Player Matchup

Hun Batz
Hun Batz
Diamond II
 
Hun Batz
Diamond II
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Masters
 
Hachiman
Masters
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Diamond IV
DeStrong
Ganesha
Diamond IV
Level 139
God Stats
75W - 61L
1,635 SR
Queue Stats
150W - 130L
2,093 MMR
Party 2
Skadi
Skadi
Diamond III
Dramogon
Skadi
Diamond III
Level 148
God Stats
94W - 65L
1,728 SR
Queue Stats
131W - 112L
2,280 MMR
Party 2
Hades
Hades
Diamond II
zhoporval
Hades
Diamond II
Level 142
God Stats
9W - 8L
1,663 SR
Queue Stats
483W - 489L
2,333 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 111
1,605 SR
1,941 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 151
1,536 SR
2,119 MMR
Agni
Agni
Diamond II
 
Agni
Diamond II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Rama
Rama
Diamond III
JuIеs
Rama
Diamond III
Level 147
God Stats
1W - 1L
1,542 SR
Queue Stats
143W - 132L
2,194 MMR
Solo
Artio
Artio
Diamond IV
MasterPito
Artio
Diamond IV
Level 154
God Stats
5W - 7L
1,534 SR
Queue Stats
730W - 730L
2,171 MMR
Solo
Da Ji
Da Ji
Diamond I
Zeldamaxi2
Da Ji
Diamond I
Level 152
God Stats
3W - 3L
1,658 SR
Queue Stats
285W - 268L
2,465 MMR
Party 1
Sobek
Sobek
Diamond III
ZorozG
Sobek
Diamond III
Level 154
God Stats
10W - 20L
1,447 SR
Queue Stats
807W - 803L
2,267 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
20
8 / 2 / 7
13,474
642
11,343
15,252
6,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
 
Hachiman
20
11 / 1 / 7
13,367
637
18,603
8,858
3,391
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
DeStrong
Ganesha
15
1 / 2 / 18
10,216
486
5,114
13,229
14,980
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Skadi
Dramogon
Skadi
20
8 / 2 / 10
14,182
675
13,923
11,622
3,716
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hades
zhoporval
Hades
17
2 / 5 / 7
11,668
556
13,546
19,940
16,849
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
GebUllrSusanoPersephoneKali

VS

Bans
TiamatKhepriHeimdallrAthenaHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
0 / 6 / 3
9,654
460
8,555
13,454
2,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rama
JuIеs
Rama
19
2 / 6 / 1
12,019
572
5,974
13,611
2,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artio
17
3 / 6 / 1
10,473
499
11,978
25,101
30,920
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Da Ji
19
7 / 7 / 2
11,788
561
12,362
19,979
6,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
ZorozG
Sobek
13
0 / 6 / 2
8,163
389
4,063
18,709
18,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
21
30
Kills
12
12
Deaths
31
49
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
8
2
7
5.75
W
Hachiman
 
Hachiman
11
1
7
14.5
L
Agni
 
Agni
0
6
3
0.25
W
Ganesha
DeStrong
Ganesha
1
2
18
5
W
Skadi
Dramogon
Skadi
8
2
10
6.5
L
Rama
JuIеs
Rama
2
6
1
0.42
L
Artio
3
6
1
0.58
L
Da Ji
7
7
2
1.14
L
Sobek
ZorozG
Sobek
0
6
2
0.17
W
Hades
zhoporval
Hades
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,529
Damage
42,932
68,901
Taken
90,854
45,147
Mitigated
62,073
22,098
Healing
22,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
11,343
3,645
0
5,288
15,252
6,211
2,438
3,170
11,980
0
127,335
W
Hachiman
 
Hachiman
18,603
9,316
0
820
8,858
3,391
6,168
3,469
5,231
0
96,055
L
Agni
 
Agni
8,555
602
0
1,547
13,454
2,902
0
1,359
12,095
72,339
0
W
Ganesha
DeStrong
Ganesha
5,114
852
135
985
13,229
14,980
471
2,446
10,619
23,512
0
W
Skadi
Dramogon
Skadi
13,923
8,206
0
3,585
11,622
3,716
3,551
3,397
8,133
0
120,109
L
Rama
JuIеs
Rama
5,974
4,210
0
3,000
13,611
2,995
0
1,347
12,264
0
100,467
L
Artio
11,978
1,671
33
8,731
25,101
30,920
6
10,224
14,877
77,431
0
L
Da Ji
12,362
4,450
0
5,380
19,979
6,992
232
3,208
16,771
0
85,556
L
Sobek
ZorozG
Sobek
4,063
78
0
3,931
18,709
18,264
0
3,046
15,663
19,988
0
W
Hades
zhoporval
Hades
13,546
3,672
522
10,763
19,940
16,849
600
11,973
7,915
71,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,907
Gold Earned
52,097
698
Minions Killed
649
0
Camps Cleared
0
2,117,926
Distance Traveled
1,910,443
27
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
13,474
642
182
9
0
485,813
4
W
Hachiman
13,367
637
160
8
0
409,522
4
L
Agni
9,654
460
150
7
0
370,098
6
W
Ganesha
10,216
486
10
0
0
447,190
11
W
Skadi
14,182
675
200
10
0
403,625
6
L
Rama
12,019
572
196
9
0
332,863
7
L
Artio
10,473
499
140
7
0
396,757
1
L
Da Ji
11,788
561
135
6
0
410,213
5
L
Sobek
8,163
389
28
1
0
400,512
10
W
Hades
11,668
556
146
7
0
371,776
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role