Player Matchup

Zeus
Zeus
Gunhowk
Zeus
Level 98
God Stats
5W - 4L
1,513 SR
Queue Stats
98W - 104L
1,355 Elo+
Party 2
Hera
Hera
Majarom10
Hera
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 131L
1,303 Elo+
Party 1
He Bo
He Bo
THIISKIID
He Bo
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 95L
1,353 Elo+
Party 2
Yemoja
Yemoja
bucky6489
Yemoja
Level 82
God Stats
4W - 4L
1,566 SR
Queue Stats
117W - 141L
1,326 Elo+
Party 1
Anubis
Anubis
thijswel187
Anubis
Level 127
God Stats
7W - 3L
1,500 SR
Queue Stats
283W - 313L
1,346 Elo+
Solo
Team Averages
Level 94
1,516 SR
1,337 Elo+

VS

Team Averages
Level 70
1,446 SR
1,344 Elo+
Medusa
Medusa
 
Medusa
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Agrrix
Hel
Level 69
God Stats
3W - 3L
1,637 SR
Queue Stats
520W - 546L
1,338 Elo+
Solo
Apollo
Apollo
Aldin900
Apollo
Level 86
God Stats
1W - 3L
1,192 SR
Queue Stats
179W - 192L
1,399 Elo+
Solo
Hades
Hades
Danio35753
Hades
Level 24
God Stats
0W - 3L
1,408 SR
Queue Stats
40W - 60L
1,288 Elo+
Solo
Sol
Sol
Roharm
Sol
Level 88
God Stats
0W - 1L
1,491 SR
Queue Stats
8W - 19L
1,196 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Gunhowk
Zeus
20
9 / 4 / 9
12,682
793
30,063
10,742
3,994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hera
19
3 / 4 / 13
11,004
688
11,386
11,373
4,481
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

He Bo
THIISKIID
He Bo
14
1 / 4 / 8
9,715
607
1,218
6,440
2,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Yemoja
bucky6489
Yemoja
17
0 / 3 / 18
10,893
681
9,251
15,289
18,473
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
20
10 / 4 / 8
12,558
785
17,142
17,317
9,116
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
2 / 5 / 7
9,754
610
6,196
14,123
5,170
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
Agrrix
Hel
19
4 / 3 / 6
10,720
670
5,609
16,456
14,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
Aldin900
Apollo
18
3 / 5 / 8
10,973
686
7,941
15,040
13,942
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
17
7 / 6 / 6
11,184
699
15,912
16,698
12,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sol
Roharm
Sol
18
3 / 4 / 11
10,450
653
14,946
14,294
5,896
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
57
23
Kills
19
19
Deaths
23
56
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
5
7
1.1
L
Hel
Agrrix
Hel
4
3
6
2.33
L
Apollo
Aldin900
Apollo
3
5
8
1.4
L
Hades
7
6
6
1.67
W
Zeus
Gunhowk
Zeus
9
4
9
3.38
W
Hera
3
4
13
2.38
L
Sol
Roharm
Sol
3
4
11
2.13
W
He Bo
THIISKIID
He Bo
1
4
8
1.25
W
Yemoja
bucky6489
Yemoja
0
3
18
3
W
Anubis
10
4
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,060
Damage
50,604
61,161
Taken
76,611
38,197
Mitigated
51,807
26,623
Healing
34,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,196
1,925
1,621
2,271
14,123
5,170
388
13,030
1,093
0
21,729
L
Hel
Agrrix
Hel
5,609
364
7,666
8,303
16,456
14,306
314
15,725
731
20,723
0
L
Apollo
Aldin900
Apollo
7,941
3,916
2,539
3,632
15,040
13,942
466
13,343
1,697
0
18,671
L
Hades
15,912
162
882
3,214
16,698
12,493
0
13,309
3,389
29,010
0
W
Zeus
Gunhowk
Zeus
30,063
1,833
1,275
3,253
10,742
3,994
1,580
7,100
3,642
55,685
0
W
Hera
11,386
4,032
1,109
1,752
11,373
4,481
1,936
6,246
5,127
29,126
0
L
Sol
Roharm
Sol
14,946
1,188
758
3,890
14,294
5,896
289
13,653
641
35,635
0
W
He Bo
THIISKIID
He Bo
1,218
293
223
281
6,440
2,133
825
4,604
1,836
5,564
0
W
Yemoja
bucky6489
Yemoja
9,251
1,068
5,002
3,757
15,289
18,473
815
8,154
7,135
19,892
0
W
Anubis
17,142
861
1,488
8,483
17,317
9,116
50
10,363
6,954
34,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,852
Gold Earned
53,081
149
Minions Killed
145
0
Camps Cleared
0
1,223,920
Distance Traveled
1,442,001
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,754
610
33
2
0
277,019
0
L
Hel
10,720
670
30
2
0
314,042
0
L
Apollo
10,973
686
26
2
0
302,205
4
L
Hades
11,184
699
27
2
0
242,177
0
W
Zeus
12,682
793
45
3
0
233,591
0
W
Hera
11,004
688
42
3
0
253,245
0
L
Sol
10,450
653
29
2
0
306,558
6
W
He Bo
9,715
607
12
1
0
184,568
0
W
Yemoja
10,893
681
20
1
0
258,444
0
W
Anubis
12,558
785
30
2
0
294,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role