Player Matchup

Baron Samedi
Baron Samedi
Jim_Doja
Baron Samedi
Level 6
God Stats
29W - 27L
1,682 SR
Queue Stats
30W - 32L
1,618 Elo+
Solo
Artemis
Artemis
KingTrick10
Artemis
Level 24
God Stats
28W - 24L
1,500 SR
Queue Stats
208W - 199L
1,471 Elo+
Solo
Nemesis
Nemesis
Nels21
Nemesis
Level 17
God Stats
1W - 0L
1,453 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Janus
Janus
SKARLTx
Janus
Level 5
God Stats
4W - 0L
1,778 SR
Queue Stats
66W - 39L
1,245 Elo+
Solo
Ymir
Ymir
temp-152434
Ymir
Level 22
God Stats
24W - 32L
1,546 SR
Queue Stats
26W - 36L
1,480 Elo+
Solo
Team Averages
Level 15
1,592 SR
1,463 Elo+

VS

Team Averages
Level 8
1,506 SR
1,510 Elo+
Yemoja
Yemoja
AngelicPunks
Yemoja
Level 7
God Stats
20W - 17L
1,530 SR
Queue Stats
22W - 25L
1,497 Elo+
Solo
Awilix
Awilix
Dylanzz1991
Awilix
Level 6
God Stats
8W - 5L
1,500 SR
Queue Stats
21W - 14L
1,768 Elo+
Solo
Vamana
Vamana
God673
Vamana
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,548 Elo+
Solo
Hercules
Hercules
Hezbona
Hercules
Level 14
God Stats
10W - 6L
1,737 SR
Queue Stats
258W - 311L
1,418 Elo+
Solo
Thor
Thor
themeg2905
Thor
Level 6
God Stats
0W - 1L
1,263 SR
Queue Stats
5W - 10L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Jim_Doja
Baron Samedi
19
1 / 1 / 18
11,249
937
6,823
6,535
3,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artemis
KingTrick10
Artemis
19
10 / 5 / 12
12,417
1,035
16,465
12,275
4,684
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nemesis
Nels21
Nemesis
20
14 / 5 / 18
13,543
1,129
22,772
18,185
7,824
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
SKARLTx
Janus
20
8 / 0 / 19
13,442
1,120
29,603
8,183
2,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
8 / 1 / 20
13,296
1,108
11,909
14,885
13,834
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

248

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
3 / 7 / 5
11,820
985
24,584
30,115
12,866
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Awilix
18
8 / 9 / 3
13,132
1,094
18,053
20,888
7,843
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Vamana
God673
Vamana
16
0 / 2 / 0
9,258
772
589
4,620
2,335
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
Hezbona
Hercules
19
1 / 11 / 7
11,401
950
11,028
28,538
25,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
0 / 12 / 3
10,676
890
1,564
16,914
6,398
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
30
41
Kills
12
12
Deaths
41
87
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Yemoja
3
7
5
0.79
L
Awilix
8
9
3
1.06
L
Vamana
God673
Vamana
0
2
0
0
L
Hercules
Hezbona
Hercules
1
11
7
0.41
W
Baron Samedi
Jim_Doja
Baron Samedi
1
1
18
10
W
Artemis
KingTrick10
Artemis
10
5
12
3.2
W
Nemesis
Nels21
Nemesis
14
5
18
4.6
W
Janus
SKARLTx
Janus
8
0
19
17.5
W
8
1
20
18
L
0
12
3
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,572
Damage
55,818
60,063
Taken
101,075
32,390
Mitigated
55,140
8,977
Healing
11,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
24,584
3,164
776
5,595
30,115
12,866
0
14,470
15,645
46,185
0
L
Awilix
18,053
7,690
253
294
20,888
7,843
0
9,608
11,280
0
40,420
L
Vamana
God673
Vamana
589
318
0
485
4,620
2,335
0
1,286
3,334
0
5,272
L
Hercules
Hezbona
Hercules
11,028
2,125
0
4,409
28,538
25,698
0
17,370
11,168
0
19,500
W
Baron Samedi
Jim_Doja
Baron Samedi
6,823
266
2,397
1,040
6,535
3,317
0
3,252
3,189
13,101
0
W
Artemis
KingTrick10
Artemis
16,465
8,436
0
1,189
12,275
4,684
0
2,658
9,570
0
43,788
W
Nemesis
Nels21
Nemesis
22,772
13,734
0
782
18,185
7,824
0
7,307
10,509
0
34,541
W
Janus
SKARLTx
Janus
29,603
1,498
0
2,653
8,183
2,731
0
3,030
4,826
61,578
0
W
11,909
2,241
0
916
14,885
13,834
0
8,337
6,232
28,205
0
L
1,564
473
0
0
16,914
6,398
0
5,601
11,313
0
30,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,947
Gold Earned
56,287
214
Minions Killed
179
6
Camps Cleared
8
1,103,414
Distance Traveled
849,952
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,820
985
38
3
1
208,039
0
L
Awilix
13,132
1,094
48
4
1
207,060
0
L
Vamana
9,258
772
8
1
0
82,367
0
L
Hercules
11,401
950
19
2
2
201,803
0
W
Baron Samedi
11,249
937
17
1
0
224,003
1
W
Artemis
12,417
1,035
58
5
0
172,322
0
W
Nemesis
13,543
1,129
16
1
1
237,555
0
W
Janus
13,442
1,120
77
6
5
238,727
3
W
Ymir
13,296
1,108
46
4
0
230,807
0
L
Thor
10,676
890
66
6
4
150,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role