Player Matchup

Mercury
Mercury
ALEMANDRAKE
Mercury
Level 21
God Stats
10W - 9L
1,448 SR
Queue Stats
143W - 114L
1,512 Elo+
Solo
Jormungandr
Jormungandr
Buldrvark
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Anubis
Anubis
Joey22
Anubis
Level 29
God Stats
1W - 5L
1,412 SR
Queue Stats
107W - 122L
1,500 Elo+
Solo
Ra
Ra
LastKingx
Ra
Level 17
God Stats
3W - 5L
1,513 SR
Queue Stats
72W - 72L
1,498 Elo+
Solo
Bakasura
Bakasura
centralbug
Bakasura
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,379 Elo+
Solo
Team Averages
Level 16
1,474 SR
1,478 Elo+

VS

Team Averages
Level 15
1,539 SR
1,504 Elo+
Ullr
Ullr
 
Ullr
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Foshizzyy
Cliodhna
Level 29
God Stats
8W - 10L
1,412 SR
Queue Stats
95W - 96L
1,489 Elo+
Solo
Mercury
Mercury
KYISS
Mercury
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 50L
1,318 Elo+
Solo
Cerberus
Cerberus
LittlequatizzZ
Cerberus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,651 Elo+
Solo
Scylla
Scylla
xXZadKielXx
Scylla
Level 6
God Stats
10W - 6L
1,785 SR
Queue Stats
13W - 14L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ALEMANDRAKE
Mercury
19
8 / 9 / 8
13,485
1,124
15,304
27,387
9,438
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
Buldrvark
Jormungandr
19
1 / 11 / 13
11,689
974
11,010
26,480
31,833
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
Joey22
Anubis
19
11 / 11 / 6
14,637
1,220
25,127
28,069
11,410
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
1 / 7 / 14
11,498
958
7,976
14,820
4,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
centralbug
Bakasura
16
0 / 4 / 3
9,358
780
1,210
4,491
1,599
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

0

VS

Team 2 Tickets

191

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
20
5 / 6 / 17
13,332
1,111
17,037
13,280
4,269
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
Foshizzyy
Cliodhna
20
15 / 8 / 18
14,621
1,218
26,817
16,251
5,475
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
KYISS
Mercury
20
3 / 4 / 23
12,166
1,014
10,457
13,786
4,980
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
20
2 / 2 / 26
12,389
1,032
10,667
17,669
21,679
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
20
17 / 1 / 16
15,441
1,287
29,708
7,834
2,323
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
142
21
Kills
42
42
Deaths
21
44
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
5
6
17
2.25
L
Mercury
ALEMANDRAKE
Mercury
8
9
8
1.33
L
Jormungandr
Buldrvark
Jormungandr
1
11
13
0.68
W
Cliodhna
Foshizzyy
Cliodhna
15
8
18
3
L
Anubis
Joey22
Anubis
11
11
6
1.27
W
Mercury
KYISS
Mercury
3
4
23
3.63
L
1
7
14
1.14
W
Cerberus
2
2
26
7.5
L
Bakasura
centralbug
Bakasura
0
4
3
0.38
W
Scylla
17
1
16
25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,627
Damage
94,686
101,247
Taken
68,820
59,268
Mitigated
38,726
10,537
Healing
8,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
17,037
8,991
0
433
13,280
4,269
0
8,623
4,657
0
42,616
L
Mercury
ALEMANDRAKE
Mercury
15,304
8,793
566
3,023
27,387
9,438
0
9,341
18,046
0
34,844
L
Jormungandr
Buldrvark
Jormungandr
11,010
2,448
0
70
26,480
31,833
0
11,574
14,906
33,756
0
W
Cliodhna
Foshizzyy
Cliodhna
26,817
3,250
0
1,844
16,251
5,475
0
10,534
5,567
196
42,070
L
Anubis
Joey22
Anubis
25,127
865
425
5,558
28,069
11,410
0
12,828
15,241
46,407
0
W
Mercury
KYISS
Mercury
10,457
4,167
0
626
13,786
4,980
0
7,593
6,055
0
24,063
L
7,976
1,688
259
433
14,820
4,988
0
5,395
9,425
23,097
0
W
Cerberus
10,667
458
0
2,812
17,669
21,679
0
10,633
6,782
20,327
0
L
Bakasura
centralbug
Bakasura
1,210
675
0
203
4,491
1,599
0
1,394
3,097
0
3,137
W
Scylla
29,708
4,822
0
2,834
7,834
2,323
0
6,234
1,600
64,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,667
Gold Earned
67,949
172
Minions Killed
212
4
Camps Cleared
10
931,577
Distance Traveled
1,165,067
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
13,332
1,111
35
3
8
195,193
1
L
Mercury
13,485
1,124
38
3
2
263,831
0
L
Jormungandr
11,689
974
38
3
0
197,767
1
W
Cliodhna
14,621
1,218
29
2
1
217,286
0
L
Anubis
14,637
1,220
53
4
1
196,806
1
W
Mercury
12,166
1,014
19
2
0
295,636
0
L
Ra
11,498
958
35
3
1
206,192
0
W
Cerberus
12,389
1,032
30
3
1
227,735
0
L
Bakasura
9,358
780
8
1
0
66,981
0
W
Scylla
15,441
1,287
99
8
0
229,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role