Player Matchup

Anubis
Anubis
HunterSwag
Anubis
Level 27
God Stats
13W - 18L
1,396 SR
Queue Stats
35W - 49L
1,361 Elo+
Party 2
Bacchus
Bacchus
Keak
Bacchus
Level 67
God Stats
3W - 2L
1,875 SR
Queue Stats
57W - 67L
1,505 Elo+
Party 2
Mercury
Mercury
xOysteinx
Mercury
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,347 Elo+
Solo
Team Averages
Level 34
1,590 SR
1,404 Elo+

VS

Team Averages
Level 44
1,449 SR
1,592 Elo+
Gilgamesh
Gilgamesh
PankaPlay
Gilgamesh
Level 20
God Stats
1W - 0L
1,520 SR
Queue Stats
8W - 7L
1,476 Elo+
Party 1
Ravana
Ravana
brightlegacy77
Ravana
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
201W - 101L
1,724 Elo+
Party 1
Kukulkan
Kukulkan
xXAlphaOmégaXx77
Kukulkan
Level 83
God Stats
2W - 0L
1,328 SR
Queue Stats
178W - 104L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
HunterSwag
Anubis
12
1 / 10 / 2
8,683
579
3,298
11,055
1,730
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
Keak
Bacchus
14
5 / 7 / 2
11,610
774
11,502
20,871
20,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mercury
xOysteinx
Mercury
12
2 / 11 / 4
9,181
612
5,777
14,570
3,544
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
PankaPlay
Gilgamesh
14
6 / 2 / 15
11,059
737
6,802
9,695
6,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
17 / 3 / 9
12,372
825
24,667
11,349
7,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 3 / 14
10,622
708
9,382
11,377
4,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
66
8
Kills
28
28
Deaths
8
8
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Anubis
HunterSwag
Anubis
1
10
2
0.2
L
Bacchus
Keak
Bacchus
5
7
2
0.86
W
Gilgamesh
PankaPlay
Gilgamesh
6
2
15
6.75
W
17
3
9
7.17
L
Mercury
xOysteinx
Mercury
2
11
4
0.36
W
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,577
Damage
40,851
46,496
Taken
32,421
26,245
Mitigated
17,589
7,517
Healing
7,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
HunterSwag
Anubis
3,298
297
0
367
11,055
1,730
0
501
9,895
12,171
0
L
Bacchus
Keak
Bacchus
11,502
1,165
32
5,510
20,871
20,971
0
4,610
14,829
28,725
0
W
Gilgamesh
PankaPlay
Gilgamesh
6,802
2,138
0
552
9,695
6,437
956
5,602
4,093
0
19,902
W
24,667
9,766
0
3,594
11,349
7,059
1,223
4,481
6,767
0
49,940
L
Mercury
xOysteinx
Mercury
5,777
3,288
0
1,608
14,570
3,544
0
4,453
9,562
0
21,376
W
9,382
760
0
3,156
11,377
4,093
57
5,041
6,336
45,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,474
Gold Earned
34,053
95
Minions Killed
151
4
Camps Cleared
9
657,403
Distance Traveled
752,607
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,683
579
24
2
0
183,508
3
L
Bacchus
11,610
774
40
3
0
246,842
3
W
Gilgamesh
11,059
737
35
2
0
254,668
0
W
Ravana
12,372
825
54
4
3
251,201
1
L
Mercury
9,181
612
31
2
4
227,053
5
W
Kukulkan
10,622
708
62
4
6
246,738
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role