Player Matchup

Poseidon
Poseidon
Gold I
Checo uwu
Poseidon
Gold I
Level 143
God Stats
3W - 0L
1,511 SR
Queue Stats
101W - 97L
1,695 MMR
Solo
Hades
Hades
Gold III
Nouero
Hades
Gold III
Level 144
God Stats
85W - 64L
1,608 SR
Queue Stats
173W - 174L
1,671 MMR
Solo
Hercules
Hercules
Gold V
Ogyges
Hercules
Gold V
Level 109
God Stats
1W - 1L
1,304 SR
Queue Stats
33W - 25L
1,726 MMR
Solo
Artemis
Artemis
Gold I
ganboa01
Artemis
Gold I
Level 147
God Stats
20W - 7L
1,707 SR
Queue Stats
239W - 233L
1,726 MMR
Solo
Bakasura
Bakasura
Platinum IV
my sheep are ok
Bakasura
Platinum IV
Level 156
God Stats
3W - 0L
1,825 SR
Queue Stats
273W - 251L
1,742 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 140
1,591 SR
1,712 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 128
1,478 SR
1,678 MMR
He Bo
He Bo
Gold II
 
He Bo
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Platinum V
AlphaKing420
Bacchus
Platinum V
Level 159
God Stats
0W - 3L
1,182 SR
Queue Stats
216W - 226L
1,738 MMR
Solo
Awilix
Awilix
Gold II
BlinkSobek
Awilix
Gold II
Level 137
God Stats
0W - 1L
1,587 SR
Queue Stats
68W - 59L
1,746 MMR
Solo
Hou Yi
Hou Yi
Platinum IV
ItzdaveOfficial
Hou Yi
Platinum IV
Level 65
God Stats
26W - 28L
1,623 SR
Queue Stats
122W - 118L
1,739 MMR
Solo
Mulan
Mulan
Gold II
MrTightlips
Mulan
Gold II
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,669 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Checo uwu
Poseidon
20
9 / 3 / 6
14,119
543
18,889
15,557
6,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hades
Nouero
Hades
20
4 / 1 / 11
14,805
569
17,000
21,378
17,872
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Ogyges
Hercules
15
0 / 2 / 9
11,703
450
6,035
30,275
30,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
ganboa01
Artemis
20
3 / 4 / 5
13,712
527
13,607
14,810
4,903
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
20
10 / 3 / 8
15,382
592
21,953
27,448
16,331
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
AchillesAthenaAgniGebAh Muzen Cab

VS

Bans
ArachneAresAh PuchYemojaAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
4 / 6 / 3
11,389
438
15,136
13,176
5,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
AlphaKing420
Bacchus
17
1 / 3 / 5
11,523
443
7,838
20,355
28,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
BlinkSobek
Awilix
18
2 / 8 / 3
11,367
437
11,117
22,934
9,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
5 / 3 / 2
12,955
498
15,001
17,173
8,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
1 / 6 / 3
11,367
437
10,673
31,369
29,468
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
29
26
Kills
13
13
Deaths
26
39
Assists
16
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
4
6
3
0.92
L
Bacchus
AlphaKing420
Bacchus
1
3
5
1.17
L
Awilix
BlinkSobek
Awilix
2
8
3
0.44
W
Poseidon
Checo uwu
Poseidon
9
3
6
4
L
5
3
2
2
L
1
6
3
0.42
W
Hades
Nouero
Hades
4
1
11
9.5
W
Hercules
Ogyges
Hercules
0
2
9
2.25
W
Artemis
ganboa01
Artemis
3
4
5
1.38
W
Bakasura
10
3
8
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,484
Damage
59,765
109,468
Taken
105,007
75,414
Mitigated
81,317
49,282
Healing
24,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
15,136
0
0
1,227
13,176
5,128
0
6,006
6,576
93,731
0
L
Bacchus
AlphaKing420
Bacchus
7,838
801
0
2,613
20,355
28,869
0
7,521
11,682
32,441
0
L
Awilix
BlinkSobek
Awilix
11,117
4,779
0
3,986
22,934
9,658
0
6,871
14,780
0
87,858
W
Poseidon
Checo uwu
Poseidon
18,889
2,945
0
3,383
15,557
6,059
3,119
7,052
8,505
93,676
0
L
15,001
7,337
0
4,969
17,173
8,194
686
4,034
12,635
0
100,396
L
10,673
1,317
0
11,692
31,369
29,468
0
11,585
18,735
0
80,544
W
Hades
Nouero
Hades
17,000
1,000
565
13,395
21,378
17,872
3,011
3,500
17,878
108,170
0
W
Hercules
Ogyges
Hercules
6,035
1,022
0
14,817
30,275
30,249
80
6,594
23,681
494
27,529
W
Artemis
ganboa01
Artemis
13,607
7,552
0
3,347
14,810
4,903
4,242
1,863
12,947
0
101,082
W
Bakasura
21,953
13,935
0
13,775
27,448
16,331
3,756
5,932
21,516
0
119,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,721
Gold Earned
58,601
704
Minions Killed
634
0
Camps Cleared
0
2,558,891
Distance Traveled
2,348,598
25
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
11,389
438
160
6
0
439,390
7
L
Bacchus
11,523
443
49
2
0
493,224
9
L
Awilix
11,367
437
133
5
0
510,230
4
W
Poseidon
14,119
543
133
5
0
490,310
3
L
Hou Yi
12,955
498
155
6
0
453,919
8
L
Mulan
11,367
437
137
5
0
451,835
3
W
Hades
14,805
569
206
8
0
496,979
3
W
Hercules
11,703
450
35
1
0
533,128
14
W
Artemis
13,712
527
167
6
0
428,010
5
W
Bakasura
15,382
592
163
6
0
610,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role