Player Matchup

Ganesha
Ganesha
AtomicPanda8347
Ganesha
Level 8
God Stats
1W - 2L
1,451 SR
Queue Stats
11W - 11L
1,479 Elo+
Party 1
Persephone
Persephone
Bird Up5894
Persephone
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,479 Elo+
Party 1
Artemis
Artemis
Dagarybear
Artemis
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 44L
1,573 Elo+
Solo
Nemesis
Nemesis
TitioHiro
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
franco-figueroa5
Fenrir
Level 16
God Stats
2W - 4L
1,222 SR
Queue Stats
82W - 81L
1,548 Elo+
Solo
Team Averages
Level 11
1,435 SR
1,516 Elo+

VS

Team Averages
Level 21
1,576 SR
1,505 Elo+
Kukulkan
Kukulkan
BADTXM
Kukulkan
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
23W - 16L
1,643 Elo+
Solo
Persephone
Persephone
Isznna_12
Persephone
Level 27
God Stats
8W - 1L
1,794 SR
Queue Stats
34W - 29L
1,427 Elo+
Solo
Da Ji
Da Ji
Serkon
Da Ji
Level 24
God Stats
46W - 34L
1,588 SR
Queue Stats
61W - 45L
1,575 Elo+
Solo
Ymir
Ymir
WRATHTOALL
Ymir
Level 23
God Stats
5W - 5L
1,531 SR
Queue Stats
74W - 61L
1,477 Elo+
Solo
Artemis
Artemis
xvPipervx
Artemis
Level 25
God Stats
21W - 16L
1,467 SR
Queue Stats
90W - 68L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 3 / 8
11,289
941
2,102
10,064
11,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Persephone
Bird Up5894
Persephone
18
3 / 1 / 11
12,580
1,048
12,619
8,481
3,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Dagarybear
Artemis
17
4 / 11 / 5
11,778
982
17,835
24,341
9,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
TitioHiro
Nemesis
16
2 / 11 / 3
9,870
823
4,031
18,726
7,423
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
5 / 9 / 6
10,845
904
10,150
14,852
12,937
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BADTXM
Kukulkan
19
2 / 1 / 16
11,364
947
11,835
6,350
2,366
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
Isznna_12
Persephone
20
4 / 7 / 23
13,043
1,087
13,088
13,550
4,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
Serkon
Da Ji
19
20 / 3 / 9
15,744
1,312
18,433
14,064
6,120
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
2 / 1 / 10
10,820
902
4,676
6,893
4,335
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
xvPipervx
Artemis
20
7 / 2 / 18
12,298
1,025
22,909
12,360
4,622
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
111
14
Kills
35
35
Deaths
14
33
Assists
76
Player
Kills
Deaths
Assists
KDA
L
0
3
8
1.33
W
Kukulkan
BADTXM
Kukulkan
2
1
16
10
L
Persephone
Bird Up5894
Persephone
3
1
11
8.5
L
Artemis
Dagarybear
Artemis
4
11
5
0.59
W
Persephone
Isznna_12
Persephone
4
7
23
2.21
W
Da Ji
Serkon
Da Ji
20
3
9
8.17
L
Nemesis
TitioHiro
Nemesis
2
11
3
0.32
W
2
1
10
7
L
5
9
6
0.89
W
Artemis
xvPipervx
Artemis
7
2
18
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,737
Damage
70,941
76,464
Taken
53,217
44,389
Mitigated
21,980
5,366
Healing
7,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,102
230
0
1,098
10,064
11,215
0
4,887
5,177
10,997
0
W
Kukulkan
BADTXM
Kukulkan
11,835
374
0
682
6,350
2,366
0
1,388
4,878
35,789
0
L
Persephone
Bird Up5894
Persephone
12,619
831
96
1,594
8,481
3,226
0
4,360
4,120
47,206
0
L
Artemis
Dagarybear
Artemis
17,835
5,042
0
756
24,341
9,588
0
8,208
16,133
0
49,151
W
Persephone
Isznna_12
Persephone
13,088
1,612
129
2,352
13,550
4,537
0
4,004
8,609
46,262
0
W
Da Ji
Serkon
Da Ji
18,433
7,101
0
518
14,064
6,120
0
3,130
10,794
0
33,673
L
Nemesis
TitioHiro
Nemesis
4,031
870
0
1,200
18,726
7,423
0
6,865
11,861
0
7,383
W
4,676
1,368
42
235
6,893
4,335
0
3,049
3,738
7,743
0
L
10,150
2,206
0
622
14,852
12,937
0
5,279
9,573
0
13,651
W
Artemis
xvPipervx
Artemis
22,909
13,094
0
3,568
12,360
4,622
0
2,592
9,182
0
45,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,362
Gold Earned
63,269
163
Minions Killed
244
5
Camps Cleared
6
816,956
Distance Traveled
1,017,875
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
11,289
941
0
0
0
151,463
0
W
Kukulkan
11,364
947
60
5
1
220,583
0
L
Persephone
12,580
1,048
92
8
3
166,944
0
L
Artemis
11,778
982
57
5
1
190,319
0
W
Persephone
13,043
1,087
85
7
2
208,581
0
W
Da Ji
15,744
1,312
46
4
1
243,834
0
L
Nemesis
9,870
823
11
1
1
152,765
1
W
Ymir
10,820
902
6
1
0
141,628
0
L
Fenrir
10,845
904
3
0
0
155,465
0
W
Artemis
12,298
1,025
47
4
2
203,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role