Player Matchup

Olorun
Olorun
GageDaRuler304
Olorun
Level 8
God Stats
33W - 31L
1,467 SR
Queue Stats
33W - 33L
1,401 Elo+
Solo
Tsukuyomi
Tsukuyomi
Herikbass
Tsukuyomi
Level 16
God Stats
3W - 4L
1,544 SR
Queue Stats
38W - 50L
1,416 Elo+
Solo
Guan Yu
Guan Yu
Nuke_Rouge
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,397 Elo+
Solo
Neith
Neith
pedro28112001
Neith
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 87L
1,422 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
črätîõn
Morgan Le Fay
Level 6
God Stats
8W - 9L
1,752 SR
Queue Stats
19W - 20L
1,347 Elo+
Solo
Team Averages
Level 11
1,553 SR
1,396 Elo+

VS

Team Averages
Level 22
1,510 SR
1,444 Elo+
Sol
Sol
IAmJumperr
Sol
Level 12
God Stats
11W - 2L
1,706 SR
Queue Stats
12W - 9L
1,419 Elo+
Solo
Sylvanus
Sylvanus
RICHMADE__TC
Sylvanus
Level 28
God Stats
4W - 8L
1,351 SR
Queue Stats
84W - 96L
1,411 Elo+
Solo
Cliodhna
Cliodhna
nalgon23
Cliodhna
Level 28
God Stats
10W - 8L
1,509 SR
Queue Stats
70W - 71L
1,448 Elo+
Solo
Horus
Horus
sneakergang47
Horus
Level 18
God Stats
8W - 7L
1,483 SR
Queue Stats
17W - 22L
1,269 Elo+
Solo
Da Ji
Da Ji
stoolpusher
Da Ji
Level 24
God Stats
6W - 3L
1,500 SR
Queue Stats
163W - 65L
1,673 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 1
9,511
793
3,395
4,315
1,539
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
Herikbass
Tsukuyomi
18
0 / 15 / 5
10,718
893
9,533
24,951
9,992
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
Nuke_Rouge
Guan Yu
15
0 / 2 / 0
8,983
749
986
2,339
1,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
11 / 1 / 1
14,247
1,187
25,198
16,967
6,587
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
črätîõn
Morgan Le Fay
18
0 / 5 / 8
11,377
948
8,980
15,224
6,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 4 / 8
11,471
956
23,381
14,090
5,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sylvanus
RICHMADE__TC
Sylvanus
18
2 / 1 / 13
10,795
900
5,742
9,875
4,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cliodhna
nalgon23
Cliodhna
18
4 / 1 / 10
11,647
971
8,834
7,090
2,749
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
3 / 2 / 11
11,080
923
8,384
12,763
6,283
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

18
8 / 4 / 10
11,798
983
12,120
13,075
5,938
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
77
12
Kills
25
25
Deaths
12
15
Assists
52
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
Tsukuyomi
Herikbass
Tsukuyomi
0
15
5
0.17
W
8
4
8
3
L
Guan Yu
Nuke_Rouge
Guan Yu
0
2
0
0
W
Sylvanus
RICHMADE__TC
Sylvanus
2
1
13
8.5
W
Cliodhna
nalgon23
Cliodhna
4
1
10
9
L
11
1
1
11.5
W
3
2
11
4.25
W
8
4
10
3.25
L
Morgan Le Fay
črätîõn
Morgan Le Fay
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,092
Damage
58,461
63,796
Taken
56,893
25,528
Mitigated
25,417
4,568
Healing
19,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,395
1,506
156
630
4,315
1,539
0
2,935
1,380
5,570
0
L
Tsukuyomi
Herikbass
Tsukuyomi
9,533
1,363
0
87
24,951
9,992
0
10,203
14,748
0
24,802
W
23,381
11,717
0
3,951
14,090
5,543
0
4,127
9,963
39,827
5,741
L
Guan Yu
Nuke_Rouge
Guan Yu
986
128
50
298
2,339
1,124
0
499
1,840
0
3,052
W
Sylvanus
RICHMADE__TC
Sylvanus
5,742
3,084
4,777
3,643
9,875
4,904
0
3,045
6,830
23,484
4,663
W
Cliodhna
nalgon23
Cliodhna
8,834
145
0
746
7,090
2,749
0
1,327
5,763
0
42,233
L
25,198
10,495
77
2,421
16,967
6,587
0
6,899
10,068
0
58,288
W
8,384
6,046
3,283
2,467
12,763
6,283
0
1,733
11,030
0
21,648
W
12,120
2,594
0
168
13,075
5,938
0
2,143
10,932
0
22,835
L
Morgan Le Fay
črätîõn
Morgan Le Fay
8,980
1,486
0
849
15,224
6,286
0
5,063
10,161
19,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,836
Gold Earned
56,791
138
Minions Killed
250
4
Camps Cleared
6
627,326
Distance Traveled
982,872
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,511
793
3
0
0
66,984
0
L
Tsukuyomi
10,718
893
29
2
0
165,934
6
W
Sol
11,471
956
55
5
4
177,897
0
L
Guan Yu
8,983
749
3
0
1
36,465
0
W
Sylvanus
10,795
900
62
5
0
187,003
1
W
Cliodhna
11,647
971
74
6
0
206,432
0
L
Neith
14,247
1,187
82
7
1
181,544
0
W
Horus
11,080
923
34
3
0
208,129
0
W
Da Ji
11,798
983
25
2
2
203,411
0
L
Morgan Le Fay
11,377
948
21
2
2
176,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role