Player Matchup

Yemoja
Yemoja
DaNCeMOdE
Yemoja
Level 86
God Stats
2W - 3L
1,272 SR
Queue Stats
170W - 217L
1,363 Elo+
Party 1
Anhur
Anhur
SolemnVow291021
Anhur
Level 8
God Stats
0W - 1L
1,725 SR
Queue Stats
0W - 3L
1,246 Elo+
Solo
Janus
Janus
VoBeon
Janus
Level 26
God Stats
11W - 17L
1,719 SR
Queue Stats
164W - 219L
1,349 Elo+
Party 1
Team Averages
Level 40
1,572 SR
1,319 Elo+

VS

Team Averages
Level 45
1,570 SR
1,468 Elo+
Tsukuyomi
Tsukuyomi
FiLeRoXcZ
Tsukuyomi
Level 17
God Stats
1W - 0L
1,508 SR
Queue Stats
2W - 3L
1,343 Elo+
Solo
Gilgamesh
Gilgamesh
Maxinoxo
Gilgamesh
Level 29
God Stats
13W - 6L
1,515 SR
Queue Stats
102W - 92L
1,509 Elo+
Party 2
Thoth
Thoth
Meluuuu
Thoth
Level 89
God Stats
2W - 0L
1,686 SR
Queue Stats
95W - 80L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DaNCeMOdE
Yemoja
13
0 / 0 / 4
9,416
589
6,112
9,793
10,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

13
2 / 6 / 2
9,241
578
9,701
13,093
5,025
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
VoBeon
Janus
12
2 / 6 / 2
9,252
578
5,685
12,180
4,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FiLeRoXcZ
Tsukuyomi
14
6 / 2 / 2
10,562
660
9,917
11,636
4,485
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
Maxinoxo
Gilgamesh
15
4 / 0 / 6
10,435
652
8,701
14,487
9,978
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thoth
Meluuuu
Thoth
14
2 / 2 / 5
10,064
629
10,631
9,003
2,995
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
4
Kills
12
12
Deaths
4
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Yemoja
DaNCeMOdE
Yemoja
0
0
4
2
W
Tsukuyomi
FiLeRoXcZ
Tsukuyomi
6
2
2
3.5
W
Gilgamesh
Maxinoxo
Gilgamesh
4
0
6
7
W
Thoth
Meluuuu
Thoth
2
2
5
2.25
L
2
6
2
0.5
L
Janus
VoBeon
Janus
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,498
Damage
29,249
35,066
Taken
35,126
20,041
Mitigated
17,458
5,198
Healing
9,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
DaNCeMOdE
Yemoja
6,112
1,113
1,413
1,147
9,793
10,935
0
2,601
7,192
23,169
0
W
Tsukuyomi
FiLeRoXcZ
Tsukuyomi
9,917
2,501
158
3,150
11,636
4,485
352
4,883
6,753
0
32,133
W
Gilgamesh
Maxinoxo
Gilgamesh
8,701
1,327
0
4,582
14,487
9,978
689
5,428
9,059
0
24,148
W
Thoth
Meluuuu
Thoth
10,631
412
100
1,924
9,003
2,995
1,080
3,276
5,727
59,251
0
L
9,701
4,611
226
1,236
13,093
5,025
61
5,204
7,889
0
32,627
L
Janus
VoBeon
Janus
5,685
346
54
1,122
12,180
4,081
0
3,082
9,098
22,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,909
Gold Earned
31,061
130
Minions Killed
182
2
Camps Cleared
10
721,020
Distance Traveled
908,920
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,416
589
29
2
0
257,301
2
W
Tsukuyomi
10,562
660
32
2
2
320,462
5
W
Gilgamesh
10,435
652
35
2
5
321,841
1
W
Thoth
10,064
629
115
7
3
266,617
3
L
Anhur
9,241
578
58
4
0
224,587
5
L
Janus
9,252
578
43
3
2
239,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role