1,486 SR
1,421 Elo+
Anubis
Anubis
Drsum123
Anubis
Level 44
God Stats
15W - 4L
1,752 SR
Queue Stats
114W - 124L
1,361 Elo+
Solo
Sol
Sol
HobsGoblinRogue
Sol
Level 124
God Stats
14W - 12L
1,326 SR
Queue Stats
235W - 232L
1,494 Elo+
Solo
Cabrakan
Cabrakan
Mr_Penguino24
Cabrakan
Level 48
God Stats
8W - 7L
1,519 SR
Queue Stats
169W - 201L
1,347 Elo+
Solo
Bakasura
Bakasura
d3spaireon
Bakasura
Level 36
God Stats
2W - 1L
1,500 SR
Queue Stats
117W - 97L
1,571 Elo+
Solo
Loki
Loki
pab70q
Loki
Level 113
God Stats
15W - 21L
1,334 SR
Queue Stats
646W - 777L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
7
0 / 2 / 0
4,561
456
2,263
6,072
1,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
 
Osiris
3
0 / 2 / 0
3,722
372
1,115
2,564
1,283
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
AangKuzon
Merlin
9
0 / 0 / 0
4,700
470
1,740
1,801
438
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 3 / 0
4,139
414
538
3,019
1,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
0 / 3 / 0
5,037
504
798
5,973
2,696
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Drsum123
Anubis
9
0 / 0 / 1
5,765
577
1,379
2,986
1,222
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
6 / 0 / 0
6,331
633
3,453
4,065
1,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cabrakan
Mr_Penguino24
Cabrakan
8
0 / 0 / 6
5,168
517
2,001
5,487
3,599
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
d3spaireon
Bakasura
13
3 / 0 / 1
7,484
748
4,659
6,165
3,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Loki
pab70q
Loki
9
1 / 0 / 3
5,908
591
1,786
4,161
968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
10
10
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
0
2
0
0
L
Osiris
 
Osiris
0
2
0
0
L
Merlin
AangKuzon
Merlin
0
0
0
0
W
Anubis
Drsum123
Anubis
0
0
1
0.5
W
6
0
0
6
L
0
3
0
0
W
Cabrakan
Mr_Penguino24
Cabrakan
0
0
6
3
W
Bakasura
d3spaireon
Bakasura
3
0
1
3.5
W
Loki
pab70q
Loki
1
0
3
2.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,454
Damage
13,278
19,429
Taken
22,864
7,135
Mitigated
10,705
3,931
Healing
11,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
2,263
802
0
1,716
6,072
1,386
0
1,673
4,369
0
18,520
L
Osiris
 
Osiris
1,115
185
108
313
2,564
1,283
0
1,534
1,030
0
5,646
L
Merlin
AangKuzon
Merlin
1,740
43
104
710
1,801
438
0
1,251
550
19,685
0
W
Anubis
Drsum123
Anubis
1,379
39
0
1,288
2,986
1,222
0
1,629
1,357
23,733
0
W
3,453
1,678
0
2,509
4,065
1,377
715
290
3,775
34,680
6,943
L
538
217
220
138
3,019
1,332
0
1,921
1,098
5,081
0
W
Cabrakan
Mr_Penguino24
Cabrakan
2,001
650
26
2,321
5,487
3,599
221
445
5,042
9,293
0
W
Bakasura
d3spaireon
Bakasura
4,659
2,991
0
2,555
6,165
3,539
403
0
6,165
0
36,038
W
Loki
pab70q
Loki
1,786
600
0
2,406
4,161
968
0
174
3,987
0
21,063
L
798
444
0
622
5,973
2,696
175
0
4,833
1,091
19,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,159
Gold Earned
30,656
149
Minions Killed
282
0
Camps Cleared
0
885,032
Distance Traveled
966,206
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
4,561
456
46
5
0
202,854
0
L
Osiris
3,722
372
13
1
0
114,399
1
L
Merlin
4,700
470
32
3
0
182,340
0
W
Anubis
5,765
577
45
5
0
155,800
0
W
Sol
6,331
633
77
8
0
171,489
0
L
Yemoja
4,139
414
10
1
0
190,273
2
W
Cabrakan
5,168
517
17
2
0
201,284
4
W
Bakasura
7,484
748
91
9
0
223,358
4
W
Loki
5,908
591
52
5
0
214,275
0
L
Odin
5,037
504
48
5
0
195,166
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role