Player Matchup

Jormungandr
Jormungandr
Crony M33
Jormungandr
Level 78
God Stats
18W - 11L
1,278 SR
Queue Stats
167W - 99L
1,583 Elo+
Party 1
Heimdallr
Heimdallr
cbtonlyfans
Heimdallr
Level 103
God Stats
57W - 31L
1,589 SR
Queue Stats
240W - 173L
1,555 Elo+
Party 1
Zhong Kui
Zhong Kui
spunkj
Zhong Kui
Level 89
God Stats
4W - 1L
1,663 SR
Queue Stats
67W - 73L
1,497 Elo+
Party 1
Team Averages
Level 90
1,510 SR
1,545 Elo+

VS

Team Averages
Level 57
1,400 SR
1,412 Elo+
Guan Yu
Guan Yu
B radfrmdwoo
Guan Yu
Level 24
God Stats
11W - 18L
1,433 SR
Queue Stats
42W - 52L
1,366 Elo+
Solo
Rama
Rama
CrackaMaytch
Rama
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 130L
1,413 Elo+
Solo
Awilix
Awilix
iTzXaChX
Awilix
Level 87
God Stats
0W - 3L
1,266 SR
Queue Stats
136W - 162L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Crony M33
Jormungandr
18
4 / 2 / 8
14,359
684
14,537
23,411
31,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
cbtonlyfans
Heimdallr
18
5 / 7 / 8
14,646
697
22,479
18,358
7,445
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
spunkj
Zhong Kui
16
6 / 13 / 4
14,308
681
23,433
25,333
19,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
B radfrmdwoo
Guan Yu
17
3 / 3 / 16
13,053
622
10,876
28,666
42,511
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
4 / 8 / 16
13,679
651
17,642
21,283
8,055
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Awilix
iTzXaChX
Awilix
19
15 / 4 / 6
15,249
726
25,798
26,819
12,298
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
60
15
Kills
22
22
Deaths
15
20
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
B radfrmdwoo
Guan Yu
3
3
16
3.67
L
4
8
16
1.5
W
Jormungandr
Crony M33
Jormungandr
4
2
8
4
W
Heimdallr
cbtonlyfans
Heimdallr
5
7
8
1.29
L
Awilix
iTzXaChX
Awilix
15
4
6
4.5
W
Zhong Kui
spunkj
Zhong Kui
6
13
4
0.62

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,449
Damage
54,316
67,102
Taken
76,768
58,167
Mitigated
62,864
13,801
Healing
22,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
B radfrmdwoo
Guan Yu
10,876
1,750
5,823
10,692
28,666
42,511
1,019
12,591
16,072
0
28,662
L
17,642
14,946
328
3,400
21,283
8,055
2,359
10,205
11,074
0
52,714
W
Jormungandr
Crony M33
Jormungandr
14,537
4,819
733
4,706
23,411
31,215
385
187
23,224
48,791
0
W
Heimdallr
cbtonlyfans
Heimdallr
22,479
10,584
348
1,750
18,358
7,445
1,394
0
18,358
0
72,409
L
Awilix
iTzXaChX
Awilix
25,798
11,160
0
2,361
26,819
12,298
0
14,076
12,743
0
94,794
W
Zhong Kui
spunkj
Zhong Kui
23,433
5,200
0
6,264
25,333
19,507
607
373
24,960
55,956
7,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,313
Gold Earned
41,981
246
Minions Killed
229
8
Camps Cleared
9
995,630
Distance Traveled
1,323,414
17
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
13,053
622
41
2
1
524,176
0
L
Rama
13,679
651
79
4
1
396,692
0
W
Jormungandr
14,359
684
54
3
0
383,804
10
W
Heimdallr
14,646
697
113
5
1
318,997
3
L
Awilix
15,249
726
109
5
7
402,546
2
W
Zhong Kui
14,308
681
79
4
7
292,829
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role