Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Clownish CrZ
Agni
Level 149
God Stats
2W - 2L
1,617 SR
Queue Stats
169W - 168L
1,442 Elo+
Solo
Xbalanque
Xbalanque
Fallenlegend0827
Xbalanque
Level 119
God Stats
16W - 11L
1,591 SR
Queue Stats
416W - 374L
1,499 Elo+
Solo
Cliodhna
Cliodhna
MSiahh
Cliodhna
Level 29
God Stats
5W - 2L
1,941 SR
Queue Stats
118W - 72L
1,673 Elo+
Party 1
Aphrodite
Aphrodite
xXCABJXx9
Aphrodite
Level 125
God Stats
2W - 0L
1,715 SR
Queue Stats
7W - 5L
1,548 Elo+
Solo
Team Averages
Level 108
1,673 SR
1,532 Elo+

VS

Team Averages
Level 116
1,587 SR
1,512 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Cloudisking
Terra
Level 35
God Stats
2W - 1L
1,725 SR
Queue Stats
97W - 94L
1,545 Elo+
Solo
Skadi
Skadi
SkRaPiE18
Skadi
Level 149
God Stats
53W - 54L
1,599 SR
Queue Stats
426W - 439L
1,517 Elo+
Solo
Cthulhu
Cthulhu
weazal321
Cthulhu
Level 129
God Stats
31W - 31L
1,534 SR
Queue Stats
769W - 751L
1,472 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xSiLeNt-_-Wo7Fx
Morgan Le Fay
Level 134
God Stats
21W - 21L
1,575 SR
Queue Stats
119W - 102L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
12
2 / 3 / 1
6,611
551
4,985
12,906
5,779
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 3 / 3
7,083
590
6,518
5,443
1,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
11
2 / 0 / 3
6,540
545
9,087
7,810
2,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
MSiahh
Cliodhna
13
10 / 0 / 2
8,141
678
8,639
5,725
1,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
xXCABJXx9
Aphrodite
10
0 / 2 / 6
6,178
515
3,322
9,739
3,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
0 / 5 / 3
5,928
494
3,857
10,257
4,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 3 / 2
5,169
431
1,800
12,416
6,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Skadi
SkRaPiE18
Skadi
11
2 / 3 / 1
6,386
532
8,103
8,805
2,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cthulhu
weazal321
Cthulhu
11
3 / 2 / 0
6,097
508
7,053
9,211
8,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
xSiLeNt-_-Wo7Fx
Morgan Le Fay
9
3 / 4 / 0
5,771
481
4,363
7,467
2,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
17
Kills
8
8
Deaths
17
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
2
3
1
0.83
L
Ne Zha
 
Ne Zha
0
5
3
0.3
L
0
3
2
0.33
W
3
3
3
1.5
W
Xbalanque
2
0
3
3.5
W
Cliodhna
MSiahh
Cliodhna
10
0
2
11
L
Skadi
SkRaPiE18
Skadi
2
3
1
0.83
L
Cthulhu
weazal321
Cthulhu
3
2
0
1.5
L
Morgan Le Fay
xSiLeNt-_-Wo7Fx
Morgan Le Fay
3
4
0
0.75
W
Aphrodite
xXCABJXx9
Aphrodite
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,551
Damage
25,176
41,623
Taken
48,156
15,156
Mitigated
24,081
23,932
Healing
17,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
4,985
1,295
0
8,212
12,906
5,779
0
5,752
6,213
0
34,604
L
Ne Zha
 
Ne Zha
3,857
1,382
0
3,484
10,257
4,223
0
1,458
8,703
0
34,488
L
1,800
737
1,336
4,713
12,416
6,239
0
3,710
8,601
7,222
0
W
6,518
366
63
699
5,443
1,582
649
2,849
2,594
37,618
0
W
Xbalanque
9,087
4,380
0
2,819
7,810
2,116
1,582
749
7,061
0
46,580
W
Cliodhna
MSiahh
Cliodhna
8,639
1,501
0
2,630
5,725
1,710
0
1,958
3,685
0
45,790
L
Skadi
SkRaPiE18
Skadi
8,103
3,662
440
3,174
8,805
2,711
0
1,761
6,982
0
45,092
L
Cthulhu
weazal321
Cthulhu
7,053
850
0
3,193
9,211
8,227
0
1,009
7,989
28,655
0
L
Morgan Le Fay
xSiLeNt-_-Wo7Fx
Morgan Le Fay
4,363
850
0
1,500
7,467
2,681
0
1,442
5,874
19,744
1,955
W
Aphrodite
xXCABJXx9
Aphrodite
3,322
308
2,694
6,815
9,739
3,969
575
789
8,950
19,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,553
Gold Earned
29,351
362
Minions Killed
235
0
Camps Cleared
0
1,164,874
Distance Traveled
1,109,178
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
6,611
551
72
6
0
224,673
0
L
Ne Zha
5,928
494
69
6
0
231,107
2
L
Terra
5,169
431
10
1
0
217,501
1
W
Agni
7,083
590
85
7
0
222,875
5
W
Xbalanque
6,540
545
92
8
0
225,904
1
W
Cliodhna
8,141
678
87
7
0
285,144
1
L
Skadi
6,386
532
84
7
0
199,303
2
L
Cthulhu
6,097
508
38
3
0
244,574
0
L
Morgan Le Fay
5,771
481
34
3
0
216,693
4
W
Aphrodite
6,178
515
26
2
0
206,278
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role