Player Matchup

Gilgamesh
Gilgamesh
GBC Bubby
Gilgamesh
Level 64
God Stats
0W - 3L
1,500 SR
Queue Stats
144W - 164L
1,427 Elo+
Solo
Artio
Artio
Mr Akzel
Artio
Level 114
God Stats
3W - 3L
1,558 SR
Queue Stats
73W - 72L
1,512 Elo+
Solo
Tyr
Tyr
Nic_X_Cywin
Tyr
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 147L
1,510 Elo+
Party 1
Izanami
Izanami
baldingman56
Izanami
Level 33
God Stats
5W - 3L
1,651 SR
Queue Stats
66W - 38L
1,647 Elo+
Solo
Persephone
Persephone
moomist_
Persephone
Level 96
God Stats
0W - 2L
1,672 SR
Queue Stats
189W - 200L
1,488 Elo+
Party 1
Team Averages
Level 82
1,576 SR
1,517 Elo+

VS

Team Averages
Level 89
1,534 SR
1,476 Elo+
Arachne
Arachne
 
Arachne
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Carnvos
Hercules
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 75L
1,455 Elo+
Party 2
Artemis
Artemis
KazeYuri
Artemis
Level 68
God Stats
18W - 20L
1,559 SR
Queue Stats
298W - 276L
1,460 Elo+
Solo
Sol
Sol
bbymari
Sol
Level 123
God Stats
21W - 14L
1,632 SR
Queue Stats
316W - 293L
1,508 Elo+
Solo
Geb
Geb
hoey supreme
Geb
Level 88
God Stats
86W - 67L
1,479 SR
Queue Stats
239W - 248L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GBC Bubby
Gilgamesh
17
6 / 8 / 4
11,258
536
13,692
20,262
7,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artio
Mr Akzel
Artio
13
4 / 9 / 4
8,958
427
8,867
20,944
21,548
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
1 / 3 / 5
11,687
557
16,127
29,375
23,082
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Izanami
baldingman56
Izanami
18
2 / 5 / 3
11,117
529
13,277
14,377
4,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
moomist_
Persephone
14
2 / 9 / 6
10,496
500
8,617
14,399
3,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
16 / 4 / 6
13,806
657
18,653
21,376
11,571
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hercules
Carnvos
Hercules
17
5 / 3 / 11
11,620
553
8,516
20,064
8,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Artemis
KazeYuri
Artemis
15
2 / 4 / 8
10,067
479
6,895
11,374
2,397
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
20
11 / 2 / 10
13,368
637
21,019
22,286
7,813
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
0 / 2 / 2
11,162
532
13,729
15,202
14,595
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
71
15
Kills
34
34
Deaths
15
22
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
16
4
6
4.75
W
Hercules
Carnvos
Hercules
5
3
11
3.5
L
Gilgamesh
GBC Bubby
Gilgamesh
6
8
4
1
W
Artemis
KazeYuri
Artemis
2
4
8
1.5
L
Artio
Mr Akzel
Artio
4
9
4
0.67
L
1
3
5
1.17
L
Izanami
baldingman56
Izanami
2
5
3
0.7
W
Sol
11
2
10
8
W
0
2
2
0.5
L
Persephone
moomist_
Persephone
2
9
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,580
Damage
68,812
99,357
Taken
90,302
59,716
Mitigated
45,300
30,729
Healing
45,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
18,653
12,179
0
10,893
21,376
11,571
0
3,708
17,337
0
101,947
W
Hercules
Carnvos
Hercules
8,516
2,308
953
9,576
20,064
8,924
0
4,286
15,778
0
48,670
L
Gilgamesh
GBC Bubby
Gilgamesh
13,692
2,882
0
4,575
20,262
7,267
0
6,291
13,971
0
69,687
W
Artemis
KazeYuri
Artemis
6,895
2,961
0
3,477
11,374
2,397
570
1,638
9,736
0
58,842
L
Artio
Mr Akzel
Artio
8,867
1,330
1,064
4,346
20,944
21,548
0
8,166
12,778
28,867
0
L
16,127
3,444
0
15,287
29,375
23,082
58
14,004
15,371
0
90,871
L
Izanami
baldingman56
Izanami
13,277
8,762
0
3,223
14,377
4,183
0
641
13,736
0
105,337
W
Sol
21,019
4,585
123
15,547
22,286
7,813
800
7,044
14,958
98,678
0
W
13,729
2,066
0
4,538
15,202
14,595
1,224
551
14,463
75,768
0
L
Persephone
moomist_
Persephone
8,617
604
39
2,195
14,399
3,636
289
5,832
8,558
47,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,516
Gold Earned
60,023
580
Minions Killed
569
0
Camps Cleared
0
1,914,638
Distance Traveled
1,993,467
22
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,806
657
134
6
0
454,530
1
W
Hercules
11,620
553
80
4
0
435,139
6
L
Gilgamesh
11,258
536
102
5
0
409,471
3
W
Artemis
10,067
479
88
4
0
311,789
7
L
Artio
8,958
427
48
2
0
374,051
3
L
Tyr
11,687
557
177
8
0
432,588
8
L
Izanami
11,117
529
166
8
0
364,392
3
W
Sol
13,368
637
130
6
0
384,336
8
W
Geb
11,162
532
137
7
0
407,673
1
L
Persephone
10,496
500
87
4
0
334,136
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role