Player Matchup

Chiron
Chiron
 
Chiron
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
 
Hera
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
Cudepombu
Fafnir
Level 154
God Stats
1W - 2L
1,723 SR
Queue Stats
775W - 765L
1,536 Elo+
Party 1
Ymir
Ymir
Dzkvv
Ymir
Level 148
God Stats
2W - 3L
1,524 SR
Queue Stats
188W - 167L
1,557 Elo+
Party 1
Achilles
Achilles
UltraBicycle680
Achilles
Level 122
God Stats
1W - 4L
1,352 SR
Queue Stats
515W - 496L
1,457 Elo+
Party 2
Team Averages
Level 145
1,520 SR
1,510 Elo+

VS

Team Averages
Level 99
1,511 SR
1,449 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
JIBerry
Hades
Level 90
God Stats
28W - 19L
1,539 SR
Queue Stats
473W - 515L
1,421 Elo+
Solo
Heimdallr
Heimdallr
Macdolan
Heimdallr
Level 155
God Stats
16W - 11L
1,639 SR
Queue Stats
339W - 314L
1,618 Elo+
Solo
Erlang Shen
Erlang Shen
Zyppicaio
Erlang Shen
Level 43
God Stats
9W - 9L
1,449 SR
Queue Stats
187W - 223L
1,276 Elo+
Solo
Bacchus
Bacchus
s4EVEr-MaryjaNe
Bacchus
Level 64
God Stats
18W - 16L
1,430 SR
Queue Stats
95W - 101L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
8
2 / 2 / 0
4,903
613
3,151
4,237
926
Hera
 
Hera
7
1 / 6 / 0
4,612
577
2,090
5,097
1,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
Cudepombu
Fafnir
9
1 / 0 / 0
5,240
655
2,973
4,434
3,448
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
Dzkvv
Ymir
7
1 / 1 / 0
4,566
571
1,056
4,495
1,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
5
0 / 3 / 2
3,916
490
1,734
6,830
2,538
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
9
5 / 2 / 1
5,466
683
4,829
5,707
1,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hades
JIBerry
Hades
10
3 / 0 / 3
5,698
712
2,858
2,006
668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Macdolan
Heimdallr
9
3 / 0 / 2
5,430
679
6,447
4,431
1,186
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Erlang Shen
Zyppicaio
Erlang Shen
7
0 / 2 / 0
4,494
562
2,050
4,677
1,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
1 / 1 / 4
4,870
609
1,374
4,257
2,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
5
Kills
12
12
Deaths
5
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
2
0
1
L
Hera
 
Hera
1
6
0
0.17
W
Cliodhna
 
Cliodhna
5
2
1
2.75
L
Fafnir
Cudepombu
Fafnir
1
0
0
1
L
Ymir
Dzkvv
Ymir
1
1
0
1
W
Hades
JIBerry
Hades
3
0
3
4.5
W
Heimdallr
Macdolan
Heimdallr
3
0
2
4
L
Achilles
0
3
2
0.33
W
Erlang Shen
Zyppicaio
Erlang Shen
0
2
0
0
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,004
Damage
17,558
25,093
Taken
21,078
9,585
Mitigated
7,865
6,952
Healing
9,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
3,151
684
235
1,597
4,237
926
0
734
3,499
0
21,046
L
Hera
 
Hera
2,090
594
0
230
5,097
1,135
0
1,209
3,814
14,118
0
W
Cliodhna
 
Cliodhna
4,829
1,367
0
2,610
5,707
1,718
0
1,384
4,271
0
25,848
L
Fafnir
Cudepombu
Fafnir
2,973
788
0
2,432
4,434
3,448
0
0
4,434
22,577
0
L
Ymir
Dzkvv
Ymir
1,056
238
0
1,512
4,495
1,538
0
929
3,494
17,420
0
W
Hades
JIBerry
Hades
2,858
329
142
1,449
2,006
668
571
628
1,368
26,282
0
W
Heimdallr
Macdolan
Heimdallr
6,447
3,500
0
2,290
4,431
1,186
0
64
4,367
0
33,903
L
Achilles
1,734
302
0
946
6,830
2,538
0
1,168
5,611
0
6,628
W
Erlang Shen
Zyppicaio
Erlang Shen
2,050
871
0
1,300
4,677
1,922
0
3,255
1,422
0
16,607
W
1,374
350
0
1,974
4,257
2,371
116
659
3,531
7,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,237
Gold Earned
25,958
183
Minions Killed
229
0
Camps Cleared
0
831,184
Distance Traveled
830,525
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
4,903
613
51
6
0
172,826
0
L
Hera
4,612
577
33
4
0
155,666
2
W
Cliodhna
5,466
683
47
6
0
180,836
3
L
Fafnir
5,240
655
43
5
0
171,945
1
L
Ymir
4,566
571
45
6
0
141,129
1
W
Hades
5,698
712
66
8
0
171,532
3
W
Heimdallr
5,430
679
64
8
0
153,605
4
L
Achilles
3,916
490
11
1
0
189,618
3
W
Erlang Shen
4,494
562
42
5
0
144,592
0
W
Bacchus
4,870
609
10
1
0
179,960
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role