Player Matchup

Zeus
Zeus
 
Zeus
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Coxy23
Ganesha
Level 156
God Stats
1W - 0L
1,529 SR
Queue Stats
72W - 63L
1,593 Elo+
Solo
Cliodhna
Cliodhna
MrDude610
Cliodhna
Level 63
God Stats
4W - 3L
1,500 SR
Queue Stats
386W - 372L
1,486 Elo+
Solo
Hera
Hera
Ridog33
Hera
Level 138
God Stats
2W - 0L
1,500 SR
Queue Stats
189W - 204L
1,475 Elo+
Solo
Bacchus
Bacchus
Silentpanda21
Bacchus
Level 141
God Stats
6W - 0L
1,836 SR
Queue Stats
273W - 282L
1,491 Elo+
Solo
Team Averages
Level 123
1,573 SR
1,509 Elo+

VS

Team Averages
Level 122
1,519 SR
1,534 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Elder-Elfo_
Anhur
Level 146
God Stats
0W - 1L
1,448 SR
Queue Stats
12W - 17L
1,464 Elo+
Solo
Xing Tian
Xing Tian
EnemyHitman67
Xing Tian
Level 86
God Stats
11W - 10L
1,597 SR
Queue Stats
478W - 438L
1,541 Elo+
Party 1
Thoth
Thoth
JollyJoey11753
Thoth
Level 158
God Stats
0W - 3L
1,511 SR
Queue Stats
136W - 122L
1,593 Elo+
Solo
Mercury
Mercury
TimTomTugger
Mercury
Level 103
God Stats
6W - 10L
1,541 SR
Queue Stats
269W - 260L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
6 / 5 / 16
10,905
839
15,706
11,168
4,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Coxy23
Ganesha
15
0 / 4 / 18
9,148
704
8,217
15,701
17,917
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cliodhna
MrDude610
Cliodhna
15
4 / 4 / 12
10,045
773
13,145
12,463
6,624
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hera
Ridog33
Hera
16
8 / 3 / 9
10,056
774
14,965
8,270
3,247
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
19
10 / 2 / 12
11,624
894
8,986
17,233
22,959
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
3 / 3 / 11
9,200
708
9,865
15,818
12,439
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

15
3 / 6 / 8
9,069
698
11,010
11,263
5,086
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
EnemyHitman67
Xing Tian
16
3 / 4 / 13
9,611
739
8,639
20,366
25,240
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
4 / 5 / 8
10,368
798
14,651
9,157
4,006
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
TimTomTugger
Mercury
13
4 / 10 / 5
8,922
686
8,433
13,239
5,478
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
62
28
Kills
17
18
Deaths
28
67
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
5
16
2.8
L
Sun Wukong
 
Sun Wukong
3
3
11
2.83
W
Ganesha
Coxy23
Ganesha
0
4
18
2.25
L
3
6
8
1.17
L
Xing Tian
EnemyHitman67
Xing Tian
3
4
13
2.38
L
4
5
8
1.6
W
Cliodhna
MrDude610
Cliodhna
4
4
12
2.5
W
Hera
Ridog33
Hera
8
3
9
4.17
W
Bacchus
10
2
12
8
L
Mercury
TimTomTugger
Mercury
4
10
5
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,019
Damage
52,598
64,835
Taken
69,843
55,666
Mitigated
52,249
17,601
Healing
14,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
15,706
2,257
1,306
2,403
11,168
4,919
1,221
4,113
7,055
38,837
0
L
Sun Wukong
 
Sun Wukong
9,865
1,183
874
3,095
15,818
12,439
0
11,253
4,565
0
17,567
W
Ganesha
Coxy23
Ganesha
8,217
330
649
1,202
15,701
17,917
295
5,587
10,114
20,517
0
L
11,010
6,009
0
952
11,263
5,086
301
8,104
3,159
0
22,531
L
Xing Tian
EnemyHitman67
Xing Tian
8,639
737
1,940
6,371
20,366
25,240
0
11,607
8,759
14,871
0
L
14,651
223
0
580
9,157
4,006
754
6,979
2,178
40,495
0
W
Cliodhna
MrDude610
Cliodhna
13,145
1,219
1,096
2,833
12,463
6,624
1,098
5,079
7,384
0
21,076
W
Hera
Ridog33
Hera
14,965
4,417
1,065
872
8,270
3,247
1,142
2,982
5,288
31,655
0
W
Bacchus
8,986
1,282
2,022
4,153
17,233
22,959
724
5,529
11,704
15,557
0
L
Mercury
TimTomTugger
Mercury
8,433
3,291
667
508
13,239
5,478
767
9,931
3,308
0
14,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,778
Gold Earned
47,170
118
Minions Killed
112
0
Camps Cleared
0
1,133,205
Distance Traveled
1,161,161
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,905
839
51
4
0
196,706
3
L
Sun Wukong
9,200
708
9
1
0
267,489
0
W
Ganesha
9,148
704
0
0
0
235,859
2
L
Anhur
9,069
698
23
2
0
178,619
1
L
Xing Tian
9,611
739
6
0
0
255,080
1
L
Thoth
10,368
798
66
5
0
248,646
0
W
Cliodhna
10,045
773
18
1
0
254,653
3
W
Hera
10,056
774
21
2
0
203,364
1
W
Bacchus
11,624
894
28
2
0
242,623
1
L
Mercury
8,922
686
8
1
0
211,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role