Player Matchup

Ymir
Ymir
GodSharky
Ymir
Level 29
God Stats
6W - 6L
1,539 SR
Queue Stats
136W - 148L
1,503 Elo+
Party 1
Kukulkan
Kukulkan
PreyUponDread
Kukulkan
Level 128
God Stats
3W - 2L
1,455 SR
Queue Stats
190W - 203L
1,528 Elo+
Party 1
Izanami
Izanami
SneakyItalian
Izanami
Level 88
God Stats
2W - 2L
1,425 SR
Queue Stats
25W - 13L
1,661 Elo+
Solo
Team Averages
Level 82
1,473 SR
1,564 Elo+

VS

Team Averages
Level 48
1,571 SR
1,524 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
DonFumancheroo
The Morrigan
Level 105
God Stats
8W - 3L
1,689 SR
Queue Stats
177W - 180L
1,525 Elo+
Solo
Kukulkan
Kukulkan
MadRabioso
Kukulkan
Level 26
God Stats
12W - 9L
1,524 SR
Queue Stats
176W - 186L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
1 / 3 / 12
7,969
797
2,392
9,174
8,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
PreyUponDread
Kukulkan
13
9 / 4 / 8
8,905
891
8,693
6,886
3,182
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
13
8 / 0 / 7
8,660
866
12,390
6,259
2,758
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
2 / 6 / 5
7,336
734
6,424
13,592
9,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

The Morrigan
DonFumancheroo
The Morrigan
12
5 / 3 / 2
7,792
779
6,733
4,097
1,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
MadRabioso
Kukulkan
9
0 / 9 / 2
6,286
629
5,607
9,074
3,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
18
Kills
7
7
Deaths
18
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
6
5
0.75
L
The Morrigan
DonFumancheroo
The Morrigan
5
3
2
2
W
Ymir
1
3
12
2.33
L
Kukulkan
MadRabioso
Kukulkan
0
9
2
0.11
W
Kukulkan
PreyUponDread
Kukulkan
9
4
8
3.25
W
Izanami
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,475
Damage
18,764
22,319
Taken
26,763
14,252
Mitigated
14,509
1,792
Healing
1,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
6,424
704
0
725
13,592
9,824
84
3,595
9,932
10,273
0
L
The Morrigan
DonFumancheroo
The Morrigan
6,733
467
227
500
4,097
1,583
156
2,260
1,771
22,508
0
W
Ymir
2,392
863
0
924
9,174
8,312
0
7,165
1,544
6,494
0
L
Kukulkan
MadRabioso
Kukulkan
5,607
508
0
260
9,074
3,102
0
5,625
3,217
19,663
0
W
Kukulkan
PreyUponDread
Kukulkan
8,693
1,080
0
514
6,886
3,182
606
5,493
1,179
37,278
0
W
Izanami
12,390
7,627
0
354
6,259
2,758
34
5,174
740
0
27,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,534
Gold Earned
21,414
122
Minions Killed
83
6
Camps Cleared
4
534,327
Distance Traveled
456,451
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,336
734
11
1
0
162,106
0
L
The Morrigan
7,792
779
42
4
0
142,496
1
W
Ymir
7,969
797
9
1
1
178,408
0
L
Kukulkan
6,286
629
30
3
4
151,849
4
W
Kukulkan
8,905
891
73
7
4
163,760
5
W
Izanami
8,660
866
40
4
1
192,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role