Player Matchup

Cerberus
Cerberus
Gold I
AliiBraan
Cerberus
Gold I
Level 157
God Stats
59W - 52L
1,661 SR
Queue Stats
339W - 345L
1,691 MMR
Solo
Ra
Ra
Gold II
DadJokez
Ra
Gold II
Level 160
God Stats
14W - 9L
1,599 SR
Queue Stats
689W - 694L
1,509 MMR
Solo
Charybdis
Charybdis
Platinum II
Lusaka13058
Charybdis
Platinum II
Level 146
God Stats
5W - 3L
1,711 SR
Queue Stats
96W - 90L
1,896 MMR
Solo
Achilles
Achilles
Gold III
SHDWxLite
Achilles
Gold III
Level 159
God Stats
1W - 1L
1,556 SR
Queue Stats
63W - 64L
1,535 MMR
Solo
Loki
Loki
Diamond V
senzub3an
Loki
Diamond V
Level 76
God Stats
37W - 28L
1,711 SR
Queue Stats
157W - 145L
1,939 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 140
1,648 SR
1,714 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 147
1,606 SR
1,644 MMR
Kali
Kali
Platinum III
 
Kali
Platinum III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Silver I
LAZARBEAM
Eset
Silver I
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 5L
1,596 MMR
Party 1
Cthulhu
Cthulhu
Platinum IV
NeoLightAngel10
Cthulhu
Platinum IV
Level 139
God Stats
21W - 11L
1,757 SR
Queue Stats
817W - 827L
1,889 MMR
Solo
Raijin
Raijin
Bronze III
SayWhatAgainMF
Raijin
Bronze III
Level 129
God Stats
0W - 1L
1,634 SR
Queue Stats
3W - 7L
1,500 MMR
Solo
Heimdallr
Heimdallr
Gold II
dipdaddronan
Heimdallr
Gold II
Level 154
God Stats
10W - 9L
1,637 SR
Queue Stats
52W - 42L
1,737 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AliiBraan
Cerberus
20
4 / 0 / 12
13,688
595
12,836
24,086
23,356
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
6 / 2 / 8
14,321
623
14,472
15,185
5,474
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
Lusaka13058
Charybdis
20
4 / 3 / 8
14,295
622
12,495
14,701
4,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
SHDWxLite
Achilles
17
13 / 3 / 9
13,268
577
13,278
27,135
28,294
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Loki
20
8 / 3 / 15
14,568
633
22,915
18,386
6,287
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bans
TiamatSolGebOdinArtio

VS

Bans
TerraAresJanusAthenaMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
17
7 / 9 / 1
11,808
513
18,411
25,924
9,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Eset
14
0 / 8 / 1
9,180
399
5,729
14,077
12,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
0 / 3 / 1
10,103
439
13,773
24,777
25,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 8 / 3
9,254
402
6,724
13,601
4,463
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
dipdaddronan
Heimdallr
19
3 / 7 / 2
11,678
508
13,411
20,818
7,166
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
19
35
Kills
11
11
Deaths
35
52
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
7
9
1
0.83
W
Cerberus
AliiBraan
Cerberus
4
0
12
10
W
6
2
8
5
L
Eset
0
8
1
0.06
W
Charybdis
Lusaka13058
Charybdis
4
3
8
2.67
L
0
3
1
0.17
W
Achilles
SHDWxLite
Achilles
13
3
9
5.83
L
1
8
3
0.31
L
Heimdallr
dipdaddronan
Heimdallr
3
7
2
0.57
W
Loki
8
3
15
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,996
Damage
58,048
99,493
Taken
99,197
67,888
Mitigated
58,747
44,639
Healing
24,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
18,411
10,818
0
9,460
25,924
9,413
345
9,238
16,686
0
78,523
W
Cerberus
AliiBraan
Cerberus
12,836
1,202
43
11,908
24,086
23,356
502
8,838
13,893
89,830
0
W
14,472
2,678
4,581
7,752
15,185
5,474
370
4,396
10,738
104,241
0
L
Eset
5,729
185
328
1,607
14,077
12,210
112
3,106
10,971
40,522
0
W
Charybdis
Lusaka13058
Charybdis
12,495
6,964
0
8,450
14,701
4,477
5,347
1,373
13,328
0
139,476
L
13,773
1,358
155
5,096
24,777
25,495
0
7,631
17,146
74,072
0
W
Achilles
SHDWxLite
Achilles
13,278
4,295
300
4,877
27,135
28,294
215
6,285
20,538
0
31,949
L
6,724
780
0
2,173
13,601
4,463
252
2,305
11,296
48,112
0
L
Heimdallr
dipdaddronan
Heimdallr
13,411
8,473
0
5,716
20,818
7,166
1,289
5,028
15,790
0
106,460
W
Loki
22,915
9,009
0
6,728
18,386
6,287
3,911
3,836
14,391
0
128,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,140
Gold Earned
52,023
758
Minions Killed
589
0
Camps Cleared
0
2,492,168
Distance Traveled
2,047,410
30
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
11,808
513
110
5
0
398,830
8
W
Cerberus
13,688
595
212
9
0
469,458
6
W
Ra
14,321
623
179
8
0
485,591
6
L
Eset
9,180
399
75
3
0
408,656
9
W
Charybdis
14,295
622
182
8
0
487,815
8
L
Cthulhu
10,103
439
136
6
0
419,895
8
W
Achilles
13,268
577
26
1
0
508,420
7
L
Raijin
9,254
402
90
4
0
377,605
1
L
Heimdallr
11,678
508
178
8
0
442,424
3
W
Loki
14,568
633
159
7
0
540,884
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role